The Romance of the River Kingdoms


log in or register to remove this ad


AC 15 (T15, FF13), HP 25/25, F +4,R+2,W+5 (Spells: 0:5/5, 1:4/4)

"Then I will leave your camp"
, Ape says, entering the shrine and using the bell.
(He will give the little shaman time to leave, if he wants.)
 

[sblock=OOC]Yeah, I figured so, but armed or not, it's just against 3F's honour to let a "little girl" go to a potentially dangerous situation alone, so he hurries to ring the bell as fast as he can without losing the outlooks of serene posing :D[/sblock]
 

Revised version of above:

Jar'Thol, Growling Ape and Three Flowers are inside the shrine when Three Flowers rings the bell. Xielt and the Lion Guard "volunteer" are just outside, since there isn't enough room for them.

As soon as the bell tolls, Ropoko Island vanishes, to be replaced with a frozen wasteland. Dark clouds scud by overhead, deep snow covers the ground and the trees are twisted winter skeletons.

However, there is very little time to take all of this in. Pressed against the front wall of the shrine is Annika, looking startled and cold, one half of her body rimed with frost.

Outside the shrine, about 15 ft. away, is a monstrous ogre type of creature, twice as tall as a man, with an unnaturally large face, huge eyes with cat-like pupils, a tusked mouth and shaggy black hair. Its legs are like those of a beast, but it is dressed in scale armour and heavy furs. It holds a strange pole-arm with crescent blades at both ends.

"Wonderful!" it roars. "A whole feast for me!"

From Annika's point of view, the bell rings again and her friends suddenly appear in the shrine, a fraction of a second after the icy blast.

[SBLOCK=OOC]
The incomers count as surprised this round, order will be

Monster (already acted)
Annika
Jar'Thol
Three Flowers
Growling Ape

This will re-arrange itself next round.
[/SBLOCK]
 

Attachments

  • Ice Demon.jpg
    Ice Demon.jpg
    43.7 KB · Views: 98

"Ugly" Is Three Flower's first thought, he looks around to find something to arm himself with. If Ape is still holding the other branch he takes it and moves forward to place himself between the beast and the others.
 

AC 15 (T15, FF13), HP 25/25, F +4,R+2,W+5 (Spells: 0:5/5, 1:4/4)

ooc: If Jar'Thol gives no diplomatic solution:

Seeing the ice-theme of of the creature, Ape grips the small fire idol he bought and invokes it powers.

ooc: effective using a 'scroll' of Produce Flame CL 2.
 

"I tried telling it why we were here," Annika says, her breath steaming in the chill air. She's already shivering; her garb unsuited for cold weather. "It's evil."

Her familiar coils down her ankle and slithers into the safe recesses of the shrine. Annika herself seems to sudden collapse...but an instant later it's clear that she's changed into an eagle again, as she struggles out of her clothing and launches herself into the sky, banking sharply left after exiting the shrine to avoid the terrible creature.

(OOC - Going Gunship! Shift to eagle as standard and take a move to fly 40' out and to the left, and 20' up.)
 

Jar'Thol, Salsham'ai shaman

Jar'Thol first move is to go to Annika and heal her with the power of the Wise Crone. Unfortunatly, the sorceress proves to be quicker then him and flies away before he can do anything. Instead, he turns to their enemy. "F..feast ? Do you mean to eat us ? *gulp* I don't have much meat ..." Jar'Thol is intimidated by the huge monster and almost none of his spells are offensive so he isn't sure what he can do. Suddenly, he remembers that the soldiers didn't take his flasks of Owindo's bile. He once again fumbles with his pack and retrieves one of these.

[SBLOCK=OOC]Drawing a flask of acid (I figure I'll have to come up with the story of the 'Great Worm Owindo' at some point... A domesticated purple worm perhaps :p). Also, is there still a bell in the shrine ? i.e. can we ring it again ?[/SBLOCK]
 


Remove ads

Top