What videogames are you playing in 2025?

I've always been massively entertained by folks getting knocked off buildings and cliffs in video games, especially when it's just a byproduct of a regular attack or you have to put some work into positioning to set it up. Skyrim was a good game for that - sometimes those guys would land like half a mile away if you shouted them off a mountaintop, lol.
In Star Wars the Old Republic this season, they've got a "dynamic encounter" that shows up sometimes on one of the planets where the entire goal is to grab a special "experimental" concussive weapon and use it to blow bad guys off of a walkway. :p Watching big ol' clunky lifter droids flying arse over teakettle over a railing is hysterical.

Assassins Creed Odyssey had the Spartan Kick.

Its fun climbing up a fortress tower and kicking someone off the tower and down the mountain.
 

log in or register to remove this ad

1) Unlike tabletop RPGs, in BG3, the answer usually IS on your character sheet, or more specifically, in your bags. Virtually any terrible situation can be resolved with the judicious use of spells, magic items and consumables - potions, bombs, spell scrolls, etc.
I’m sure that this has been litigated to death already, but I think consumables are, if anything, too easy to use in BG3. Bonus-action potions, no worries, but the ability of every class to use scrolls, and Larian’s bizarre obsession with barrels, reduces every class to a scroll and bomb-carrying device. On the other hand, in games like Pillars of Eternity, where you have a very limited amount of item quick slots, I find myself using the same few consumables over and over again (i.e. healing potions and a couple others). Surely there’s a happy medium somewhere!
 

I’m sure that this has been litigated to death already, but I think consumables are, if anything, too easy to use in BG3. Bonus-action potions, no worries, but the ability of every class to use scrolls, and Larian’s bizarre obsession with barrels, reduces every class to a scroll and bomb-carrying device. On the other hand, in games like Pillars of Eternity, where you have a very limited amount of item quick slots, I find myself using the same few consumables over and over again (i.e. healing potions and a couple others). Surely there’s a happy medium somewhere!

Carrying barrels is mostly waste of time. Games easy as is.

Barrelmancy is more for the giggles imho.
 


Remove ads

Top