The Banewarrens


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Morden's eyes appear dreamy at the mention of a wish-fulfilling ring. Now there is a present worthy of a princess.

"Perhaps, this is the warded door, of which the note spoke. We should head through it and investigate. For if it is indeed that door, our quarry is not far ahead."
 

Fallon will look around the area while the others look to the door. "Malikar? I wonder about the concept of anyone lending a ring of wish fulfilment to an intellegent monster... or anyone for that matter. This sounds more and more like a trap. Some one set this up to wet our appitites for magic and then we all get killed opening the warded door."
 

Examination of this door (which is ajar) shows that it was once sealed with a silvery metal, but the seal has been recently broken. Morden can tell that the runes once had warding effects, but the wards are gone and no longer function.

Beyond the door lies a short passage and a stark chamber with the appearance of a vault or perhaps a prison. The walls and floor are bare. An arch in the north wall gives access to another chamber beyond.
 

"Well, this here is a large sack," Titus says as he hefts it over his shoulder, "Wasn't there a minotaur down here from our report from the orc? This is probably his."

Titus walks around the octagonal chamber, looking around. "I wonder if we shouldn't head down the south passage, deal with what is there and rest up. Or, we could head through the door. Any indication of where the paladin we're tracking went?"
 

"Well it seems that something opened that was not supposed to," says Krug. "Something that should have been kept in is out, and if that door needed a wish to open it, it was something... quite terrible."
 

Malikar rolls his eyes at Krug's melodramatic statements; saying such things were Malikar's duty, not for a greedy and cowardly dwarf.

Indeed, companion. Something requiring a wish to sunder the walls of its prison must be terrible indeed. Perhaps this Grail. And although it may be a trap Fallon, I know of no better way to destroy a trap than to trigger it and deal with those who set it. However, it is unlikely that this minotaur dragged a prisoner with him in his explorations. Instead, we should investigate the other tunnel.
 

OoC:Sorry all, I took a rather nasty slip/fall and whacked my head Friday night at work, and I haven't been online since, as a result.

IC:Verakka will move quickly to the Southern tunnel <M-12>, keeping any eye out for any other monsters (swords out).
 

Is anyone taking anything from the sack?

You have four hours left on bull's strength, cat's grace, and magic vestment.


Proceeding down the southern hallway, you come to a rectangular chamber thirty feet wide and fifty feet long. Another hallway exits on the west wall.

A huge iron vat, pocked with patches of rust, stands next to the eastern wall. It is 10 feet high, at least 8 feet in diameter, and has iron rungs on one side to allow someone to climb to the top. Around it are stacks of iron buckets.

The dark southeast corner of the room begins to emit a terrible droning sound, and suddenly two horrible humanoid figures composed of tiny insects and worms come forward like thick, black swarms given the shape the form of men.
 

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We will take the following from the bag:
lot of food wrapped in cloth (mostly meat), a lantern, two flasks of oil, two flasks of acid, a very large waterskin, and a handwritten note in a strange scrawl.


Krug lowers his crossbow and fires at the beasts. "What creatures be these?"
 

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