B/X Campaign Development

I've been digging around for a while for where I first found the idea but I can't find it. It might be Grognardia, but I'm not sure.

The idea is that you measure encumberance by stones rather than coin weight or pounds. Each significant sized thing has one stone encumberance. Small things are a third or a fourth.

Dagger, hand axe = 1/3 stone
Long sword, battle axe = 1 stone
Shield = 1 stone
Leather armor = 2 stone
Chain armor = 3 stone
Plate armor = 5 stone

A person can carry 5 stone without being encumbered, 10 stone max. (I think)

It seems to work well, and is rooted in the RQ concept of "things" for weight and maps well to the english stone which weighs ~14 pounds.

If I can find the link to the article I shall do so.
 

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Maces
...Peasant militias are sometimes equipped with them; mercenaries also favor them. Aristocrats may attach a certain stigma to them, but they are not above using them.

Slings, Staves and Clubs
Peasant militia. Ignoble weapons.

Are you going to keep the same weapon restrictions for the clerics? Given the feel that you seem to be going for a simple mace and sling may be beneath a proper member of the clergy.
 

I just wanted to say that your efforts are appreciated and that I'll be snagging a lot of your Awesome for my own B/X games :)
 

I've been fiddling with a mass combat system, trying to get all the relevant info (lots of tables) on one side of paper. It preserves the Basic D&D combat mechanic (mostly), but is scaled to averages.
Yoink!

I just wanted to say that your efforts are appreciated and that I'll be snagging a lot of your Awesome for my own B/X games :)
While I don't have B/X game, I too shall be watching this thread for great gaming ideas.

EDIT:
Hmm, I've toyed with the idea of creating a pre-History version of Kulan. Perhaps it would be a great way for me to create a BECMI game.
 
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I've been digging around for a while for where I first found the idea but I can't find it. It might be Grognardia, but I'm not sure.

The idea is that you measure encumberance by stones rather than coin weight or pounds. Each significant sized thing has one stone encumberance. Small things are a third or a fourth.

I think that's Dan Collins (Superdan?), not Grognardia. I don't have a blog link at hand.

Edit: Nevermind, I do. Delta's D&D Hotspot - http://deltasdnd.blogspot.com/ I do not have a link to that particular post, but I remember it, and I think it was there.
 


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