If we're expecting enemies from the swamp, I don't think we want to have the swamp all the way up to the walls. Remember all those semi-aquatic races we were discussing? That's their homeground, and I don't think we want to let them sneak up to Tradegate through the network of little streams.
Obviously, vegetation will have to be cut back as far as possible, but I think we'd be better off with a stretch of firm open ground between the swamp and the wall. That way the defenders can send out sorties outside the walls without getting stuck in the mud.
I think the hexmap on the previous page is reasonable in terms of how close the swamp is to the city walls.
Obviously, vegetation will have to be cut back as far as possible, but I think we'd be better off with a stretch of firm open ground between the swamp and the wall. That way the defenders can send out sorties outside the walls without getting stuck in the mud.
I think the hexmap on the previous page is reasonable in terms of how close the swamp is to the city walls.
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