Hi all,
I'm looking for advice from the community regarding non-magical weapon properties, specificially Vicious (Page 313 of the Adventurer's Guide). This expands a weapon's critical range by 1, and one of my players recently asked if they could either craft a Vicious weapon themselves, or...
I think the rulesomancers who have creatified this packet have invented too many words and it makes it hard to understand.
I like the plantfolk heritage, and I could see using it in my games. I'm uneasy about the AC bonus in the hands of an optimising player, but it gives a strong reason to...
I'd buy the MM2 sight unseen, based on the quality of the first one. Here's hoping that there is a deluxe option to go with all my other nice A5E books. The Japan sourcebook is feels like one of those things that I'd be unlikely to run a game with, but I'd probably buy to read. I'd happily buy a...
I love it. Can we expect to see this included in a future book for those who don't want computers at the table? No worries if not, I'll just print it out and attach it to an existing book.
Are you sure this isn't going to print too early? It seems like questions and issues like these are still coming pretty fast.
A couple of typos:
p.30
p. 33
p.54
p.57
Typo p.66
On thinking about it further, I think this does address a lot of my concerns. @WanderingMystic's comment about Fighters with the Psionic archetype better fitting Heavy Armour helped me understand where the Esper Psychic Warrior fits in. My head was stuck in 3.5 days where Psychic Warriors were a...