Frozen Whispers (adventure)

Slyfen moves closer while drawing his bow and then takes a shot at the beast, hopefully catching it unprepared.

(Move N, N, N, NE, NE drawing bow, shoot it from there, sneak attack if it is flat-footed.)
 

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Slyfen notices the lion and reacts like lightning. He boldly dashes toward the creature, sizing it up for a well-placed shot. Catching the surprised animal off guard, Slyfen sends an arrow screaming into its right side, the point puncturing its lung.

The lion hisses in pain and shock. It had been eyeing Belisha and the animals as small prey, separated from the other members of the party. However, the lion now turns its attention toward the elf that stands as a lone target. He charges the rogue and lashes out with his claws, slashing straight through leather of Slyfen’s armor. However, even through his pain, the elf is able to dodge the lion’s ferocious bite.



OOC Notes:

Round 1

Slyfen
Moves 30’
Longbow sneak attack hits (FF AC 11, Atk roll 13 + 6 = 19)
8 hp damage (Dmg roll [1d8+2d6] 5 + 2 + 1 = 8 hp)
Lion reduced to
11
hp


Timberway lion (using leopard statistics)
Charges Slyfen
No Balance check necessary (25% chance, die result 84%)
Can make full attack due to Pounce (Ex) special attack
Bite misses (AC 16, Atk roll 4 + 6 = 10)
Claws hit (AC 16, Atk rolls 15 + 1 = 16 and 19 + 1 = 20)
6 hp damage (Dmg roll [2d3+2] 1 + 3 + 2 = 6 hp)
Slyfen reduced to 10 hp

OK, now everybody.
 

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Belisha moves forward and casts Sleep on the lion if she is within range. If not, she makes a double move this round.
 

Eolan spurs Orlan forward directly north to attack the lion. Both he and Orlan will lash out at the lion.

OOC:

Does Orlan have enough movement to flank the lion? If not he will try to draw the lion's attention.
 

Hardin lets out a rumbling bass bellow of "For Moradin!!!" as he charges the lion, warhammer held high.

OOC: Hardin is charging to the right of the tree, effectively N,N,N,N,N,NW but in a straight line. Wielding warhammer two-handed.
 

Hardin: You can't charge in that path, as Eolan would block your path. Would you like to charge straight ahead, or to the northeast...or do something else entirely?

Slyfen--nevermind, wait until my next post.
 
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If Slyfen can draw rapier, move 5' or less and be flanking, then he attacks in melee. If not, he withdraws away, back over by Belisha.
 

The rest of the party sees the attack on Slyfen and swarms in to his aid.

Belisha comes forward, pulling a pinch of fine sand from her pouch as she comes. She then begins to cast a spell to put the Timberway lion into a magical slumber.

Hardin charges the beast and strikes in the name of Moradin. His magic warhammer arcs down and opens a bloody gash in the lion’s haunches. It stumbles and hisses wildly.

Before it can move away, Eolan is upon it, his bastard sword flashing in the early morning light. In one quick move, the knight finishes the job. The lion lays bleeding in the snow before you.

Belisha waves off her spell now that it is no longer needed.



OOC Notes:

Rufus
Delays

Belisha
Moves 20’
Begins to cast
sleep (casting time: 1 round)

Rufus
Moves 30’
Continues to perform Guard [Belisha]

Hardin
Charges lion
Warhammer 2h hits (AC 15, Atk roll 15 + 7 = 22)
10 hp damage (Dmg roll [1d8+4] 6 + 4 = 10 hp)
Lion reduced to
1
hp

Hardin’s AC reduced by 2 until his turn next round

Eolan
Moves 40’ to flank with Hardin
Bastard sword 1h flanking (AC 15, Atk roll 12 + 6 + 2 = 20)
4 hp damage (Dmg roll [1d10+2] 2 + 2 = 4 hp)
Lion reduced to
-3
hp and is dying


I have added 150 XP to each character sheet, plus a bonus 50 XP per PC for excellent roleplaying over the last week or so. It’s now official—you will level at the end of this adventure. Woo-hoo!
 


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