Combat round 1
Carl slowly moves along the side of the building. He steps around the corner in true Hollywood fashion and fires a shot at the villager (ranged attack roll of 12 + 2 – 2(65 ft.) = 12; a hit doing 8HP damage) sending the bullet into his side.
Bruce crawls backward and fires (ranged attack roll of 15 + 3 – 2(45 ft.) – 4(prone) = 12; a hit doing 7HP damage) hitting the villager in the chest and dropping him to the ground.
Villager3 runs (double moves) in the direction of the gunfire.
Villager2 is dying.
The gunshots have alerted the rest of the villagers to your presence.
Initiative for combat round 2:
(25) Carl
(18) Villager6 (knife)
(13) Bruce
(11) Villager1 (fire torch)
(10) Villager3 (hatchet)
(08) Villager8 (sickle)
(06) Villager7 (dynamite)
(05) Villager5 (knife)
(04) Villager4 (fire torch)
(03) Villager9 (dynamite)
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Bruce
HP: 10/10 (NL 00)
Ammo: 05(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:01 // STUN:00
Carl
HP: 06/12 (NL 04)
Ammo: 07(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:00 // STUN:01
===============================
OOC: the villagers indicated with grey on the map are not within line of sight – these are their last known locations.
Carl slowly moves along the side of the building. He steps around the corner in true Hollywood fashion and fires a shot at the villager (ranged attack roll of 12 + 2 – 2(65 ft.) = 12; a hit doing 8HP damage) sending the bullet into his side.
Bruce crawls backward and fires (ranged attack roll of 15 + 3 – 2(45 ft.) – 4(prone) = 12; a hit doing 7HP damage) hitting the villager in the chest and dropping him to the ground.
Villager3 runs (double moves) in the direction of the gunfire.
Villager2 is dying.
The gunshots have alerted the rest of the villagers to your presence.
Initiative for combat round 2:
(25) Carl
(18) Villager6 (knife)
(13) Bruce
(11) Villager1 (fire torch)
(10) Villager3 (hatchet)
(08) Villager8 (sickle)
(06) Villager7 (dynamite)
(05) Villager5 (knife)
(04) Villager4 (fire torch)
(03) Villager9 (dynamite)
===============================
Bruce
HP: 10/10 (NL 00)
Ammo: 05(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:01 // STUN:00
Carl
HP: 06/12 (NL 04)
Ammo: 07(STD) + 15(STD) + 15(STD)
Grenades: FRAG:00 // WP:00 // STUN:01
===============================
OOC: the villagers indicated with grey on the map are not within line of sight – these are their last known locations.