jgbrowning
Hero
We're editing A Magical Society: Ecology and Culture right now and have just updated our web site www.exp.citymax.com with more information. We've the complete cover up in our previews section http://www.exp.citymax.com/page/page/847275.htm but below is a smaller version of the final front cover for immediate gratification.
A Magical Society: Ecology and Culture is a D20 book like no other D20 book ever released. It's a 160-page guide to world building. It will have a lay-flat binding so you can lay it down and it'll stay, and depending upon printing costs there may be a very small print run with hardbacks available only through our web-site.
We'll be appearing on Mortality.net radio in late February so tune in then and look for our upcoming ads in dungeon magazine.
Here's the marketing blurb (don't you wanna buy our book?)....
He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development. Following in the foodsteps of A Magical Medieval Society: Western Europe (Gen Con ENnies 2003 Best Setting Supplement), A Magical Society: Ecology and Culture provides real-world phenomena for a fantasy game.
Build Your World. Better.
Joseph Browning
Expeditious Retreat Press
A Magical Society: Ecology and Culture is a D20 book like no other D20 book ever released. It's a 160-page guide to world building. It will have a lay-flat binding so you can lay it down and it'll stay, and depending upon printing costs there may be a very small print run with hardbacks available only through our web-site.
We'll be appearing on Mortality.net radio in late February so tune in then and look for our upcoming ads in dungeon magazine.
Here's the marketing blurb (don't you wanna buy our book?)....
He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development. Following in the foodsteps of A Magical Medieval Society: Western Europe (Gen Con ENnies 2003 Best Setting Supplement), A Magical Society: Ecology and Culture provides real-world phenomena for a fantasy game.
Build Your World. Better.
Joseph Browning
Expeditious Retreat Press
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