Sepulchrave II
Legend
Horses
Exciting stuff, eh?
I got thinking about horses. The B/X rules have four kinds of horses detailed: mule, draft horse, riding horse and warhorse. I'm expanding them a little and tweaking them a bit, to get more of a range, and appealing to later rulesets (and Pendragon) to do it. Historical terminology (charger, courser, rouncy etc.) is sometimes rather fluid; I've fixed the niches of the horses somewhat artificially as a result.
• Extra damage upon charging with a lance is only gained when mounted upon a warhorse (charger, destrier, courser).
• If attacked, draft horses, palfreys and pack horses will always seek to flee. Riding horses must make Morale checks. Rouncys must make Morale checks only if injured.
• Warhorses and war ponies make Morale checks if reduced to less than half of their hit points.
Destrier (700gp)
The heaviest warhorses, strong enough to both wear barding and carry an armored knight into battle. Destriers are usually stallions, and only the wealthiest of knights can afford them. Encumbrance limit is 4500 at full speed / 9000 at half speed.
AC 7; HD 3+1; hp 15; Atk 2 hooves; Dmg 1d6/1d6; MV (50'); Save F2; ML 9
Charger (250gp)
Warhorses bred primarily for strength and aggression, typical of those ridden by knights and men-at-arms. Encumbrance limit is 4000 at full speed / 8000 at half speed.
AC 7; HD 3; hp 14; Atk 2 hooves; Dmg 1d6/1d6; MV (50'); Save F2; ML 9
Courser (250gp)
Lighter warhorses bred for both strength and speed; coursers have good endurance, and are also favored when hunting. Encumbrance limit is 3500 at full speed / 7000 at half speed.
AC 7; HD 2+2; hp 11; Atk 2 hooves; Dmg 1d4/1d4; MV (70'); Save F2; ML 9
Palfrey (250gp)
Riding horses renowned for their smooth gait and easy temperament, palfreys are neither fast nor warlike. Although likely to be of limited benefit to an adventurer, palfreys are nonetheless valuable commodities. Encumbrance limit is 3000 at full speed / 6000 at half speed.
AC 7; HD 2; hp 9; Atk - ; Dmg - ; MV (60'); Save F1; ML 6
War Pony (150gp)
Small but aggressive breeds of horse trained for war and favored by nomadic or barbarian types. Encumbrance limit is 3000 at full speed / 6000 at half speed.
AC 7; HD 2+1; hp 10; Atk - ; Dmg - ; MV (60'); Save F1; ML 9
Rouncy (125gp)
The knight's all-purpose riding horse, solid and dependable, and unlikely to panic at the sounds and smells of battle. Although they can be ridden into combat, characters with lances do not gain gain the weapon's special charge benefit. Encumbrance limit is 3500 at full speed / 7000 at half speed.
AC 7; HD 2+1; hp 10; Atk - ; Dmg - ; MV (60'); Save F1; ML 8
Riding Horse (75gp)
The typical riding horse. Less hardy than a rouncy and more skittish, but faster. Encumbrance limit is 3000 at full speed / 6000 at half speed.
AC 7; HD 2; hp 9; Atk - ; Dmg - ; MV (80'); Save F1; ML 7
Draft Horse (40gp)
Workhorses such as Shires, bred to haul heavy loads. Strong and with great endurance. Encumbrance limit is 4500 at full speed / 9000 at half speed.
AC 7; HD 3; hp 13; Atk - ; Dmg - ; MV (50'); Save F2; ML 6
Pack Horse (Sumpter) (20gp)
Ponies and other breeds used as beasts of burden. Those used to carry equipment for knights and men-at-arms are called sumpters. Generally, they prefer not to be ridden. Encumbrance limit is 2500 at full speed / 5000 at half speed.
AC 7; HD 2; hp 9; Atk - ; Dmg - ; MV (50'); Save NM; ML 6
Exciting stuff, eh?
I got thinking about horses. The B/X rules have four kinds of horses detailed: mule, draft horse, riding horse and warhorse. I'm expanding them a little and tweaking them a bit, to get more of a range, and appealing to later rulesets (and Pendragon) to do it. Historical terminology (charger, courser, rouncy etc.) is sometimes rather fluid; I've fixed the niches of the horses somewhat artificially as a result.
• Extra damage upon charging with a lance is only gained when mounted upon a warhorse (charger, destrier, courser).
• If attacked, draft horses, palfreys and pack horses will always seek to flee. Riding horses must make Morale checks. Rouncys must make Morale checks only if injured.
• Warhorses and war ponies make Morale checks if reduced to less than half of their hit points.
Destrier (700gp)
The heaviest warhorses, strong enough to both wear barding and carry an armored knight into battle. Destriers are usually stallions, and only the wealthiest of knights can afford them. Encumbrance limit is 4500 at full speed / 9000 at half speed.
AC 7; HD 3+1; hp 15; Atk 2 hooves; Dmg 1d6/1d6; MV (50'); Save F2; ML 9
Charger (250gp)
Warhorses bred primarily for strength and aggression, typical of those ridden by knights and men-at-arms. Encumbrance limit is 4000 at full speed / 8000 at half speed.
AC 7; HD 3; hp 14; Atk 2 hooves; Dmg 1d6/1d6; MV (50'); Save F2; ML 9
Courser (250gp)
Lighter warhorses bred for both strength and speed; coursers have good endurance, and are also favored when hunting. Encumbrance limit is 3500 at full speed / 7000 at half speed.
AC 7; HD 2+2; hp 11; Atk 2 hooves; Dmg 1d4/1d4; MV (70'); Save F2; ML 9
Palfrey (250gp)
Riding horses renowned for their smooth gait and easy temperament, palfreys are neither fast nor warlike. Although likely to be of limited benefit to an adventurer, palfreys are nonetheless valuable commodities. Encumbrance limit is 3000 at full speed / 6000 at half speed.
AC 7; HD 2; hp 9; Atk - ; Dmg - ; MV (60'); Save F1; ML 6
War Pony (150gp)
Small but aggressive breeds of horse trained for war and favored by nomadic or barbarian types. Encumbrance limit is 3000 at full speed / 6000 at half speed.
AC 7; HD 2+1; hp 10; Atk - ; Dmg - ; MV (60'); Save F1; ML 9
Rouncy (125gp)
The knight's all-purpose riding horse, solid and dependable, and unlikely to panic at the sounds and smells of battle. Although they can be ridden into combat, characters with lances do not gain gain the weapon's special charge benefit. Encumbrance limit is 3500 at full speed / 7000 at half speed.
AC 7; HD 2+1; hp 10; Atk - ; Dmg - ; MV (60'); Save F1; ML 8
Riding Horse (75gp)
The typical riding horse. Less hardy than a rouncy and more skittish, but faster. Encumbrance limit is 3000 at full speed / 6000 at half speed.
AC 7; HD 2; hp 9; Atk - ; Dmg - ; MV (80'); Save F1; ML 7
Draft Horse (40gp)
Workhorses such as Shires, bred to haul heavy loads. Strong and with great endurance. Encumbrance limit is 4500 at full speed / 9000 at half speed.
AC 7; HD 3; hp 13; Atk - ; Dmg - ; MV (50'); Save F2; ML 6
Pack Horse (Sumpter) (20gp)
Ponies and other breeds used as beasts of burden. Those used to carry equipment for knights and men-at-arms are called sumpters. Generally, they prefer not to be ridden. Encumbrance limit is 2500 at full speed / 5000 at half speed.
AC 7; HD 2; hp 9; Atk - ; Dmg - ; MV (50'); Save NM; ML 6
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