Vigwyn the Unruly
First Post
Round 2
Slyfen moves stealthily out of the tunnel, silently adhering to the wall. Although he is now plainly visible to the orcs engaged with Hardin and Eolan, the melee provides some cover from the goblins, who neither see nor hear him. He takes aim at the orc harassing Hardin, and drops him bleeding to the ground with one arrow.
Eolan brings his practiced arm to bear against the orc in front of him. With a terrific swing, he slashes straight through the leather the orc wears, and opens a large gash in its chest. The orc sucks in air with a pained gasp through bared teeth.
Belisha, feeling safe enough to come out into the cave, moves up and targets the goblin coming around the left side of the table. Her bolt screams toward the goblin, and buries itself in the dirty orange flesh of its neck. Crying out in distress, the goblin changes courses; it heads behind the table and hopes to get some cover there from the archers.
The goblin coming around the right side of the table moves in to attack the knight. He gets in a lucky hit, and while Eolan‘s flesh is not torn, it is battered—enough to crack a couple of ribs.
The goblin with the dwarven waraxe continues to keep his focus on Hardin. He single-mindedly moves across the room to attack him. He positions himself on the other side of Hardin from the archers, hoping to use the dwarf’s very body for cover against them.
Hardin, dismayed by the sight of a goblin carrying one of the weapons of his people (and by the hatred in its eyes), swings at the nasty thing with his warhammer. Unfortunately, his aim is off, and the goblin remains unharmed. The cleric growls to himself and vows to try harder on the next swing. He adjusts his position to move a little around the goblin, thus opening him to Belisha’s crossbow.
The only orc still standing takes advantage of the fact that Eolan now has to protect himself from flanking opponents. Even though he is open to the arrows and bolts of the elf and gnome, he attacks before moving. However, Eolan is quicker than the orc thought, and artfully dodges the poorly kept falchion.
Rufus moves up in the tunnel to stand behind Belisha. The well trained animal sees that Eolan and Hardin are protecting her from the front, so he continues to guard to the rear.
End of Round 2
OOC Notes
Slyfen
Moves 25’
Hide check result 19 + 10 – 5 = 24
(you have no cover or concealment from the orcs, and therefore can’t hide from them)
Goblin Spot check results
Goblin 1: 15 + 2 – 5 – 3 = 9
Goblin 2: 1 + 2 – 5 – 7 = -9
Goblin 3: 9 + 2 – 5 – 4 = 2
Move Silently check result 6 + 10 – 5 = 11
Listen check results
Goblin 1: 6 + 2 – 5 – 3 = 0
Goblin 2: 8 + 2 – 5 – 7 = -2
Goblin 3: 15 + 2 – 5 – 4 = 8
Longbow hits (orc 1 AC 13, Atk roll 14 + 7 = 21)
7 damage (Dmg roll [1d8] 7)
Orc 1 reduced to -2 hp and is dying
Still has mark of air
Eolan
Bastard sword 1h hits (orc 4 AC 13, Atk roll 7 + 6 = 13)
5 damage (Dmg roll [1d10+2] 3 + 2 = 5)
Orc 4 reduced to 1 hp
Belisha
Moves 20’
Crossbow (Goblin 1 AC 14, Atk roll 18 + 4 = 22)
5 damage (Dmg roll [1d6] 5)
Goblin 1 reduced to 0 hp and is disabled
Goblin 1
Moves 20’
Still disabled
Goblin 2
Moves 30’
Moves 20’
Goblin 3
Moves 15’
Morningstar hits (Eolan AC 17, Atk roll 18 + 2 = 20)
2 damage (Dmg roll [1d6] 2)
Eolan reduced to 23 hp
Orc 1
Fails to become stable (10% chance, die result 45%)
Loses 1 hp reduced to -3 hp and is still dying
Orc 2
Fails to become stable (10% chance, die result 7%)
Loses 1 hp (+1 from last round, oops) reduced to -7 hp and is still dying
Orc 3
Fails to become stable (10% chance, die result 79%)
Loses 1 hp reduced to -5 hp and is still dying
Orc 4
Falchion flanking misses (Eolan AC 17, Atk roll 2 + 4 + 2 = 8)
5’ step
Rufus
Moves 30’
Readies attack
Hardin
Warhammer 2h misses (goblin 2 AC 14, Atk roll 8 + 5 = 13)
5’ step
Slyfen moves stealthily out of the tunnel, silently adhering to the wall. Although he is now plainly visible to the orcs engaged with Hardin and Eolan, the melee provides some cover from the goblins, who neither see nor hear him. He takes aim at the orc harassing Hardin, and drops him bleeding to the ground with one arrow.
Eolan brings his practiced arm to bear against the orc in front of him. With a terrific swing, he slashes straight through the leather the orc wears, and opens a large gash in its chest. The orc sucks in air with a pained gasp through bared teeth.
Belisha, feeling safe enough to come out into the cave, moves up and targets the goblin coming around the left side of the table. Her bolt screams toward the goblin, and buries itself in the dirty orange flesh of its neck. Crying out in distress, the goblin changes courses; it heads behind the table and hopes to get some cover there from the archers.
The goblin coming around the right side of the table moves in to attack the knight. He gets in a lucky hit, and while Eolan‘s flesh is not torn, it is battered—enough to crack a couple of ribs.
The goblin with the dwarven waraxe continues to keep his focus on Hardin. He single-mindedly moves across the room to attack him. He positions himself on the other side of Hardin from the archers, hoping to use the dwarf’s very body for cover against them.
Hardin, dismayed by the sight of a goblin carrying one of the weapons of his people (and by the hatred in its eyes), swings at the nasty thing with his warhammer. Unfortunately, his aim is off, and the goblin remains unharmed. The cleric growls to himself and vows to try harder on the next swing. He adjusts his position to move a little around the goblin, thus opening him to Belisha’s crossbow.
The only orc still standing takes advantage of the fact that Eolan now has to protect himself from flanking opponents. Even though he is open to the arrows and bolts of the elf and gnome, he attacks before moving. However, Eolan is quicker than the orc thought, and artfully dodges the poorly kept falchion.
Rufus moves up in the tunnel to stand behind Belisha. The well trained animal sees that Eolan and Hardin are protecting her from the front, so he continues to guard to the rear.
End of Round 2
OOC Notes
Slyfen
Moves 25’
Hide check result 19 + 10 – 5 = 24
(you have no cover or concealment from the orcs, and therefore can’t hide from them)
Goblin Spot check results
Goblin 1: 15 + 2 – 5 – 3 = 9
Goblin 2: 1 + 2 – 5 – 7 = -9
Goblin 3: 9 + 2 – 5 – 4 = 2
Move Silently check result 6 + 10 – 5 = 11
Listen check results
Goblin 1: 6 + 2 – 5 – 3 = 0
Goblin 2: 8 + 2 – 5 – 7 = -2
Goblin 3: 15 + 2 – 5 – 4 = 8
Longbow hits (orc 1 AC 13, Atk roll 14 + 7 = 21)
7 damage (Dmg roll [1d8] 7)
Orc 1 reduced to -2 hp and is dying
Still has mark of air
Eolan
Bastard sword 1h hits (orc 4 AC 13, Atk roll 7 + 6 = 13)
5 damage (Dmg roll [1d10+2] 3 + 2 = 5)
Orc 4 reduced to 1 hp
Belisha
Moves 20’
Crossbow (Goblin 1 AC 14, Atk roll 18 + 4 = 22)
5 damage (Dmg roll [1d6] 5)
Goblin 1 reduced to 0 hp and is disabled
Goblin 1
Moves 20’
Still disabled
Goblin 2
Moves 30’
Moves 20’
Goblin 3
Moves 15’
Morningstar hits (Eolan AC 17, Atk roll 18 + 2 = 20)
2 damage (Dmg roll [1d6] 2)
Eolan reduced to 23 hp
Orc 1
Fails to become stable (10% chance, die result 45%)
Loses 1 hp reduced to -3 hp and is still dying
Orc 2
Fails to become stable (10% chance, die result 7%)
Loses 1 hp (+1 from last round, oops) reduced to -7 hp and is still dying
Orc 3
Fails to become stable (10% chance, die result 79%)
Loses 1 hp reduced to -5 hp and is still dying
Orc 4
Falchion flanking misses (Eolan AC 17, Atk roll 2 + 4 + 2 = 8)
5’ step
Rufus
Moves 30’
Readies attack
Hardin
Warhammer 2h misses (goblin 2 AC 14, Atk roll 8 + 5 = 13)
5’ step