Resident Evil 4


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To the west Burce and Carl can see the remains of their work ... bodies strewn all over.

OOC: There are no enemies in sight. I will start combat again when there is a threat, so free roam for now...
 

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Once at the corner of the fence Bruce will peer North. If no targets are obviously present he will suggest they move North to the house with the stairs.
 

Stuck in the middle...

OOC: I'm not going to roll initiative each round - its getting a little hectic!

Carl regroups with Bruce and the two proceed cautiously north.

Bruce stops when he hears the sound of a revving chainsaw coming from the east! They see numerous other villagers approaching the town centre.

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Bruce
HP: 10/10 (NL 00)
Ammo: 02(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:01 // STUN:00

Carl
HP: 06/12 (NL 04)
Ammo: 01(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:00 // STUN:01
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Initiative for combat round:
(23) Bruce
(20) Villager9 (dynamite)
(18) Villager12 (fire torch)
(16) Villager11 (sickle)
(15) Chainsaw dude (Z)
(12) Carl
(05) Villager10 (knife)
(04) Villager13 (fire torch)
 

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  • Chainsaw.jpg
    Chainsaw.jpg
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  • village_0029.xls
    village_0029.xls
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Bruce will take a shot at the guy with the chainsaw while yelling, "Carl let's try and get some cover!". Bruce will move AO11 and check if the door is unlocked.
 

Carl will take another shot at villager # 9, and then change out his mag while waiting to see if Bruce can get the door open.
 

Bruce doesn’t take long to pick out his target when he hears the chainsaw. It’s a long shot but he takes it (ranged attack roll of 13 + 3 – 2 (75 ft.) = 14; a hit doing 8HP damage) hitting the maniac in the chest. He then darts off toward the door of the house.

Villager9 retrieves a stick of dynamite and lights it.

Villager12 walks cautiously closer.

Villager11 walks cautiously closer.

The maniac with the chainsaw shrugs when the bullet hits him before he closes the distance between Bruce and himself.

Carl’s eyes go big when he sees the villager light a stick of dynamite (ranged attack roll of 8 + 2 – 2 (60 ft.) = 8; miss) firing a wild shot in his direction. He pops the magazine and reloads his pistol.

Villager10 walks cautiously closer.

Villager13 walks cautiously closer.


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Bruce
HP: 10/10 (NL 00)
Ammo: 01(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:01 // STUN:00

Carl
HP: 06/12 (NL 04)
Ammo: 15(STD) + 15(STD) + 00(STD)
Grenades: FRAG:00 // WP:00 // STUN:01
===============================
 

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Realizing that villager 9 is just to far away for his shooting skill Carl turns and takes a shot at villager 10 before following Bruce into the house.
 

Bruce will fire another bullet at Z before opening the door to the house behind him. If the door was already open then Bruce will move 10' into the building.
 

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