House Millithor in the City of the Spider Queen II

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Narcelia stands, disoriented by her dream and by regaining consciousness. She glances down at her armor surreptitiously. When she notices Marckarius nearby, she nods in thanks. "We need to get out of here," she says aloud to Velasta as she looks around for Nightchill.
 

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Matron Ki'Willis, Kripp, and Carcelon walk forward to a spot where the tunnel splits into two. Both tunnels appear to open into natural caverns in the distance. The tunnel on the left might be going slightly higher then where you are currently standing. The tunnel on the right might be going slighly deeper underground then where you are standing.

Kilcif and the Wraith Spiders have not returned.
 

The Matron's choice.
 

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Alone in the underdark, his morningstar abandoned with the skeletons, the sense of horrible fear leaves Kilcif.

After all, what's so frightening about a Gnoll and some skeletons?

The Matron and the others are about half a mile away.
 

The Matron stops suddenly, looking back at her companions, and opens one of the Portable Holes. She reaches in and picks up one of the wands of Cure Light Wounds and Sarduel's Ruby Slippers. After giving the wand to Carcelon so that she can heal hers and Kripp's wounds she puts on the gaudy slippers and disguises them into a more discreet shape with her Hat of Disguise.

When Carcelon and kripp are healed up she puts the wand back in the hole and leads them on straight ahead.
 

Ignoring the tunnel that branches to the right, Matron Ki'Willis, Carcelon, and Kripp enter a large natural cavern. The tunnel continues on the opposite side of the cavern.

Graves are carved into the walls of this cavern. Many of the graves bear marks of recent disturbance and are missing their occupants.
 

Kilcif: Bugbear/Male (Barbarian/Ranger/Rogue)

As the fear leave him Kilcif slows down, scorning himself in the process for his apparent weakness, as he scans the area for familiar rocks and other signs that they had passed this way. He contemplates his failure and wonders if would just be smarter to continue on to the surface as he realizes his luck had taken a drastic turn for the worse with his acceptance of the Matron’s deal. He squeezes his hands in anger wishing for just five minutes alone with the matron when he realize his morningstar is somewhere back in the cavern.

Cursing his luck even more he pulls a javelin out even though its not the best weapon for melee combat it’s the best he has right now, Besides their might be a nasty surprise for someone.

He kneels down and studies the ground for his tracks, once he varieties which way he came from he starts upon the return trip to the others and more importantly his morningstar.


OOC: –4 to my attack rolls with the Javelin in melee combat.
 

Dariel is sitting kneeled down, immobilized, his blood and sweat running down his spine as throughts fly forth and back through his mind. AHHHH! Why? I did as she said! Was I wrong? Should I have attacked her? I was at the disadvantage and she has no reason to kill me, or has she? Why me?
 

At the top of the staircase, Zedar leans against a wall and slowly slides down onto the floor, coughing up blood. The liquid is a mixture of red and yellow.

Zedar speaks in the drow tongue to no one in particular.
"Always knew I would die from poison. But not yet, please Kiaransalee, just a few more hours of life."

With shaky hands, Zedar removes a canteen from inside his shirt and a pouch of powder from his belt.

Quertus and Torellan are also coughing up blood that is a mixture of red and yellow and are having difficulty standing.
 

No! This can't end like this!
Torellan does his best at arresting his coughing.
"Where *cough* are the bloody *cough, cough* vampires? I'd rather *cough* get bitten than just *cough* slump here..."
 

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