Resident Evil 4


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Combat round 4 (continued)

A quick glance at the smouldering fuse at his feet prompts Bruce to haul ass and help out Carl. Bruce has his shot lined up as he stops (ranged attack roll of 19 + 3 = 22; a hit doing 8HP damage) putting a near fatal bullet in villager8’s chest.

Villager 7 retrieves another stick of dynamite.

Next actions (combat round 4 continued):
(12) Carl
(11) Villager9 (dynamite)
(09) Villager4 (fire torch)
(08) Villager1 (fire torch)
(07) Villager8 (sickle)
(03) Villager5 (knife)
 

Carl takes a shot at villager #8 and shouts to Bruce “Lets find the A**hole that’s throwing dynamite at us” and moves to X36.
 

Combat round 4 (continued)

Carl (ranged attack roll of 3 + 2 = 5; miss) turns around after pistol whipping his last attacker and fires wildly at villager8 before putting some distance between them.

There is a loud bang as the dynamite explodes to the west.

Villager9 (modified climb check of 15 vs. DC10; success) climbs over the fence and retrieves a stick of dynamite.

Villager4 (modified climb check of 14 vs. DC10; success) climbs over the fence and sees Bruce almost right next to him. He threatens Bruce with the torch (+1 dodge bonus)

Villager1 moves south behind the fence and behind the building to the west (out of sight).

Villager8 looks at the blood gushing out of his chest, “Cabrón!” before running away (double move)

Villager5: hidden movement.


===============================
Bruce
HP: 10/10 (NL 00)
Ammo: 03(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:01 // STUN:00

Carl
HP: 06/12 (NL 04)
Ammo: 04(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:00 // STUN:01
===============================



Initiative for combat round 5:
(20) Villager4 (fire torch)
(15) Villager9 (dynamite)
(14) Villager8 (sickle)
(13) Carl
(12) Bruce
(08) Villager7 (dynamite)
(07) Villager1 (fire torch)
(02) Villager5 (knife)
 

Attachments


Combat round 5

Villager4 takes a step closer to Bruce and swings the burning torch at him (modified melee attack roll of 18 vs. DEF16; a hit doing 2HP damage) burning Bruce’s arm.

Villager9 lights the stick of dynamite and runs toward Carl.

Villager8 continues to run away (double move) holding his bleeding chest.

Next actions (combat round 5 continued):
(13) Carl
(12) Bruce
(08) Villager7 (dynamite)
(07) Villager1 (fire torch)
(02) Villager5 (knife)
 

Attachments




Combat round 5 continued...

Carl continues his run-and-gun tactics, running a few paces and (ranged attack roll of 8 + 2 – 2(60ft.) = 8; miss) firing a shot at villager7 but aiming too low.

Bruce is not deterred by the minor burn on his arm (melee attack roll of 18 + 2 - 1(dodge) = 19; a hit doing 5HP damage) as he pushes the burning torch aside and smacks villager4 in the face with his pistol.

Villager7 lights the stick of dynamite and runs toward Carl.

Villager1 rounds the corner of the building to the east of Carl.

Villager5 climbs over the wooden fence.

===============================
Bruce
HP: 10/10 (NL 00)
Ammo: 03(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:01 // STUN:00

Carl
HP: 06/12 (NL 04)
Ammo: 03(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:00 // STUN:01
===============================


Initiative for combat round 6:
(21) Villager1 (fire torch)
(18) Villager9 (dynamite) – BURNING FUSE
(14) Carl
(13) Villager8 (sickle)
(07) Villager5 (knife)
(06) Bruce
(03) Villager4 (fire torch)
(02) Villager7 (dynamite) – BURNING FUSE
 

Attachments


Combat round 6

Villager1 advances toward Carl. As he rounds the corner of the house he sees villager7 standing with the burning stick of dynamite. He changes course and moves away from Carl (readies an attack when he stops)

Villager9 takes a few quick steps closer to Carl and (modified ranged attack roll of 5 – 2(20 ft.) = 3; misss) fumbling the stick of dynamite as he throws it.

Next actions:
(14) Carl
(13) Villager8 (sickle)
(07) Villager5 (knife)
(06) Bruce
(03) Villager4 (fire torch)
(02) Villager7 (dynamite) – BURNING FUSE
 

Attachments


Carl will take another shot at villager #7 and then move 10 feet west while commenting about how the villager throws like a girl.
 

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