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D&D 5E Chris Perkins drops 2020 hint!

I haven't once referred to Weis, only the Hickmans, so wtf are you even debating me for?
That's the point - Weis was the co-creator of Dragonlance, but had nothing to do with Strahd. Ergo the claim that Dragonlance was created by the same people as Strahd is FALSE.

Technically, CoS wasn't even written by the Hickmans, it was written by Perkins et al. based on the Hickmans' work.
 

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Urriak Uruk

Gaming is fun, and fun is for everyone
That's the point - Weis was the co-creator of Dragonlance, but had nothing to do with Strahd. Ergo the claim that Dragonlance was created by the same people as Strahd is FALSE.

Technically, CoS wasn't even written by the Hickmans, it was written by Perkins et al. based on the Hickmans' work.

Lol ok... my point was that the Hickmans wrote Ravenloft (and consulted on CoS), and that the Hickmans were the first developers behind Dragonlance. They're not the only writers in DL, a bunch of different writers made different modules for that series, but there is still a pretty obvious link between Ravenloft and the DL series, and saying "But Weis wasn't part of Ravenloft!" is a pretty silly statement considering Weis has never written a D&D module ever, but whatever.
 

Parmandur

Book-Friend
That's the point - Weis was the co-creator of Dragonlance, but had nothing to do with Strahd. Ergo the claim that Dragonlance was created by the same people as Strahd is FALSE.

Technically, CoS wasn't even written by the Hickmans, it was written by Perkins et al. based on the Hickmans' work.

Curse of Strahd was written by Perkins with a heavy consultation by Hickman. If they did DL again, Perkins would work on it with heavy consultation from Hickman. It is a valid hypothesis, and something Dragonlance related seems imminent at any rate.
 


Coroc

Hero
DL8 (Dragons of War) has both Hickmans credited. And it's pretty well known that the development of Dragonlance began when both Hickman's were driving from Utah to Wisconsin, discussing together concepts for the Dragonlance universe.

No cookie for you.

Unrelated, @LuisCarlos17f , I get you're excited to speculate but please stop spamming images all over this thread, it's detracting rather than bolstering your statements.
Well I like his images, what is wrong with them? Is the disk space on the Enworld server getting low or do you surf using a RF connection?
@LuisCarlos17f please do not get intimidated by people not agreeing with your taste of art.
 

We will see the return of the land of the mists, but the next steps will be more modules, not the setting.

I have published pictures to suggest new stories for your games, for example one about an alien ship crashed, and it is explored by the PCs they find taint elementals (from Heroes of Horror) acting as typhoon creatures from the videogame "Prey", or the alien from the movie "Life".

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The demiplane of the dread is a strange place, because it is like a prison to punish criminals, but where these can hurt more innocent people. Shouldn't being worse their punishment? where is the penance? And it needs a little retcon about demography because if they don't survive enough people for the generational replacement then the towns will be empty.

And we have to think about how to add "more space" for lots of new creatures from latest editions, from Heroes of Horror or Libris Mortis. What if a player wants to be a necropolitan (sentient undead from Libris Mortis), a Raven Queen's cleric revenant, or a hellbreed, a PC race from Fiendish Codex II?

AD&D and 3.5 had got lot of good ideas, but now it is harder to add new things to old settings from 2nd Ed. And some DM will want to use for their games lots of ideas from movies or videogames.

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"Remake" version of an Inhumanoid creature, trademark by Hasbro.

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("Afflicted" from Resident Evil Revelations 2)

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(Exurgent virus from "Eclipse Phase" RPG)

* The Arak need more work, but Ravenloft can't be only undeads. These have to be a true menace or potential antagonist for all the rest of sentient monsters, like a mixture of evil girl from soap opera and enemies of "monster-hunter/magical girls" as Halliwell sisters (Charmed) or Buffy the vampire slayer.

* What do you think about a crossover between Ghostwalk and Ravenloft, about dark powers trying to taint or invade a crystal sphere in the material plane? It would be like Lovecraftian stories about heroes avoiding world being invaded by a outsider and tainter force. I have imagine a crossover with Innistrad but it would be more like abduction more people from those regions and creating new domains.

Other idea is the brain-god from Bluespur creating spies as doppelgangers to infiltrate among other regions, and their land being invaded by alien living constructs, or half-golems, and a open war against Kalidnay. Or a new race of werebeasts appears in Falkovnia, the werefalcons, acting like a fantasy version of the German SS.

Will lord Soth return to Ravenloft, or will he be sent to a new demiplane bridge between both worlds (to can be the "guest artist" in both lines)? He is sent to the past to kill the kingpriest and avoid the cataclysm, to get redemption and being allowed to find his family, but in the last second his son appears to avoid the magnicide and there is a fight. Lord Soth attacks his own son thinking it is a trick, an illusion (and maybe it's right). Kingpriest is killed and the son is resurrected after (he wasn't really, but his own story was too close). There is a new timeline, but it's not a happy end because the god Raistlin from that future appears and there is a conflict.
 

Lol ok... my point was that the Hickmans wrote Ravenloft (and consulted on CoS), and that the Hickmans were the first developers behind Dragonlance.

No, The original concept for Dragonlance came from Tracy Hickman and Weis. Lauren did contribute to some module design later, but she was not a creator of the setting.

They're not the only writers in DL, a bunch of different writers made different modules for that series, but there is still a pretty obvious link between Ravenloft and the DL series, and saying "But Weis wasn't part of Ravenloft!" is a pretty silly statement considering Weis has never written a D&D module ever, but whatever.
Weis didn't write the modules. She wrote the NOVELS. And the modules pretty slavishly follow the plot of the novels for the most part. That's where most of the problems with the modules originate - railroading, pre-generated player characters.
 

something Dragonlance related seems imminent at any rate.
This may well be true, no one has suggested otherwise. But if it is it would be a Setting Book, and therefore Chris Perkins wouldn't be writing it. I know it would be a setting book for a very simple reason: WotC are not stupid. No Dragonlance fan wants the old modules churned out without the setting rules, and WotC know that.

Also starting from the a priori assumption "Chris Perkins is not stupid" Chris Perkins would not assume that people who like CoS always like Dragonlance. Something I know for a fact to be false because I like CoS but don't particularly like Dragonlance. And have heard plenty of Dragonlance fans saying they don't like CoS.
 

We have notice the projects about Dragonlance have got two type of public, who knows nothing about this, and fan community. I have said in the past they have got some plans linked with the mass media, for example a videogame or teleserie for some streaming media service.

And maybe they haven't chosen yet about new adventures in the age of the mortals. What happened to lord Soth after the war of souls? What if Findantalius has been sent to Ravenloft as a poisonous reward?

I am afraid we are going to await a lot of time because they really want a good work to be a true smashing-hit and cash-cow. They can't allow themself a fail and cause a "jump the shark" effect. Would you rather sooner or better?

* Mina, the "dark disciple", a character from Dragonlance could be an interesting "guest artist" in Ravenloft.

* I suggest a new terror island based in the mini-setting "Jakandor".

* Other idea is some haunted places from the demiplane of the dread are pocket universes what temporarily can visit some regions in the material plane. Let's remember legends about cursed places as ruins what become castles for certain nights. This would allow some monsters could "hunt" in other zones when the population of sentient natives has been decimated too much.

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We have notice the projects about Dragonlance have got two type of public, who knows nothing about this, and fan community.
I think there are people who grew up reading the novels - for them it has very important place. I'm just a little too old, most of my players are too young.

I have said in the past they have got some plans linked with the mass media, for example a videogame or teleserie for some streaming media service.
Unlike D&D as a whole, it comes with characters and a plot, so it would be easier to adapt to other media.
And maybe they haven't chosen yet about new adventures in the age of the mortals. What happened to lord Soth after the war of souls? What if Findantalius has been sent to Ravenloft as a poisonous reward?
I think "taking it forward" would be the way to go, rather than revisiting old plotlines.
 

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