Arkhandus
First Post
Liiros Tivaniel
Liiros plants his feet firmly and draws strength from the earth, before hefting the greatsword high and bringing it down like a big, bladed hammer onto the rast....... He tries to channel a bit of healing energy into Shaylir from the impact, but his strike isn't quite as swift this time.
[sblock=ooc, Pneumatik, Shaylir]Attacking the rast with my Mountain Hammer strike, and healing Shaylir for 2 HP with Martial Spirit if I hit the rast successfully. Got a 15 to-hit, for 22 damage, factoring in the +1 that you mentioned. Not sure if that mediocre roll hits, though, dangit.
1d20+6=15, 2d6+4+2d6=22
Rolled a 1 for granted maneuver, receiving Charging Minotaur.
1d5=1, 1d5=1, 1d5=5, 1d5=3, 1d5=3
Liiros' Status:
HP 25 / 25
AC 17, touch 11, flat-footed 16 (shield is not equipped, so his AC is 2 lower than usual)
Active Stance: Martial Spirit
Granted Maneuvers: Charging Minotaur, Crusader's Strike*EXPENDED, Stone Bones, Mountain Hammer*EXPENDED
Ready Maneuvers: Crusader's Strike (2), Vanguard Strike (5), Charging Minotaur (1), Stone Bones (4), Mountain Hammer (3)
* Maneuvers are numbered alphabetically for rolling granted inspiration
Other Class Features: Furious Counterstrike (1-9: +1), Steely Resolve 5, Indomitable Soul, Zealous Surge 1/day[/sblock]
Liiros plants his feet firmly and draws strength from the earth, before hefting the greatsword high and bringing it down like a big, bladed hammer onto the rast....... He tries to channel a bit of healing energy into Shaylir from the impact, but his strike isn't quite as swift this time.
[sblock=ooc, Pneumatik, Shaylir]Attacking the rast with my Mountain Hammer strike, and healing Shaylir for 2 HP with Martial Spirit if I hit the rast successfully. Got a 15 to-hit, for 22 damage, factoring in the +1 that you mentioned. Not sure if that mediocre roll hits, though, dangit.
1d20+6=15, 2d6+4+2d6=22
Rolled a 1 for granted maneuver, receiving Charging Minotaur.
1d5=1, 1d5=1, 1d5=5, 1d5=3, 1d5=3
Liiros' Status:
HP 25 / 25
AC 17, touch 11, flat-footed 16 (shield is not equipped, so his AC is 2 lower than usual)
Active Stance: Martial Spirit
Granted Maneuvers: Charging Minotaur, Crusader's Strike*EXPENDED, Stone Bones, Mountain Hammer*EXPENDED
Ready Maneuvers: Crusader's Strike (2), Vanguard Strike (5), Charging Minotaur (1), Stone Bones (4), Mountain Hammer (3)
* Maneuvers are numbered alphabetically for rolling granted inspiration
Other Class Features: Furious Counterstrike (1-9: +1), Steely Resolve 5, Indomitable Soul, Zealous Surge 1/day[/sblock]