D&D General D&D 3E Style Guide Peeks Behind The Scenes

Alex Kammer of Gamehole fame, the convention and the wonderful museum of every TSR D&D product and game room also has a copy of the D&D 3.0 Style Guide! Interesting parts include the 3 million active monthly players, the primary and secondary target audiences, the list of "do's and don'ts" and cursing! The primary audience was college students ages 18-24, with a secondary audience of young...

Alex Kammer of Gamehole fame, the convention and the wonderful museum of every TSR D&D product and game room also has a copy of the D&D 3.0 Style Guide!

Interesting parts include the 3 million active monthly players, the primary and secondary target audiences, the list of "do's and don'ts" and cursing!

The primary audience was college students ages 18-24, with a secondary audience of young people form 13-16 and adults 25+.

"Dos and Don'ts" include "do show monsters as fearsome, evil creatures. They're not misunderstood--they're EVIL!", and "don't show the game being played by children or pre-teens".


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"Do show monsters being fearsome, evil creatures. They're not misunderstood--they're EVIL!"

The fact this was the second "Do" implies this was something they were really emphasizing then, possibly due to prior internal friction over the matter.
 

Lyxen

Great Old One
It's interesting how tastes change. I used to love those books, the art, etc. And now, I find the style heavy and hard to read, cluttered, etc. Stil beautiful, but so much less compelling to use...
 





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