MCDM Joins Million Dollar Crowdfunder Club... For The 5th Time!

The second most successful TTRPG crowdfunding creator ever.
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Matt Colville's MCDM was the first TTRPG crowdfunder to break $2M back in 2018 with Strongholds & Streaming, a supplement for D&D along with a livestream of a D&D campaign. That wasn't the end of the company's record-breaking run, though!

Draw Steel: Crack the Sun finished its crowdfunding run this week with a funding total of $2,617,323, making it the 5th million-dollar Kickstarter from MCDM. Crack the Sun is an official adventure path for the company's Draw Steel TTRPG, which raised $4.6M in 2024.
Not only does this make MCDM the most prolific member of the Million Dollar Kickstarter Club with a record-breaking 5 entries (closely followed by Hit Point Press and Free League with 4 entries apiece), it is also the second most successful TTRPG crowdfunding creator ever with a combined total of $12,796,129! This whopping total is surpassed only by Brandon Sanderson's Cosmere RPG which raised an eye-watering $14,557,439 in just one single campaign.

2025 saw a slight decline in million-dollar crowdfunders with 7 in total (compared to a high of 11, mid-pandemic in 2021).

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because those shops are precious community resources
YES!

The value of a good local RPG shop, or any shop, is that they are more than a storefront to buy things but a resource for much more.
  • tips on how to play
  • guidance towards other games you may like
  • a space to play
  • information about local artists

Even outside of RPGs your local shops are the ones that will spend the time to guide you through issues with whatever it is you are struggling with.
 

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...not calling-out MCDM in particular, but i've been fortunate to have local access to those rare well-stocked retailers, and i've made a point to buy their stock at retail (even when it's significantly discounted online) because those shops are precious community resources, but after being burned repeatedly on digital content i've learned that i'm vastly better-served buying directly from publishers who include PDFs, maps, and whatever other digital bonuses are thrown in with their direct sales...

...so: i no longer shop local retail for small publishers, which presents a signifiant disincentive to local retailers stocking their books, which in turn presents a signifiant disincentive to small-publisher distribution...i think goodman started bundling PDF codes with their books last year, so at least one publisher has the right idea for brick-and-mortar distribution...
Yes it’s a pain to miss out on the PDFs. There is some service bricks and something that is supposed to allow you to get the digital version if you buy physical copies in store.

But of course only some publishers are involved (I didn’t see MCDM in the list) and I couldn’t figure out how to use it. So it’s just easier to order online. Which is unfortunate because I think stores are important for the hobby but they are a pain point for established players.

Ah found the website: Home Page | Bits and Mortar
 

The value of a good local RPG shop, or any shop, is that they are more than a storefront to buy things but a resource for much more.
I've never in my life had an FLGS. The closest is a chain called Forbidden Planet, and their RPG section (at least at our local branch) is woeful and doesn't even stock our products! So that's a side of the hobby I've never really interacted with or been invested in.
 

I've never in my life had an FLGS. The closest is a chain called Forbidden Planet, and their RPG section (at least at our local branch) is woeful and doesn't even stock our products! So that's a side of the hobby I've never really interacted with or been invested in.
You do experience similar at conventions, I hope

At least when you're not in the booth and I know you spend a lot of time in the booth
 


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