[Adventure] A Boy and His Dog (DM: stonegod; Judge: r1)

Lhavarr steps closer to the muck, and his anger infuses Johanna, boltering her rage and causing her to fight to shrug off further wounds. The half-elf brings his blade around, but he slips in the goo at the last second at his heavy blade goes wide.

[sblock=Actions]
Move: Shift to H17
Minor: Ardent surge on Johanna: ardent surge for Johanna (1d6=5)Johanna gains surge +5 hp and gains +1 to attacks until end of my next turn.
Standard: guiding strike vs L1 (1d20+7=14, 1d10+4=13)Miss.[/sblock]

[sblock=Stats]
Lhavarr—Male Half-elf Ardent|Bard 1
Initiative: +0, Low-Light, Passive Perception: 12, Passive Insight: 19
Bluff +9; Diplomacy +13; Intimidate +13; Insight +9
AC: 16, Fort: 14, Reflex: 10, Will: 16 — Speed: 5
HP: 17/30, Bloodied: 15, Surge: 7, Surges left: 8/11;
Action Points: 2, Second Wind: Not Used, PP: 2/2
Focusing Strike
Guiding Strike
Virtuous Strike
Majestic Word
Ardent Surge
Implanted Suggestion

Aura 5: Allies gain +4 on damage for OA and +3 to diplomacy and +2 to intimidate checks.
[/sblock]
 

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Vimak Stonecarver

Not moving from his place, Vimak swings his weapon at the prone enemy. The dwarf rune of 'reversal' and the giant rune of 'wrath' appear above his head.

[sblock=ooc]

Do we got an additional AP for bracing a second encounter?

Standard: Symbol of Wrath Reversed (1d20+9=28, 1d10+7=11) vs AC, does not include prone bonus. Protection variant:
If the target makes any attacks during its next turn, you and each ally within 3 squares of it regain 3 hit points.


Rune of Destruction
Allies gain a +1 bonus to attack rolls against enemies that are adjacent to you or to any other runepriests who are in this rune state.

Rune of Protection
While adjacent to you, allies gain resist 2 to all damage.

---


[sblock=Mini stat block]
Vimak Stonecarver
Perception: 15 Insight: 19 Normal Vision
AC 21 Fortitude 17 Reflex 16 Will 18
Initiative: +4
Hit Points: 41 / 44 Bloodied: 22
Temporary Hit Points: 0
Resist: -
Saving Throw:
Action Points: 1 Second Wind: 1
Healing Surge:11 Surges per day: 6 / 10
At-Will Powers: Word of Diminishment, Word of Binding, Lightning Damage
Encounter Powers: Rune of Mending 2/2, Stone’s Endurance, Flames of Purity, Symbol of Wrath Reversed
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Deny CA Bonus, Extra Lightning Damage.

Condition:

[/sblock][/sblock]
 

"Leave the boy alone, you mud puddle creep!" Torqua cries out from across the cave, her stomach glowing with a blue thunderous symbol. The fat sorceress then leaps forward and slams into the ground with all her mighty weight, sending an arcane shockwave towards the monster closest to the boy.

OOC: Shifting to E19 as a move action, then to F18 as the start of my attack action. Using Storm Walk on M.
18 vs Fort 1d20+4=18
Doing 12 thunder damage if I hit 1d8+8=12
 


Elkrysn quickly steps into the space vacated by the sorceress in order to avoid the nearby zombie. Next, he shrouds and hurls another blast at the zombie still glowing with his earlier attack.

OOC:
Move: Shift to E20
Free: Assassin's Shroud on L1
Standard:
Chaos Bolt w/1 shroud on L1: (1d20+7=9, 1d10+9=15, 1d6=4) (miss)

[sblock=Elkrysn]Elkrysn - Male Drow Sorceror 1
Initiative: +4, Darkvision, Passive Perception: 9, Passive Insight: 9
AC: 14, Fort: 10, Reflex: 14, Will: 17 — Speed: 6; Chaos Burst
HP: 22/22, Bloodied: 11, Surge: 5, Surges left: 4/6, Resist 5 Thunder; Wild Soul;
Skills: Arcana +5, Bluff +12 (+14 to make disguises), Diplomacy +10, Intimidate +12, Stealth +11 (+12 to move silently)
Languages: Allarian, Drow (Elven)
Action Points: 2, Second Wind: Not Used
Powers -
Chaos Bolt
Burning Spray

Frostbind
Dazzling Ray
Cloud of Darkness or Darkfire
Assassin's Shroud x2

Full character sheet[/sblock]
 

Save Bryan! Round 2

Sapo moves into place and slams the small creature, knocking it to its feet. "Hack it now while it stands up." states the frog-woman, blinking quickly.

Johanna hesitated for a brief moment, looking from foe to foe with indecisive anger. Then she blew out a sharp exhaled roar- in the same instant she reached instinctively for a feeling of connection with the primal strength of the earth, the pure stone beneath this tainted ground.

In a heartbeat's time, her skin darkened and took on a stony look, almost like a goliath. A glittering wash of lightning surged down the length of her spear, setting the tip aglow for an instant as she lunged forward. The dead creatures struck first, one of them strikes, drawing her ire. Her first stab went wide, but she continued to drive forward, shouting a wordless roar that seemed to deep-noted to come from a human throat.

[L's attack with threatening reach; L2 hits and Johanna is marked. Johanna hits & L1 marked. D1 no longer marked.]

Lhavarr steps closer to the muck, and his anger infuses Johanna, boltering her rage and causing her to fight to shrug off further wounds. The half-elf brings his blade around, but he slips in the goo at the last second at his heavy blade goes wide. It is only then he notices the fleshy tendrils darting at him from all sides from the foul goo, distracting him.

[Ardent surge & a miss. PCs in the goo grant CA while within it.]

Not moving from his place, Vimak swings his weapon at the prone enemy. The dwarf rune of 'reversal' and the giant rune of 'wrath' appear above his head. The prone undead moans in obvious pain.

[WD, I already said you got an AP. Attack hits.]

"Leave the boy alone, you mud puddle creep!" Torqua cries out from across the cave, her stomach glowing with a blue thunderous symbol. The fat sorceress then leaps forward and slams into the ground with all her mighty weight, sending an arcane shockwave towards the monster closest to the boy. It is buffeted by the solid sound, but holds its ground.

[Hit for 12hp.]

Elkrysn quickly steps away in order to avoid the nearby zombie. Next, he shrouds and hurls another blast at the zombie still glowing with his earlier attack. The bolt flies over its head easily.

[Moved you to C18 to avoid the moved D2. Attack misses but shrouded. Darkfire ends.]

Distracted by the thrashing fronds, Lhavarr barely glimpses the dirty form of the smaller undead emerge from the fleshy mass before him. It gnashes at him with blackened teeth, but the half-elf manages to pull its mouth away just in time. However, the one on the plateau leaps up and scuttles with inhuman speed at the bardent's back. Its bite burns, and Lhavarr feels his life ebbing away. It lashes out at the Northern Woman, but her primal form deflects the grimy claw. The creature then dances away after the attack.

[D1 appears and attacks Lhavarr with special attack it can make when given CA; misses. D2 stands (standing from prone does not provoke OAs in 4th, Voda) and uses shift power to move to I18 and attack twice: First, it uses it special attack vs Lhavarr for 5 hp and Lhavarr loses a healing surge; it then claws at Johanna but misses. Vimak's power triggers and Lhavarr, Johanna, Vimak, and Torqua regain 3hp. D2 shifts after the attack.]

The tentacle zombie that struck Johanna shuffles forward, lashing once again at the warrior. Johanna slips under the strike. The closer one waits, moaning; the robed one responding with a gargle. It lifts its decaying arm again and a bolt of darkness flings from it. This time, when it hits, Johanna is assaulted by the black whispers its carries. The pain fills her mind, and the undead before her pounces. It grabs her and bites her neck, the wound festering quickly!

[L2 moves forward and attacks; misses & mark ends. L1 readies; M makes ranged attack that hits for 9 and dazing her ENT M. L1 uses special attack vs dazed targets and hits for 7 necrotic damage and 5 necrotic ongoing (save ends). Bloodied again.]

Save Bryan! Round 3

[sblock=Map]
attachment.php

The lip is difficult terrain going up and down; an Athletics check (DC Down is 13, DC Up is 19) can be made as part of a move action to make this normal movement.

Big rocks give cover; smaller rubble is difficult terrain. Green blobs are the pustules; walking through them is possible but they grant CA when in them (PCs only). Water is not difficult terrain but it costs 1 extra square of movement to enter/leave it. The lighter stone near the boy/rock looks to be somewhat unsteady.

Red glow is the shard; green cross is the boy. Forgot to put dog on map but he is nearby.[/sblock]

Combat Rules
Actions will be handled in posting order; I will bot folks that don't post within a day using at-wills only. I will post info about the monsters as discovered.

Combat Details

L1: -19hp, AC 20, Ref 18, has threatening reach 3, has special attack vs dazed, marked by Johanna, 1 shroud
L2: Unharmed, AC 20, Ref 18, has threatening reach 3, has special attack vs dazed
D1: -4hp, AC 17, Fort 15, used shift power, special attack when given CA
D2: -19hp, AC 17, Fort 15, special attack when given CA, prone, grants 3 hp to PCs w/in 3 sqs on first attack.
M: -12hp, Fort 16, has dazing ranged attack

Status

Johanna 14/38, 8/11 HS, ongoing 5 necrotic (save ends), dazed ENT M, resist all 3, +1 AC, +1 atk TENT Lhavarr, Form of Mountain's Thunder used, 1/2 AP
Elkrysin 22/22, 4/6 HS, +1 AC
Enemies
Sapo: 28/28, 4/8 HS, 1/2 AP, Afflicted
Lhavarr 15/30, 7/11 HS, 1/2 Arden Surges used
Vimak 44/44, 6/10 HS, Symbol of Wrath Reversed used
Torqua 28/37, Sunrod
 

Attachments

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Elkrysn, noticing that some of the zombies got a bit closer together nearby his injured allies, slips sown the ledge and unleashes not one, but two sprays of liquid arcane fire, cackling maniacally all the while. Unfortunately, his laughter seems to be messing up his aim.

OOC: (shroud was expended on missed attack)
Move: Move to E17
Standard: Burning Spray on D1 & L1 (see below)
Standard (using action point): Burning Spray on D1 & L1 (see below)

Burning Spray on D1 & L1: (1d20+5=12, 1d20+5=12, 1d8+9=16, 1d20+5=13, 1d20+5=8, 1d8+9=10): Both miss L1; 12 vs. Ref. for 16 fire on D1 (the roll gives Elkrysn +1AC until his next turn), 13 vs. Ref for 10 fire on D1

[sblock=Elkrysn]Elkrysn - Male Drow Sorceror 1
Initiative: +4, Darkvision, Passive Perception: 9, Passive Insight: 9
AC: 15, Fort: 10, Reflex: 14, Will: 17 — Speed: 6; Chaos Burst
HP: 22/22, Bloodied: 11, Surge: 5, Surges left: 4/6, Resist 5 Thunder; Wild Soul;
Skills: Arcana +5, Bluff +12 (+14 to make disguises), Diplomacy +10, Intimidate +12, Stealth +11 (+12 to move silently)
Languages: Allarian, Drow (Elven)
Action Points: 1, Second Wind: Not Used
Powers -
Chaos Bolt
Burning Spray

Frostbind
Dazzling Ray
Cloud of Darkness or Darkfire
Assassin's Shroud x2

Full character sheet[/sblock]
 



Vimak Stonecarver

Vimak steps forward. New runes appear around him, life leaves him to enter his most wounded allies and he continues to swing his weapon.


[sblock=ooc]
Move: to H18
Minor: Shield of Sacrifice. Sacrfices 1 HS. Lhavarr and Johanna regain HP as if they had spend a HS. Both and he gain +5 AC eynt.
Standard: Word of Diminshment (1d20+9=18, 1d10+7=12) Destruction rune at H16.

Rune of Destruction
Allies gain a +1 bonus to attack rolls against enemies that are adjacent to you or to any other runepriests who are in this rune state.

Rune of Protection
While adjacent to you, allies gain resist 2 to all damage.

---


[sblock=Mini stat block]
Vimak Stonecarver
Perception: 15 Insight: 19 Normal Vision
AC 21 Fortitude 17 Reflex 16 Will 18
Initiative: +4
Hit Points: 44 / 44 Bloodied: 22
Temporary Hit Points: 0
Resist: -
Saving Throw:
Action Points: 2 Second Wind: 1
Healing Surge:11 Surges per day: 6 / 10
At-Will Powers: Word of Diminishment, Word of Binding, Lightning Damage
Encounter Powers: Rune of Mending 2/2, Stone’s Endurance, Flames of Purity, Symbol of Wrath Reversed
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Deny CA Bonus, Extra Lightning Damage.

Condition:

[/sblock][/sblock]
 
Last edited:

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