Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
zarionofarabel's latest activity
zarionofarabel
reacted to
hawkeyefan's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
In my experience, they are certainly connected. I don't think that makes it a necessity. One can have a player-driven game that is an...
Jan 16, 2026
zarionofarabel
replied to the thread
When Player Driven Adventures Don't Pan Out
.
That's a good point. I can definitely see the difference between the GM creating a mass of stuff for players to pick and choose from...
Jan 16, 2026
zarionofarabel
reacted to
zakael19's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Right, I think this ties back to my post a few pages ago. If what you're doing is basically pre-creating a big swathe of content for...
Jan 16, 2026
zarionofarabel
replied to the thread
What Is Your Favorite Linear Adventure/Campaign
.
Does The Great Pendragon Campaign count? If it does then the GPC.
Jan 16, 2026
zarionofarabel
reacted to
Reynard's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I am not sure these things are connected. I have seen and read about west marches/hex crawl campaigns where the GM created the world...
Jan 16, 2026
zarionofarabel
reacted to
hawkeyefan's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Yeah, I think the one common thread we're seeing amongst the folks posting about success of player-driven campaigns is that they all...
Jan 16, 2026
zarionofarabel
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I'm not sure about the amount of detail needed. I have ran a couple super successful player driven Vampire games, and they are set in a...
Jan 16, 2026
zarionofarabel
reacted to
zakael19's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Yeah, and when abstract a "Site" out to a nodal-style collection of related scenes as a framework, it's pretty easy to spin this sort of...
Jan 16, 2026
zarionofarabel
reacted to
TwoSix's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Site-crawling can also be done improv-style. I just generally frame it as "Ok, who built this? What were they using it for? Who is...
Jan 16, 2026
zarionofarabel
reacted to
zakael19's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Just to "yes, and" this with a commercial product that I keep returning to, this is more or less what the Neverwinter Campaign Setting...
Jan 16, 2026
zarionofarabel
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I do not do much site based stuff. I was never much of a fan of dungeon crawling. I also don't do minis combat, sticking to systems...
Jan 16, 2026
zarionofarabel
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I know reading and running Burning Wheel helped alot procedurally due to the fact that BW is purpose built to run player driven sandbox...
Jan 16, 2026
zarionofarabel
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I don't play online. Honestly I have no idea how to work all that kind of stuff. The basics of prep is to get the players to setup a...
Jan 16, 2026
zarionofarabel
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I've been running player driven games for more than 30 years. My games always have consistent narrative momentum that makes sense. They...
Jan 16, 2026
zarionofarabel
replied to the thread
What Systems Could Use More Attention?
.
My list. Any game that isn't a version of D&D or one of it's 10,000 derivatives.
Jan 16, 2026
Top