Then again, I'm not sure I'm eager to have monsters making sure that half their group is super sneaky so that the other half of super bruisers can all get surprise
Yeah well, suddenly dragons hanging out with kobolds makes sense... ;o)
Then again, I'm not sure I'm eager to have monsters making sure that half their group is super sneaky so that the other half of super bruisers can all get surprise
So at high levels, the damage from a death strike would be automatically (2dW + 20d6) x 2, averaging about 150 HP!
But is it not the case that in 5E, things generally do not stack? So two doubling effects still only give one doubling of the dice? This will still give the assassin 2W + 20d6 or ~85 HP damage (assuming Dex 20 and a finesse weapon), enough to down but not outright kill any wizard without a Con bonus.
An average 20th level barbarian with a Con of 20 has 245 HP so this would be modestly inconveniencing.
Minor aside: a 20th level barbarian has a 24 Con.
Death Strike can be grizzly indeed!