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D&D 5E Adventurers. Insure your Relatives.

rgoodbb

Adventurer
Insure your relatives



When embarking upon the fantastical vocation of adventuring, most characters forget one thing above all, their family.



You can guarantee throughout your adventuring career, at some point one or more of your family members will be:

  • Harassed
  • Threatened
  • Besmirched
  • Mugged
  • Held up at bow point
  • Abused
  • Assaulted
  • Abducted
  • Teleported
  • De Digitus Minimus
  • De Auris
  • Charmed and turned against you
  • Warped and sent out unto…
  • Found in Avernus


You, my friend require insurance. We can guarantee your family’s safety. They will (up to 27 of them), while you are on your adventures, be kept in a vault that is guarded by LG paladins and Angels.



This vault will be in a secret location. It will be coated in anti-scrying paint and cannot be entered unless by prior arrangement by you. It will move occasionally to maintain secrecy and none of your relatives will be allowed to leave unless you agree to it.



With all this, you can be covered by a tithe of 50% of your adventuring earnings/filchings. Starts low and increases with your prosperity. Fair?



Alternatively to save time and money, you could tell your family of your adventurous aspirations well before you set off so they have time to come up with ways to murder you.



Orphan Adventurers. A Powerful world-shaping being called DE-‘EM will find your real family as well. Just sayin’
 

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Minigiant

Legend
Supporter
Why do you think my cleric of the Wealth God adventures?

Delver Health and Life needs startup money and huge coffers to cover the spells.
 


Why do you think my cleric of the Wealth God adventures?

Delver Health and Life needs startup money and huge coffers to cover the spells.
A cleric of the wealth god should be running the insurance company, surely?

And remember, the more times a background NPC is imperilled, the more you can raise the premiums,,,
 


DND_Reborn

The High Aldwin
My PCs tend to be descendants of prior PCs... so anyone who tries anything with grandma is in for a whopper of a surprise! :D

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Oofta

Legend
As a DM I always reserve the right to resurrect, recreate or invent family and friends if they aren't included in the backstory. How else am I going to have those heartfelt caring reunions before all the long lost loved ones get slaughtered by the new BBEG that I hadn't figured out a better plot hook for? :devilish:
 

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