Engines & Empires I: Escape From the Dungeon


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Jemal

Adventurer
Kel moves forward "Stop shouting, you wanna bring the hole place down here?" If he sees a chance, he tosses his manacles to an unarmed member who's got a shot at the kobold.
 

Jack Daniel

dice-universe.blogspot.com
Room 3 - Hour 1 - Turn 5 - Round 3

Kel and Zajirlum move forward to join their allies and wind up behind Dagon and Lyhan. Dagon is the first to act in hand-to-hand combat and his attack roll, 14, is a hit with the manacles for 2 damage. The final kobold drops to the floor, bleeding from the head.

(The party earns 30 EXP.)

Four unarmed kobold corpses now lie before you. Torchlight flickers beyond the eastern door, which is just as sturdy as the one between rooms 2 and 3.
 

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Voda Vosa

First Post
Zajirlun tries to be lower his voice. "Should we keep moving next door?" he ask his partners, as he admires his bloodstained flail "This end up beeing a prety usefull weapon" he says to himself
 

Jemal

Adventurer
Kel looks at the doorway "Well, Lyhan, Doors are your thing, aren't they? And please, people can we try to keep it down a bit? We're trying to escape, here. Oh, and by the way, next room we DON'T put out the torch."
 

Velmont

First Post
Lyhan nods at Kel. He takes some time to listen on what there is on the other side before opening it slowly to spy on teh other side.
 

Voda Vosa

First Post
Zajirlun steps behind the Lyhan ready to smash... things. The adrenaline runing in his veins is unstopable. Well... a good hit on the head could stop it though.
 


Jack Daniel

dice-universe.blogspot.com
Room 3 - Hour 1 - Turn 6

Lyhan listens at the door on the eastern side of Room 3 (Alertness 19, passes by +8). You hear the scuffling of feet on stone on the far side of the door. One of the half-dead kobolds at your feet gives a spastic twitch and gurgles incoherently.
 


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