Oppression vs. Ambition

Jalakaag reflexively causes anything touching him that is not part of him to be mystically heated as he grabs one of the spiders by its legs and attempts to throw it away. “What are these foul creatures!?”
OOC: d10 = 7, 2
 

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Though heat is reflexive for his friend, for Whiron, it is ionization. He causes his touch to be caustic my manipulating chemical waylines instead of thermal ones. “Yikes! Vicious little monsters, they are.”
OOC: d10 = 9, 4
 

Cycle: 502, Day: 301, Season: Reprieve
Spiders: 57 + 8 = 65

Jalakaag: 13(observation) + 7 = 20
65 - 20 = 45
Whiron: 26 + 9 = 35
65 - 35 = 30
Spiders: 10 + 8 = 18
Jalakaag: 16(aggression) + 13(accuracy) + 29(fury) + 7(d10) = 65
Whiron: 14 + 29 + 15 + 9 = 67

Jalakaag: 15(readiness) + 13(dodge) + 29(analysis) + 7(d10) = 64 - 45 = 19
118 - 19 = 99% * 1 = 1 x 3 = 3 Body
Whiron: 13 + 29 + 15 + 9 = 66 - 30 = 36
118 - 36 = 82% * 1 = 1 x 3 = 3 Body
Spiders: Dodge 10 + tiny size 30 + 8 = 48
65 - 48 = 17% * 1 = ~1
67 - 48 = 19% * 1 = ~1
Spiders: Dose 5 + Toxicity 30 + 3 = 38
Jalakaag: 15(bending) + 28(heat) + 2(d10) = 45
Whiron: 32 + 18 + 4 = 54

Jalakaag: 16(conditioning) + 29(fury) + 2(d10) = 47, resisted
Whiron: 14 + 16 + 4 = 34
38 - 34 = 4% * 6 = ~1 x 3 = 3 Strength
Spiders: 2 + 3 = 5
45 - 5 = 40% * 3 = 1
54 - 5 = 49% * 3 = 1
IMG_0197.jpeg

Only by the element of surprise are the spiders able to capitalize on their ambush. Each young man is bitten by all three of the spiders attacking him. Jalakaag has the resilience to resist the venom, but Whiron is weakened by it. Jalakaag is merely hurt, but Whiron is suffering from the hemotoxin and will become paralyzed, though remaining conscious. Fortunately the venom is not strong enough to be fatal and he will eventually recover.

Jalakaag grabs one of the spiders and throws it from him while Whiron does the same thing but with a different style of motion. This is certainly helpful, as it is enough to temporarily cripple the spiders, but the manipulation of waylines causes just as much harm to all of the spiders because they are all attached to their intended prey. The bodily damage may seem rather little; but despite the danger of their bite, spiders are rather easy to kill.
Jalakaag: Body: 10 - 3 = 7, hurt.
Whiron: Body: 10 - 3 = 7, hurt. Strength: 3 - 3 = 0, weakened.
caustic leaf: 1 measure
fireweed: 8 measures
itchweed: 14 measures
muddle: 19 measures
stimulate: 1 measure

fist-sized snail shells: 30
marsh hens: 30
panfish: 30
plovers: 30
welcome crabs: 30 satchels
Unknown Elderly Ansylin Man
Wharf Rat Gangers
GM: Jalakaag improved in the natural talent to manipulate waylines (Mysticism). Whiron improved in general knowledge (Learning).
OOC: State preparations and intentions and provide two random rolls (d10).
 

Unable to do anything for his friend, after Jalakaag accelerates his own natural healing process, he stands watch over Whiron and keeps an eye out for any potential danger. “Hopefully you will recover soon. Rest easy. Surely your body will override that venom.”
OOC: d10 = 9, 5
 

Whiron can feel himself getting weaker so that he lays on ground before he falls. His mind still seems to be fully functioning, so he manipulates mystical waylines to accelerate his natural healing, not knowing if he will recover or simply stop breathing. Spiders definitely go to the top of his list for dangers of the marsh.
OOC: d10 = 2, 7
 

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