The Jade Frontier, part 2 (DM: THB, Judge: Lord Sessadore)


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[sblock=OOC Brenwar tactics]Brenwar, I will need a 15 or higher roll to hit TSO with Phantom Bolt and slide him to you. If I miss, which is likely, I can use Orb of Deception to redirect that attack against you with a +2 bonus in addition to +2 from your Combat Advantage. You take the damage minus resist 3, and slide.

You interested? I can also redirect to the skeleton if I miss, for which I need something like a 5 or higher. You are still stuck doing nothing however, unless Miranna can help.

If this doesn't sound like good odds to you, I can probably take out those two skeleton minions.[/sblock]
 


[sblock=OOC]
Miranna has a pull at will so we can try to depend on that. Feel free to go ahead and blast the two skeleton minions.
[/sblock]
 

Yishim again chills the air near the skeletons, but just as one crumples, the other continues its attack.
[sblock=Actions]Chilling Cloud on J10 kills skeleton 41, and makes burst 1 area -2 to hit for enemies. Glad I didn't go after TSO with those crummy Rolls.
Move: N13[/sblock][sblock=Yishim Stat Block]Yishim- Male Human Wizard 3
Passive Perception: 12, Passive Insight: 17
AC:16, Fort:12, Reflex:17, Will:16 -- Speed:6
HP:20/29, Bloodied:14, Surge Value:7, Surges left:6/6
Initiative +6
Action Points: 0, Second Wind: not used
Powers: Scorching Burst, Chilling Cloud, Phantom Bolt, Shield, Grasping Shadows, Maze of Mirrors, Orb of Deception, Sleep, Orb of Unintended Consequences[/sblock]
 
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Miranna stepped back away from the nearer skelton, weaving her blade through a complicated pattern. A spinning coil of lightning lashed out towards the Shadowed One, but it seemed to dissipate as soon as it touched him...

OOC:
>Move: shift to K5
>Standard: attack the Shadowed One with Lightning Lure, +7 vs. FORT= 12 (miss); rolls Roll Lookup

>End of round: save vs. ongoing necrotic= 10 (fail; roll included in link above)
 

With his movement frustrated by The Shadowed One's magic, Brewnar focuses on keeping his shield between him and his enemies weapons.
[sblock=Combat Actions]
Take 5 4 damage from ongoing
Move Action: Null
Standard Action: Total Defense (+2 all defenses)
Minor:
Save vs. Ongoing (1d20=16)
I wasn't sure does resist all apply to ongoing? I assume it would since resist poison would apply to ongoing poison damage.
[/sblock]
[sblock=Character]
Brenwar – Male Human Paladin 4
http://l4w.wikia.com/wiki/PC:Brenwar_Holyshield_(Rapida)
Initiative: +1, Speed: 5 Passive Perception: 15, Passive Insight: 20
AC: 24 Fort: 16, Reflex: 16, Will: 18, Resist: 1/all
HP: 38/47, Bloodied: 23 , Surge Value: 11, Surges Left: 11/13
Action Points: 0
Feat Note: Whenever Brenwar spends a healing surge, he gains 3 resistance to all damage until the start of his next turn.
OA Basic Melee Attack: +9 Virtuous Strike (Vanguard's Hammer) 1d10+5 Damage
Powers At-Will Powers:Divine Challenge, Ardent Strike, Virtuous Strike, Enfeebling Strike Lay on Hands (2/3 Remaining)
Encounter Powers: Valorous Smite, Righteous Smite, Virtue, Channel Divinity, Second Wind
Daily Powers: Majestic Halo, Magic Item Daily
[/sblock]
 


OOC: Where is the DM?

ooc: My ability to update on weekends has been greatly reduced as of late. However, that should no longer be the case.

Chey fires another bolt at the berserk cultist, this one nearly dropping the man.

The cloaked man attempts to bludgeon Brenwar, but the blow glances off the paladin's armor.

Bairdon fires another bolt into Chey, pausing to reload before starting to move across the room.

The berserker swings at Firete, but his rage seems to be draining out along with his blood, and the attack goes wide.

One of the skeletons steps out of the freezing cloud and fires an arrow into Yishim's leg, impeding the wizard's movement. The other skeleton attempts to stab Brenwar, but to no success.

[sblock=Status]Initiative:
Brenwar (38/47)
Miranna (30/48, ongoing 0 necrotic (save ends))
Yishim (15/29, slowed)
Cheysuli (16/41, bloodied)
Firete (19/36)
The Shadowed One (125/186)
Kumori (0/54)
Bairdon (28/34)
Berserker (2/66, bloodied, Cursed)
Skeleton 10
Skeleton 15
Skeleton 19
Skeleton 31
Skeleton 41

Chey uses a mixture of Misty Step and movement to get to K18. She curses Bairdon and attacks the berserker, hitting Reflex 18 for 20 damage, and gaining 3 thp from War Song Strike.

T.S.O. shifts back and charges Brenwar, but misses.

Bairdon moves to J22 and attacks Chey, hitting AC 25 for 10 damage. Chey is bloodied. As a minor action Bairdon reloads. He then moves to I17.

The berserker attacks Firete, but misses.

Skeleton 10 moves out of the cloud and attacks Yishim, hitting with a 25 vs AC for 5 damage and slowing him. Skeleton 15 moves into melee with Brenwar and misses him. Rolls.[/sblock]

[sblock=Monster Info]The Shadowed One
AC 22 | Fort 22 | Reflex 19 | Will 22
MBA: +13 vs AC, 2d6+4 damage, and ongoing 5 necrotic damage.

Kumori
AC 18 | Fort 15 | Reflex 16 | Will 17
MBA: +9 vs AC, 1d6 necrotic damage, and the target loses a healing surge.

Bairdon
AC 15 | Fort 14 | Reflex 14 | Will 12
MBA: +6 vs AC, 1d10+1 damage.

Berserker
AC 15 | Fort 15 | Reflex 14 | Will 14
MBA: +7 vs AC, 1d12+4 damage (1d12+16 on a crit).

Skeleton
AC 18 | Fort 15 | Reflex 16 | Will 15
Minion
Immune: disease, poison. Resist: 10 necrotic
MBA: +8 vs AC, 5 damage.[/sblock]
 

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Yishim destroys the skeleton nearest to Miranna with a bolt of energy, and slowly stumbles forward.
[sblock=Actions]Standard: Phantom Bolt vs. Skeleton next to miranna Hits. Normally I wouldn't have attacked this one but I wanted an opportunity to use my Orb of Deception (if I missed) which I haven't had this encounter, and everyone else is too spread out. Firete, I hope you and Chey can finish off the Berzerker.
Move: M12[/sblock][sblock=Yishim Stat Block]Yishim- Male Human Wizard 3
Passive Perception: 12, Passive Insight: 17
AC:16, Fort:12, Reflex:17, Will:16 -- Speed:6
HP:15/29, Bloodied:14, Surge Value:7, Surges left:6/6
Initiative +6
Action Points: 0, Second Wind: not used
Powers: Scorching Burst, Chilling Cloud, Phantom Bolt, Shield, Grasping Shadows, Maze of Mirrors, Orb of Deception, Sleep, Orb of Unintended Consequences[/sblock]
 

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