Rae ArdGaoth
Explorer
Kaytoo goes to help his friend in the water. He finds rope tied to the mast and grabs it.
Galwynn's team moves back, except for Galwynn. He unleashes a devastating blow on the captain, and the blood from the cut is gushing out onto the pirate deck. But still, she stands.
Keldar and his whip boy try to take on one 'Swift'. Keldar misses with his arrow, and the whipboy fails to pull his weapon away. In retaliation, the pirate yanks back, attempting to disarm the whipboy instead. (P7's disarm: 16)
The whipboy moves back.
The pirates begin to mobilize. The foremost pirate, "Burly", charges into Rapture with great force, using the momentum of the boats to his advantage. Dodging her attack (Improved Bull Rush) he slams into her, and she goes over the side. (P4 bull rush R: Success, she can't beat a 26)
The other one, the "Blaggard",stays out of Galwynn's range and then comes at the paladin from behind, flanking him with the captain. steps towards the paladin. He puts a lot of muscle behind the swing and misses. (P6 move to B9 B11, atk G: miss)
The pirate that Keldar missed now attacks Keldar with his Rapier. Since his big friend has moved in behind Keldar, he's sandwiched between two pirates and has to fend them both off. He wiggles his rapier around fancily while Blaggard annoys Keldar from behind. (P7 is feinting Keldar [move action w/ Improved Feint], Keldar must beat a 21 with a Sense Motive + BAB roll)
The pirate the Keldar missed now attacks Galwynn, since Keldar is out of range. Though Galwynn is practically surrounded, he manages to fend off the rapier attack with relative ease. (Even with the loss of Dex, it's a miss, so don't bother with a sense motive)
[sblock=OOC: ]I need these:
Swim check from Rapture.
Disarm check from Keldar's whipboy.
Sense Motive +BAB for Keldar.
Keldar is being flanked because drawing a line between the centers of Swift and Blaggard's squares passes through Keldar's two opposite borders. I already rolled Swift's attack on Keldar; if Keldar fails his check, he takes 3 damage.[/sblock]
[sblock=Initiative and Map Legend]
Fim - Fimble (HP: 19 )
K - Keldar (HP: 21 )
Kw - Keldar's Whip Wielder (HP: 5 )
K2 - Keldar's 2nd (HP: 5 )
K3 - Keldar's 3rd (HP: 5 , swimming )
7 - Swift N' Sneaky Seadogs (Damage: 0 )
8 - Swift N' Sneaky Seadogs (Damage: 0 )
9 - Swift N' Sneaky Seadogs (Damage: 0 )
4 - Burly Bilgefaced Blaggards (Damage: 11 )
5 - Burly Bilgefaced Blaggards (Damage: 23 , dead )
6 - Burly Bilgefaced Blaggards (Damage: 0 )
Ta - Tarag (HP: 26 )
TW - Tarag's Will (Crow's Nest) (HP: 5 )
TJ - Tarag's James (HP: 5 )
FM - Merchant First Mate (HP: 13 )
R - Rapture (HP: 31 )
RL - Rapture's Lenny (HP: 5 )
RK - Rapture's Karl (HP: -3 , down and stable )
1 - Spineless Sniping Scumbag (Damage: 9 )
2 - Pirate First Matey (Damage: 0 )
3 - La Capitan (Damage: 20 )
10 - Tough Swashbucklin' Elves (Damage: 0 )
11 - Tough Swashbucklin' Elves (Damage: 0 )
12 - Tough Swashbucklin' Elves (Damage: 0 )
To - Tommy (HP: 13 )
TF - Tommy's Franz (HP: 5 )
TI - Tommy's Ivan (HP: 5 )
TM - Tommy's Marcus (HP: 5 )
G - Galwynn (HP: 28 )
GM - Galwynn's Marlowe (HP: 2 )
GP - Galwynn's Pitr (HP: 5 )
[/sblock]
Galwynn's team moves back, except for Galwynn. He unleashes a devastating blow on the captain, and the blood from the cut is gushing out onto the pirate deck. But still, she stands.
Keldar and his whip boy try to take on one 'Swift'. Keldar misses with his arrow, and the whipboy fails to pull his weapon away. In retaliation, the pirate yanks back, attempting to disarm the whipboy instead. (P7's disarm: 16)
The whipboy moves back.
The pirates begin to mobilize. The foremost pirate, "Burly", charges into Rapture with great force, using the momentum of the boats to his advantage. Dodging her attack (Improved Bull Rush) he slams into her, and she goes over the side. (P4 bull rush R: Success, she can't beat a 26)
The other one, the "Blaggard",
The pirate the Keldar missed now attacks Galwynn, since Keldar is out of range. Though Galwynn is practically surrounded, he manages to fend off the rapier attack with relative ease. (Even with the loss of Dex, it's a miss, so don't bother with a sense motive)
[sblock=OOC: ]I need these:
Swim check from Rapture.
Disarm check from Keldar's whipboy.
[sblock=Initiative and Map Legend]
Fim - Fimble (HP: 19 )
K - Keldar (HP: 21 )
Kw - Keldar's Whip Wielder (HP: 5 )
K2 - Keldar's 2nd (HP: 5 )
K3 - Keldar's 3rd (HP: 5 , swimming )
7 - Swift N' Sneaky Seadogs (Damage: 0 )
8 - Swift N' Sneaky Seadogs (Damage: 0 )
9 - Swift N' Sneaky Seadogs (Damage: 0 )
4 - Burly Bilgefaced Blaggards (Damage: 11 )
5 - Burly Bilgefaced Blaggards (Damage: 23 , dead )
6 - Burly Bilgefaced Blaggards (Damage: 0 )
Ta - Tarag (HP: 26 )
TW - Tarag's Will (Crow's Nest) (HP: 5 )
TJ - Tarag's James (HP: 5 )
FM - Merchant First Mate (HP: 13 )
R - Rapture (HP: 31 )
RL - Rapture's Lenny (HP: 5 )
RK - Rapture's Karl (HP: -3 , down and stable )
1 - Spineless Sniping Scumbag (Damage: 9 )
2 - Pirate First Matey (Damage: 0 )
3 - La Capitan (Damage: 20 )
10 - Tough Swashbucklin' Elves (Damage: 0 )
11 - Tough Swashbucklin' Elves (Damage: 0 )
12 - Tough Swashbucklin' Elves (Damage: 0 )
To - Tommy (HP: 13 )
TF - Tommy's Franz (HP: 5 )
TI - Tommy's Ivan (HP: 5 )
TM - Tommy's Marcus (HP: 5 )
G - Galwynn (HP: 28 )
GM - Galwynn's Marlowe (HP: 2 )
GP - Galwynn's Pitr (HP: 5 )
[/sblock]
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