Invasion. Gathering of Heroes (February 1930)

Having rehearsed this in his mind Vincent attempts to calmly get this lie out. [Keep it short, keep it simple. They know you to be a man of few words...no need to change this] He positions himself in the room as he always did...with his back to the window and Franky in front of him.

Vincent states: "I followed the trail and caught up to two men. They were making an exchange. I was not prepared for two. I grabbed the closest to me. I grabbed the papers from him and ended him. The second man had the Tommy..." Vincent steps to the right, extending his left arm up to show the left side of his jacket riddled with bulletholes "He opened fire...but I know his face and I will find him. For now just tell the boss you thought he'd like it freshly cleaned and oiled... before whatever it is those plans are for."

Bluff Check (1d20-1=19)[sblock=OOC] Unknown if he gets the -5 to the DC since Franky and Roland probably want to beleive him or the +1 for his reputation of always getting things done[/sblock]

Vincent waits now to see if they buy his deception. He is calm and mentally prepared to strike Franky and bolt out the window if needed. [Nothing is true; Everything is permitted]
 
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Jasper sits in the car thinking about how great it was that he finally had backup. He remembers the good old days when they were friends and all of the trouble they managed to get into and out of. Then his mind wanders on to the the actions that lead to Thomas having to leave the country. Just as he gets on to those thoughts he is interupted by gun shots that he hears of in the distance. They perk his interest but he shakes his head. "No Jasper, no man left behind. I won't just scamper off besides he won't be to long I mean he ash god damned bullet holes in his jacket, those guys couldn't find me under a desk theyt won't catch onto him." Jasper says as he leans back proud that he hasn't lost touch with people while doing all of this solo work or himself playing so many parts.
 

George 25/36

George holds out his hands in an attempt to calm Andrade. He says, "Calm down. Are you saying you remember what happened?" [Assuming he says he doesn't remember.] "I was attacked and this man helped save my life..... from you."

[Assuming he denies attacking George or that he says he doesn't remember what happened] George isn't sure he believes Andrade but he knows that Andrade need a hospital. George asks Billy, "Can you help me get him into the car? I need to get him to a hospital and then call his boss to get some questions answered."
 

Percy Ambleton-Smythe

When the thugs burst into the room, Percy almost falls for their ruse. Instead he thinks rapidly and instead points his gun at the rifle welding thug and prepares to shot if necessary. Percy has a plan but the actual details depend on what the thugs do next.

[sblock=Rolls]Init (1d20=10)

Ready action: If thug points his gun at Percy or Ben, Percy will try to shoot first, without breaking cover. Otherwise, his actions depend on what the thugs do next.[/sblock]
 

---------------- Dr. George Wilkinson and Billy Miles---------------​
Billy nods to George’s words.
Andrade seems confused and still in pain, but eying the police badge Billy displays helps him go easy. George and Billy help him get up, and get him in the car. As they do so, they feel observed. George raises his head and spots two men standing at the entrance of the alley next to the car.

----------Jasper 'Quicksilver' Mortello & Thomas Vincenzo de Auditore ----------​
Franky nods. “Well at least you got the papers.” He says and heads upstairs, without saying goodbye.
“Uh, tha’ was close buddy” says Roland, pointing at the holes in Vincenzo’s clothes. “Come back again when things settle down a little bit, we’ll take some wine and eat olives.” The hulking man says with a smile, before biding Vincenzo goodbye, and walking up the stairs after Frank.
Deceive successful, thought the Italian.
When he comes back to Jasper, he points out the shooting he had heard, and both decided to investigate.
Following the trail, and another shooting sound, Jasper and Vincenzo find a couple of men, standing before a fallen one, next to a car. They both have guns. After some arguing, one of them takes a strange device from the trunk of the car, and uses it on the fallen guy, who seems to instantly recover. Some more arguing goes on, and the men wit guns put the third one inside the car. At that moment, the one who has the strange device, raises his head, and spots you two.

-------------- Percy Ambleton-Smythe-------------​
“There you are…” says the riffle welding man, as he raises his weapon to aim. Percy takes a quick shot at the man, but his haste spoils the shot.
Ben aims and shots too, his shot scratches the man’s arm, who grunts, and takes a shot at Percy. The bullet bounces in the wall behind the agent. The man then proceeds to cover behind the wall.
[sblock=Initiatives and Status]
Code:
Init.   Name       (Damage and conditions)
-19   Soldier 1             (-3/?) (Cover)
+10  Percy                  (42/42) (Cover)
+9    Ben                    (30/30) (Cover)
+7 Soldier 2                ()

+Next in initiative order
-Already acted or waiting turn.
[/sblock]
[sblock=Actions and Rolls]
I rolled the surprise attacks from both you and Ben. The rifle man took his action, as he beats you in initiative. It’s your turn again.
Percy’s attack: http://invisiblecastle.com/roller/view/2407652/
Ben’s attack: http://invisiblecastle.com/roller/view/2407665/
Soldier 1 attack: http://invisiblecastle.com/roller/view/2407712/
[/sblock]
 

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George 25/36

George sees the men and then gets an idea. He quickly moves to the trunk and retrieves his Wilkinson's Auditory Canal Tuner Cap. He puts it on and begins tuning it to the men in the alley(if they are still there). He does not say anything, he just listens. He hopes he can eavesdrop on them. If he got it tuned to them, he will continue listening, even after they leave, for as long as he thinks they are in range.

If his comrades attempt to speak to him, he'll hold up one finger to them trying to indicate that he needs a moment.


[SBLOCK]This is a GM call. This is not the intended use of the message spell but is not specifically disallowed. So the GM will have to decide and indicate what happens. From George's point of view, he's trying something new. Whether it works or not, George is going to learn something about his invention.[/SBLOCK]
 

Vincent steps into the shadows as the man begins to look up. Initiative & Hide. (1d20+3=12, 1d20+8=25)

He then says to Jasper in a low voice, almost a whisper in Italian "Do you know this man?"

If he responds that he does then he will ask if he wants him to approach with him.

If he says he doesn't then he'll say "I'll cover you" and stay within the shadows.
 

Jasper quickly moves around the corner and hides. "No, can't say I do know them but they seem friendly enough due to the fact that they kiled him and brought him back, somehow. I think we might just want to see how things play out." Jasper whispers over to Tommy while trying to figure out a plan to get close to them without moving out into the open.

[sblock]
Hide:1d20+14=22
[/sblock]
 

OOC: While we wait for Ghostcat:

George hears everything Jasper and Vincenzo are spaking through his first linde device! He can hear them move in front of him, although he should make an effort to actually see them (A spot check for example.)
 


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