[IC] Shamutani Hills - psi/gng

Bendyn Human Fighter/Psion

Bendyn halts listening carefully and motions for the others to stop. "Those were not bird calls. I'd swear that at least 3 imatators are surrounding that clearing. Don't you think our guide should be in sight here at a clearing this large?"
 

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ooc: at this point, you can see into the clearing, but not all of it due to the surrounding forest and gear slab of rock. You are about 50 feet from where you would emerge from the trees into the open. How much is out of sight is another matter, but you get the sense that there is a bit more than you can see.
 

Casparan looks about them, disquieted. He refrains from forming his mind blade for the moment but readies himself to do so as the move into the clearing.
 

Bendyn Human Fighter/Psion

Bendyn remains outwardly calm, but alert to whatever might await him in the clearing as they move forward.
 

November 13, into the hills

You push on into the clearing. It slowly opens up ahead of you as you approach the edge of the forest. Some more sheep come into view. Finally all it is all exposed. Its about 100 by 100 feet at its widest, but tapers around to the left following the line of the rocky outcrop. The path plots a course through the center of it. As you follow the path into the clearing you count about a dozen sheep, but no sign of anyone minding them.

Across on the other side of the clearing, about 150 feet way, a man stands and steps away from the tree against which he was sitting. Shaded by the tree and in simple peasant clothes almost the colour of the tree he was nearly invisible until he moved. He throws up an hand in greeting and begins walking across the clearing towards you. He carries a spear, but loosely. Obscured beneath his cloak is a long knife, or perhaps a short sword. The steady pace of your mount carries you about half way into the clearing when the man, about 80 feet away stops.

"Greetings good sirs! Thats quite far enough. If you remain calm no one gets hurt!"

Spot 10 [SBLOCK]You see [2] emerge from cover carrying a longbow and [4] step out from behind the rocklface carrying a hvy crossbow.[/SBLOCK]
Spot 15 [SBLOCK]You see [3] move from behind a tree carrying a shortbow.[/SBLOCK]
Spot 20 [SBLOCK]You see [5] pop his head up (has cover) and train a hvy crossbow on you.[/SBLOCK]
Spot 25 [SBLOCK]You see Caleb, some way back from the cliff top (a little behind [5]) peer out from behind a tree.[/SBLOCK]

ooc: Read each of the sblocks below your Spot check result. Please ignore any of the others your character *can't* see until you it would be reasonable for him to have noticed it.

"Don't even think about it!" the leader, for that is obviously what the man you first saw is, suddenly hollars at Erik.
 

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Bendyn Human Fighter/Psion

Bendyn concentrates briefly to raise precognitive defense while holding his hands out palms up to show he is only holding the reins of his horse. "Who are you to stop honest men on a journey in these hills?"

Spot check was (15)+6=21
 

Casparan

(Spot check 19)

Casparan briefly considers forming his mind blade and charging the closest of the men, but seeing that they are in a three-way cross fire, refrains from doing so. Gritting his teeth, he waits to see what their intentions are.
 

November 13, in the clearing with the sheep.

Erik seems to take the man's warning seriously enough to stop whay ever it was he was doing.

"Aye thats better. Much better if we do this nice heh? So lets start by throwing down the weapons and bags shall we? Off to the sides, well out of reach like."

ooc: Scotley - Precog Def has both a material and visual display component. There is a DC 16 Concentration check to dispense with the display components. The bandits won't automatically spot it, but its won't be that hard to do so. Still wanna manifest?
 

Bendyn Human Fighter/Psion

OOC: Thanks for the heads up, I should read up on Bendyn's powers more carefully before Posting. He will not manifest.

Loudly, "Peace, we are not violent men, and we have important business, can you not spare us and find other prey?" Softly to the others Bendyn whispers, "I'm not willing to give up my gear to these bandits. I say we charge the one to our left [2] then attack the one behind us [3] with Psi and hope we have enough cover from the others to survive."
 

November 13, in the clearing with sheep.

ooc: no problem. I still have to pull up the SRD myself everytime you do anything. Hence the Crunch section - you can keep an eye on it just in case I miss anything.

The leader throws back his head and laughs at Bendyn's suggestion. A couple of the others join in.

Erik whispers back: "Just charge straight ahead and out here."

The leader suddenly stops laughing.

"Hey! No whispering!"

Bows and crossbows that had dropped slightly jerk back up.

One of the others shouts, "They planning something!"

And hell breaks loose briefly. An arrow flashes across the clearing followed by another from the other side. Lirithan screams with pain and clutches his side. A sharp metalic ring and a grunt indicates that Erik has been hit also.

"No! Wait Not yet! Hold Hold!" hollars the leader, waving off the others furiously with his spear. The remaining bandits hold their shots, but tension and confusion is written all over them.

Crunch:
[3] vs Erik: 20+4-0 vs 10+4 = dam +10[crit]+2-4 = 8 wounds.
* Bypass Med Armour: 20+4-4 vs 10+4 -> Confirmed.
* Reflex Save: 10+3 vs DC 14 -> Failed.
* Erik has lost 8 pips and is moderately wounded (-1 to rolls).
[2] vs Lirithan: 20+4-0 vs 10+1 = dam +13[crit]+8-3 = 18 wounds
* No Crit called.
* Lirithan has lost 18 pips and is Disabled (mv or std action only, -4 to rolls).

Obviously I'm not rolling here. Just allocating 20's and 10's in the case of Erik and Lirithan.
 

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