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D&D 5E EN5ider #434 - Tip of the Tongue: Part Four

Today's issue of EN5ider includes all the tools a GM needs to run the War for Ideas at the climax of Tip of the Tongue!

Today's issue of EN5ider includes all the tools a GM needs to run the War for Ideas at the climax of Tip of the Tongue!

en5ider 434 snapshot.JPG
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Lately on EN5ider:
  • 434. Tip of the Tongue: Part 4. In addition to statistics for two NPCs the party has to best to win over the city-states that might help Bellek (Corwin the Balewind and the titanohydrosaurus), this last part of the adventure (Part One, Part Two, Part Three) includes not only the vergeten armies they must fight against in the War for Ideas, but also the unique soldiers the PCs must lead in the battle! Besides 17 different army statblocks using the rules in EN5ider #339 - Tertiary System: Mass Combat, this segment also includes 6 different types of battlefield terrain that add a new level of complexity to the big fight.
  • 433. Enchanted Trinkets: Handy Enchantments. Rope, climbing gear, an extra dagger—and don't forget an enchanted trinket! This issue of the series brings 11 new affordable and ingenious items for adventurers of all kinds, including the spring-loaded boots of bounding for explorers that want a spry step, imbuing enchanted earring or fancy monocle of detection for socialites in need of a bit of aid, and the staff of staggering for anyone that wants to pack a wallop! Delightfully designed by Levi Thompson, illustrated by Jared M. Boone.
  • 432. Spells: Gastronomicon. Magic can unleash terrible destructive forces, allow travel between dimensions, and even alter a creature's mind but it has perhaps an even more rewarding use: making meals that are truly enchanted! Included in the halfling master chef (and wizard) Lilian Prowfeet's eponymous cookbook are a dozen spells perfectly suited to this delicious task whether that's to ready a massive serving of soup with boil, catch a difficult and particular prey with a casting of hunter's moon pie, or just to clean up after a dragon hunter's feast with a bit of help from a scouring song! Deliciously designed by Marc Kenobi, illustrated by Jesse Mohn.
  • 431. War Machines. Duergar, gnomes, goblins, halflings, kobolds—in combat their opponents usually have an edge because of their smaller size but this doesn't always have to be so. Indeed the devices they've engineered make them more than a match for much bigger opponents, ingenious contraptions that their enemies know to fear: the duergar tunnel mantlet, gnomish armored steam suit, goblin coal tank, halfling battlewagon, and kobold clockwork dragon. Dangerously designed by Anthony Pryor, illustrated by Erik Davis-Heim.
  • 430. Dangerous Scenarios: Last Stop. The landscape around the party gradually turns darker, slowly transforming into an oily marsh—but a storm rushes onward, forcing them to seek out shelter. The only respite in the bog is the Last Stop Coaching Inn, though the adventurers soon discover the people in this cursed place are much more than they seem! Deviously designed by Marc Kenobi, illustrated by Xanditz, featuring cartography by Dyson Logos.
 

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Mike Myler

Mike Myler

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