Your group leaves Rulkep's Tonics and, following the directions given by Senzer, make their way towards the docks. The town is bustling with activity. You see all manner of races and nationalities bartering for goods throughout the city. Almost the entire town seems to be one big marketplace. You see goods that normally wouldn't be available in a town this size. Fights also seem to be common and the crowd pays little attention to them except to cheer on the combatants or bet on the outcome. After a while you enter the warehouse area near the docks and find yourselves in front of a large guild house called the Wandering Way.
The humid stink of Sangre mingles with the rotting fish odor universal to ports around the world. As you enter, the smell abates somewhat, but is overlaid with the sweet scent of jungle plants and exotic tobaccos. The foyer of the guildhouse looks more like a tavern than a place of business, with tables carved from dark jungle woods and overstuffed cushions. Older men mingle over drinks while a group of young toughs claim the spot near the cold hearth.
Across the room, a swarthy, mustachioed man leaps from his chair and sweeps drinks and playing cards from his table.
"You bashterd!" he drunkenly shrieks, "You scheating bashterd, Elanzo! I need thosh animalsh! I have a client whoshe paid fer my caravan!"
His companion wrings the remains of his drink from his shirt.
"No one cares, Scevola. Those were the stakes, and your horses will be chow for my men before we set sail in the morning!"
"You shlipped shomething in muh drink! You're taking muh horshesh over muh dead body!"
Elanzo simply shrugs and snaps his fingers. The group of toughs by the hearth stand and reach for their weapons. Other people in the room edge away from the area, grabbing their drinks and food.