Trapped in Hell's Basement (DM: Mal Malenkirk Judge:Covaithe)

renau1g

First Post
Ashir opens his tome and skips to the part on travel across the fey lines and after reading the correct passage, steps forward and reappears next to Sheng, unfortunately the inferno is blazing there and he's burned by its flames. Ashir steels himself though and continues to save the reagents.

[sblock=ooc]
Move: Fey step to H5
Standard: arcana (1d20+10=30) Crit! Too bad it doesn't count for more ;)

1 more success
Fire: fire attack (1d20+7=27) sure...two crits in a row :rant:

Immediate Reaction: If an enemy moves adjacent to Ashir turn insubstantial TENT (Moonstride)
[/sblock]

[sblock=L4W Ashir]
Init: +1 Speed: 6 Perception:13 Insight: 13
AC: 18 NAD:16/15/15
HP: 20/26 Surges: 2/7 Surge Value: 6 AP: 0
Languages: Common, Primordial
Str:18 Dex:10 Wis:14 Con:12 Int:18 Cha:8

Powers:
Cantrips
Scorching Burst
Thunderwave
Burning Hands
Chill Strike
Promise of Storms
Second Wind
Tome of Readiness
Moonstride (Shield)
Fey Step (from Tome)
Flaming Sphere
Rolling Thunder

Full Character Sheet
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Mal Malenkirk

First Post
[sblock=Sheng]Did you miss that it was your turn?[/sblock]

[sblock=Haruka]I already did the fire attack for people who start on a fire square on my turn. I give the fire stats for people who enter a fire sqauare. And ironically, these are the people who don't roll the damage! ;) (Though Ashir did it right)
[/sblock]

Sheng is again successful at finding useful arcane material. The turrets misses ashir while the fire is quickly becoming unbearable. Patrin fails to jump high enough to finish off the turret.

[sblock=Actions]
Fire against Raiko when he moves into a fire square
Fire ref vs Raiko (1d20+7=26) hit, 4

1:Haruka, 2:patrin 3:Max 4:Ashir (1d4=4, 1d20+8=16, 1d8+3=8) aims at ashir, miss

Fire:
1:Raiko 2:Haruka 3:Ashir 4: Sheng (1d20+8=26, 1d20+8=24, 1d20+8=14, 1d20+8=15) hits Haruka, Raiko and Sheng

Sheng:
1:Endurance 2:arcana (1d20+9=26, 1d20+8=26) success

Patrin
Patrin (1d20+10=11, 1d20+12=29, 1d10+6=15) fails athletic
[/sblock]

[sblock=Stats & Status]
Challenge: 7 success, 2 failure, 4 rounds complete, fire is now +8 reflex and 5 damage, no more successes can be generated from the two sections were


Turret 1: 9/38
Turret 2: Kaput/38

Haruka: 45/46 [7/10]
Max: 26/32 [0/7]
Raiko: 26/41 [4/12]
Patrin: 49/52 [6/11]
Sheng 25/42 [3/8]
Ashir: 20/26 [2/7]

Magic Crossbow Turret

They drop from the ceiling; they are almost out of reach. An athletic check DC 12 allows to jump and strike it or attempt a Thievery DC 20 to jam it.

If you attack it directly:

AC 16, ref 13, for 13, immune to attack targeting will. Can't be cursed. 38hp

They attack randomly one target at random, they are immune to marking but they take cover penalty as normal if targeting someone in the rear.

It's a machine; It is immune to attack with the psychic and poison keyword. It has resist 5 against everything else except attacks that have the following keywords : Weapon, Force or Acid
[/sblock]
 

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ScorpiusRisk

First Post
Raiko lifts his shield at a lower angle to suppress the fire for a few moments. He begins digging through the wreckage, knocking a case of reagents over in the process.

"Uh-oh."


[sblock=ooc]
I rolled for the fire, due to entering a fire square, on my turn. It hit me and dealt 4 damage. I believe I should be at 27 hps.

Move: Nature: 22 Fire. Raiko avoids fire damage this round.
Standard: Religion: 10 Failure.

That means the next roll has to succeed.
[/sblock]

[sblock=Stat Block]Raiko, Male Dragonborn Paladin 1 ()
Init: +1; P.Insight: 20; P.Perception: 14
AC: 21; Fort: 16; Reflex: 14; Will: 15
HP: 27/41; Surges: 12 hp, 4/12
AcP: 1
AdP: 0
Potions: 2

Magic Oil: +1 to hit and dame with bastard sword attacks.

Skills: History +7, Insight +10, Intimidate +9, Religion +5
Languages: Common, Draconic
Str: 18, Con: 15, Dex: 10, Int: 8, Wis: 16, Cha: 12

Sling Bullets: 20/20

Divine Challenge, Holy Strike, Valiant Strike, Lay on Hands (1/3 per day)
Dragon Breath, Piercing Smite, Virtue, Second Wind, Chanel Divinity (Divine Mettle/Divine Strength)
Paladin's Judgement[/sblock]
 




dimsdale

First Post
Max takes one more look at the firing machine, frustrated that he couldn't smash it, then takes off following the others.

ooc: was much help with the skill challenge. Thanks for taking one for the team renau1g. :) I'd give you an exp point too...if I knew how to do it. :)
 

Voda Vosa

First Post
"Who cares? Move along" replies the pissed monk, as he tries simultaneously to extinguish a fire on his cloths and maintain grasp of the several flasks and pouches.
 

renau1g

First Post
Ashir's arms are full as he follows the others out, "Very good job. I think we may have saved all the requisite components and we just might get out of this place before it becomes our tomb" Ashir says.
 

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