Garry leaves the writing implements on the southern desk and quietly steps over to the chest in the southwest corner of the room. A thorough search reveals two items of possible interest: the Customs Ledger, and a bound stack of blank departure forms. Not as helpful as finding the Customs Seal at this point, but the forms will come in handy should Bann-ur and Verloc botch the initial forgery attempt.
map
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Round 11
Inside
Garry: Leaves quill and ink on southern desk at J6 (minor), Moves to K3 with successful Stealth check, Search chest (standard, Perception check = 26 = success, finds stack of departure forms)
Bann-ur:
You're up! (currently at F5, hidden in darkness)
Joox/Verloc: Move to J3 (auto Stealth success, currently hidden in darkness), Get thieves' tools out (minor), Open lock on chest at J1-K2 (standard,
Thievery = 27 = success!)
Outside
Ferris:
You're up!
Alnar:
You're up!
Jezebel:
You're up!
Bann-ur still has unused actions this round. Also, the party outside can continue to RP with the guard if they wish. No check is required as he is still effectively bluffed from last round, with no new suspicious sounds. If you don't post new dialogue I'll assume you're still regaling him with horrific descriptions of oni.
Once we have actions or delays from everybody, I'll move on to the next round.
Items found: 2/3
Group Failures: 0/3
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