As you move further north, you note that the weather has warmed some. The snow on the ground has begun to melt quite a bit, and movement is no longer as slow as it was yesterday. However, the ground is slippery in some places, and the sky is overcast.
You travel in your usual fashion, with Slyfen walking about 30 feet ahead of the rest of the party, and with Eolan on foot. The forest around you is eerily quiet. A couple of times, you hear the mournful cry of a crow in the distance. The only other sounds you hear are those of your own making. After traveling for a couple of hours, you come to a curve in the road.
Rounding the curve, Slyfen is met with a disturbing sight. About 20 feet ahead, the stark green-and-white of the wintry forest is broken by a splash of color in the landscape toward the left. A man’s body sits upright but slumped against a tree. Around him, the snow is stained a brilliant red.
OOC Notes:
Movement is no longer at double cost.
However, running, charging or making a 5’ step have a 25% chance of requiring a DC 10 Balance check. For running and charging, failure by 5 or more means you fall at a random point along your line of movement, and failure by 4 or less means you can’t run or charge. For a 5’ step, failure by 5 or more means you don’t move, and threatening opponents get an attack of opportunity; failure by 4 or less means you move 5 feet, but threatening opponents get an attack of opportunity.