What videogames are you playing in 2026?

New year new thread!

What videogames are you playing to escape The Horrors this year?

For the very first time I can, to my own shock, recommend what is technically a gacha game, Limbus Company.


This is a very strange, very literary like TRPG/VN hybrid (a genre we are admittedly seeing more often these days, c.f. Hundred Line etc.). You're a man with no memory, whose head has been replaced by a clock, put in charge of 12 "Sinners", who are all named after and somewhat resemble literary characters (including Heathcliff, Odysseus, Gregor Samsa, Faust, Don Quixote and others), half of them gender-swapped because the originals are all male (or in one case, don't really have a gender). Your name is Dante and you are being bossed around by a mean guy named Virgilius (and the map is called "Inferno", this ain't excessively subtle). You drive around in a magic bus that eats people and the bus driver is called Charon.

Interestingly three of the Sinners are from books I wasn't really aware of, but are major literary works in Japan, Korean, and China respectively (I had sort of heard of the Chinese one).

Also all the "Sinners" can draw on sort of "alternate history" versions of themselves, called Identities, (which is where the gacha element comes in).

The setting is a massive dream-like dystopian city half-ruled by various corporations. The tone is definitely closest to things like Rowan Rook and Deckard's Spire and Heart TTRPGs (and also to a lot of weirder modern RPGs, like Electric Bastionland), indeed it has a fair amount in common with Spire particularly.

The artwork is really lovely and moody, most related visually to maybe Darkest Dungeon in battles but also to stuff like Wildermyth (which also has some tonal similarities, and actually sometimes similar music).

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Pulling up on a certain literary location. Probably not the one you'd immediately think!

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One of the interstitials - they're done in a cool style which gets a bit more refined as the game goes on (this is an early one) but always has a tonne of energy

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One of the Identities, too-old-for-this-s**t and depressed cyberpunk corporate kill team leader version of gender-swapped Odysseus (yes she is my favourite how did you know?).

I think a lot of people here would enjoy this quite a lot. The characters and story really get quite effective over time, with some big moments. It's kind of like reading a pretty great manga but with turn-based battles as you go. The gacha elements are less intrusive/offensive than any other game I've seen by a country mile - it's definitely worth picking up the season pass (I think $13 and a season lasts a quarter of the year as would make sense - unlike some games where it's more like 6 weeks or w/e) but that's basically all. It's essentially single-player, note - the only "MP" element is you can borrow characters from friends if you want.

The same company, ProjectMoon did the previous offline games Lobotomy Corporation and Library of Ruina, though I've only played the latter (it's very cool if very strange, and is referenced a fair bit by this game, but nothing you actually need to know), which are also set in the same universe (though don't feature literary characters AFAIK).

On a design note, what Limbus Company manages to do with the Identities is very clever - pretty much every other gacha has a terrible story because it has gigantic and ever-growing cast, so can't really focus on them much. But because we have this fixed cast of essentially 15 characters (plus a lot of recurring ones), who merely put on "Identities" for battle, and it's the Identities which are randomly obtained, that problem is just completely bypassed. The story is really strong, like actually made me think, made me feel things (not normal for any videogame), hitting its stride when we get to the Ishmael (from Moby Dick) focused part, which is pretty intense.
 

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New year new thread!

What videogames are you playing to escape The Horrors this year?

For the very first time I can, to my own shock, recommend what is technically a gacha game, Limbus Company.


This is a very strange, very literary like TRPG/VN hybrid (a genre we are admittedly seeing more often these days, c.f. Hundred Line etc.). You're a man with no memory, whose head has been replaced by a clock, put in charge of 12 "Sinners", who are all named after and somewhat resemble literary characters (including Heathcliff, Odysseus, Gregor Samsa, Faust, Don Quixote and others), half of them gender-swapped because the originals are all male (or in one case, don't really have a gender). Your name is Dante and you are being bossed around by a mean guy named Virgilius (and the map is called "Inferno", this ain't excessively subtle). You drive around in a magic bus that eats people and the bus driver is called Charon.

Interestingly three of the Sinners are from books I wasn't really aware of, but are major literary works in Japan, Korean, and China respectively (I had sort of heard of the Chinese one).

Also all the "Sinners" can draw on sort of "alternate history" versions of themselves, called Identities, (which is where the gacha element comes in).

The setting is a massive dream-like dystopian city half-ruled by various corporations. The tone is definitely closest to things like Rowan Rook and Deckard's Spire and Heart TTRPGs (and also to a lot of weirder modern RPGs, like Electric Bastionland), indeed it has a fair amount in common with Spire particularly.

The artwork is really lovely and moody, most related visually to maybe Darkest Dungeon in battles but also to stuff like Wildermyth (which also has some tonal similarities, and actually sometimes similar music).

View attachment 427132

Pulling up on a certain literary location. Probably not the one you'd immediately think!

View attachment 427133

One of the interstitials - they're done in a cool style which gets a bit more refined as the game goes on (this is an early one) but always has a tonne of energy

View attachment 427134

One of the Identities, too-old-for-this-s**t and depressed cyberpunk corporate kill team leader version of gender-swapped Odysseus (yes she is my favourite how did you know?).

I think a lot of people here would enjoy this quite a lot. The characters and story really get quite effective over time, with some big moments. It's kind of like reading a pretty great manga but with turn-based battles as you go. The gacha elements are less intrusive/offensive than any other game I've seen by a country mile - it's definitely worth picking up the season pass (I think $13 and a season lasts a quarter of the year as would make sense - unlike some games where it's more like 6 weeks or w/e) but that's basically all. It's essentially single-player, note - the only "MP" element is you can borrow characters from friends if you want.

The same company, ProjectMoon did the previous offline games Lobotomy Corporation and Library of Ruina, though I've only played the latter (it's very cool if very strange, and is referenced a fair bit by this game, but nothing you actually need to know), which are also set in the same universe (though don't feature literary characters AFAIK).

On a design note, what Limbus Company manages to do with the Identities is very clever - pretty much every other gacha has a terrible story because it has gigantic and ever-growing cast, so can't really focus on them much. But because we have this fixed cast of essentially 15 characters (plus a lot of recurring ones), who merely put on "Identities" for battle, and it's the Identities which are randomly obtained, that problem is just completely bypassed. The story is really strong, like actually made me think, made me feel things (not normal for any videogame), hitting its stride when we get to the Ishmael (from Moby Dick) focused part, which is pretty intense.
From a look at the Wikipedia page for the game, the Korean character is Yi Sang, who is a bit of an obscure and controversial figure in Korean literature - he was an avant-garde and even surrealist writer and in some ways very well regarded now but he mostly wrote in Japanese (it was the colonial era) and the character (who is probably the one named after himself in The Wings) was based in Tokyo.

So it’s a weird choice. So is the Japanese guy (who’s from a well known Japanese short story, but at least it’s fantasy, I guess). The Chinese guy from The Dream of the Red Chamber is entirely in keeping with the other characters.

In any case I’m playing Lunar Legend, the GBA remake of Lunar Silver Star Story.
 

In the last two weeks I have played 144 hours of Hades II. Unfortunately my controller joysticks are also having problems and I am not entirely sure how much longer it is going to be viable even though I want to get to 100% before I stop.
 

Got Ghost of Yotei for Christmas and powered through it, just wrapped up the platinum last night. Hell of a game, going to be one of my top all-time games I think. Erika Ishii knocked their performance absolutely out of the park and dare I say was robbed at the Game Awards for Best Performance; and I say that as the person who was (and still is!) trying to convince everyone to play Clair Obscur: Expedition 33 (you should play that also, it's really good!). The action is great, the stealth is great, the cast and story are great.

Gonna dive back into Fallout 4 next. I've never gotten super deep into a run of that game and I've definitely never played it with the expansions, but I might as well play the most recent* FPS Fallout before it becomes the oldest FPS once the remasters drop.

*We don't talk about Fallout 76
 

I just finished my third playthrough of Dragon Age: The Veilguard and am starting on my fourth. I am obsessed with it right now. So far I've discovered something new every time.

My first Rook was an elf Grey Warden spellblade. My second was a dwarf Grey Warden champion. My third was a human Mourn Watch death caller. My fourth is going to be a Qunari rogue, but I'm not sure about the rest. I was thinking Veil Jumper -> Veil Ranger, but I'm not sure I like the way the rogue's bow attack works, whereas I do like the rogue's dual-wielding. (I enjoyed playing a dual-wielding rogue Hawke in DA2.) I might make her a Lords of Fortune Duelist instead.

I'd also like to try the other two warrior specs at some point, but I probably won't bother with the Evoker mage (too much overlap with Neve) or the Saboteur rogue (not a fan of turrets - didn't like them in Diablo III either).
 
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Mostly Kirby Air Riders and Donkey Kong Banana, though sometimes I like to open up the NES App on my Switch and play Punch Out, Excite Bike, or Balloon Fight.
 


I'm looking forward to playing Solasta II and Light No Fire (Makers of No Mans Sky) later this year.

I haven't picked any new games yet.
 
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I just finished a replay of Resident Evil Village to whet my appetite before RE9 comes out (soon!). Other than that, I've been puttering around on Marvel Rivals (mostly the AI practice mode), but I've lost interest.

I was also playing the Silent Hill 2 remake, and I was really excited for it. Then I got to the hospital, and the grind just got to me. When I thought I completed it only to learn I "graduated" to the nightmare version of the same map that I just spent several hours wandering around in, I gave up. I remember LOVING that game back in the day, but now I just don't have the patience for it.
 

Mostly Kirby Air Riders and Donkey Kong Banana, though sometimes I like to open up the NES App on my Switch and play Punch Out, Excite Bike, or Balloon Fight.
I played a little bit of Air Riders with my nephews recently, it was fascinatingly bizarre, I do kind of appreciate the one-button control scheme, but I wish they'd been more keen to play Smash Bros, which I am bad at, but bad at in a way which makes sense to me rather than just being confused!

I just finished my third playthrough of Dragon Age: The Veilguard and am starting on my fourth. I am obsessed with it right now. So far I've discovered something new every time.
That's really cool, I'm glad people are getting repeat playthroughs out of it. How are you finding the different classes? Equally fun or some more than others? I know with previous DAs there was quite a fun difference for me (like, non-casters were kind of miserable in DAO, DA2 every class was fun in a different way, DAI it was all down to the subclasses in the end, they were what determined the fun, and DAV I've only played a Mage). Also how is the story replayability? Does it actually vary much? I found DA2 kind of had the best story for multiple playthroughs of the DA games I've played.

Light No Fire
Yeah it'll be pretty interesting to see if that's good - it certainly looked fun in the trailer from like years ago, god knows how it's developed since. There basically haven't been any real updates since 2023.
 
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