Thank you for the comment, and good point. This thread can serve as comments for now, since the survey is already launched.
The prototyped look and design puts gameplay first. The building footprints are not 1:1 to what an actual building would be, for example--they're smaller, so that more...
TinkerHouse Games has been making full-color, easy-to-assemble TinkerTurf Sci-Fi Terrain for years, and one thing we’re always asked at shows is “When are you going to make terrain for Fantasy?”
Well, we've put the pandemic to good use and we’re fixin’ to roll out a new line of terrain for...
FOR IMMEDATE RELEASE
Penny Arcade’s Acquisitions Incorporated Expands to Cardhuntria
The legendary tabletop role-playing company, now in a card game.
Sydney – April 19, 2016 – Penny Arcade’s Acquisitions Incorporated is happy to announce its latest franchise venture - a crossover expansion...
Speaking of Hexcrawls: anyone know of any good Hexcrawl video games?
Back in the day we had Seven Cities of Gold, and--though there's no true exploration element--Sid Meier's PIRATES!. But I haven't seen such a game in a long, long time.
I tell you the truth: the campaign you describe in the OP is my Dream Campaign.
I grew up in the 80s. My first D&D adventures were Keep On the Borderlands and In Search of the Unknown. Basic and Expert D&D had tables full of hirelings, and the game presumed that you had henchmen. Growing up, we...
I recommend a full caster.
Druid is a strong case, since Wildshape can address so many niches.
Wizard would be the classic combo. Might & Magic, and all that. Conjurer would be my choice.
Cleric is a natural fit if you both serve the same faith. That'd be fun RP. Light gives access to the...
I'm currently playing a Warlock 5 (Chain pact/Great Old One) / Bard 1 / Rogue 3 (Arcane Trickster). It's ridiculously fun.
Started as Rogue 1 for sneak attack and Expertise (Deception and Persuasion). Then Warlock 5, then Bard 1, then two more Rogue. That was me; if you're not interested in...
I recommend you take that 4th level as Fighter, and pick up either Heavy Armor Master or Shield Master. The push/prone from Shield Master is a huge party buff and battlefield control.
Then get one more level of Fighter for Extra Attack.
Then dip into Warlock. Yes, Warlock! Agonizing Blast +...
Chiming in to say that I'm delighted to learn that a marketing manager at Mayfair is a longtime ENWorld member. Too often, the folks in charge of game marketing aren't actual gamers/don't play games. I see it all the time in the video game industry, where marketing decision-makers often come...
For your gnome problem: keep in mind that Rage gives you advantage on all Str checks. Sure, your modifier is low, but at least you get to pick the higher of two rolls.
Viability of Dex Barbarian: certainly doable. Even though Rage's damage bonus is only applicable to Str melee attacks, and...
I've had a lot of fun with a Rogue 3 (arcane trickster)/Warlock 5 (Great Old One/chain pact)/Bard 1. He's a thief by any other name.
Mask of Many Faces is so useful for a spy/trickster character, it's just silly. Add in Expertise (Deception) and Advantage on Deception checks from the Actor...
I think the Conjurer's ability to conjure anything (within the parameters) is pretty cool. What utility! What fun! Just a cool "classic wizard" ability. I'd recommend that.
Pick up Find Familiar if the Warlock didn't go Chains, and if none of the other characters picked it up from Magic...
When the game's marketing materials (which are not written by N-Space, necessarily) says that the game, quote, "stayed true to the actual 5E ruleset"... the interpretation is that the game will stay true to the 5E ruleset. That's the interpretation. A misinterpretation would be to interpret...