hawkeyefan
Legend
The main issue I've noted around language is that... One side of a discussion, argument, however you want to describe it shouldn't have a monopoly on deciding what language will be used to both characterize themselves as well as everyone else... it creates an automatic imbalance in power dynamics for the entire discussion.
Right. Would you say that in these kinds of situations, such a power imbalance usually favors the majority stance or the minority stance?
In some ways the authority structure of D&D resembles 'mother may I'.
I’d say play that can be described as “Mother May I” is most likely degenerate in some way. Something’s gone wrong if the players have no authority at all. As such, I don’t think it’s an accurate description of functional D&D play.
In some ways all actions require a roll for success structure of Blades in the Dark resembles 'Yahtzee'.
I don’t agree with this at all. It’s certainly not any more true than D&D. If there are stakes, you roll.
In some ways Story Now games typical method for establishing fiction resembles Schrodinger's/quantum mechanics.
Again, this term displays a skewed view. It implies that if I make something up on Tuesday then it’s more valid make believe than if I make it up today. Both are made up… neither method is “more real”.
In some ways the players of D&D trying to figure out where they should go resembles 'Pictionary'
I think this is the least problematic of the bunch, but I’m still not crazy about it. I can see how the GM is kind of portraying something and it’s there for the players to figure out… but again I think it puts so much on the GM with the players as more passive… not great.
Fair enough. I still think people seeing the phrase "mostly random guesswork" as a judgement against their preferred play style was a foreseeable possibility.
Well, wasn’t it @FrogReaver who introduced it to the conversation? Until he mentioned it, I don’t recall it coming up prior. And although I think one or two folks have argued its accuracy, I think plenty on both sides have also refuted it. I don't think it’s accurate overall as a descriptor of D&D.
I think that when it comes down to it, jargon is always going to be a part of these conversations. We have to be willing to accept that. I’m not crazy about any of the jargon @FrogReaver listed above, and I’ve explained why… but he’s explained his use and I can mostly accept them in discussion with him… I at least understand what he’s trying to say with them. I say “mostly” though because at times, the phrase may actually be ill suited, depending on context.
For example, if someone new to Blades in the Dark asked a question, and someone started in about Schrodinger’s, I’d offer a different take.