Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

All four are brand-new subclasses.
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Dungeons & Dragons has dropped their first Unearthed Arcana playtest of 2026, with four brand-new subclasses being tested. Today, Wizards of the Coast posted a Mystic Subclasses Unearthed Arcana playtest to D&D Beyond, featuring four magic-themed subclasses. The new subclasses include the Warrior of the Mystic Arts Monk subclass, the Oath of the Spellguard Paladin subclass, the Magic Stealer Rogue subclass and the Vestige Patron Warlock subclass.

The Warrior of the Mystic Arts is a spellcasting subclass that grants Monks the ability to cast Sorcerer spells up to 4th level spells. The Oath of the Spellguard is designed with protecting magic-casters in mind, while the Magic Stealer Rogue targets spellcasting and can empower their Sneak Attacks with magic stolen from nearby spellcasters. The Vestige Patron Warlock forms a bond with a dying god, with the god taking on a vestige form as a companion. The Vestige companion grows in power with the spellcaster. Notably, the Vestige Patron draws inspiration from the Binder from past editions of D&D.

There's no indication when or what this new Unearthed Arcana could be related to. There are several Unearthed Arcanas not currently attached to an announced D&D product, although two almost are certainly tied to a Dark Sun sourcebook.

You can check out the subclasses here. Feedback opens for the playtest on January 22nd.
 

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Christian Hoffer

Christian Hoffer

The Spellguard Paladin's level 7 Aura of Concentration providing advantage to concentration saves helps the paladin but is redundant with allies Warcaster feat. This is a poor feature.
It makes people not need to take the warcaster feat. Its not like that is mandatory to take.
I thought you were being hyperbolic but holy crap.
Well its clearly meant that you can replace 1 or 2 of the attacks each with casting a spell. So allowing you to cast 2 spells or do 1 attack and a spell.

Badly worded but intend is quite clear.
 

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...I can maybe see reading it that way. And that would certainly make more sense as a feature. But if so, it's very badly worded.
I would definitely agree there, the wording could definitely benefit from some clarity.
And, honestly If that's not how they intend that feature to function, Gladius would totally be right in that feature being pretty much useless
 

This is another reason why having the same subclass progression for all classes would make sense. Than the "one third caster subclass" could have been just 1 subclass for all martials, instead of 4 slightly varying subclasses...
Well they haven't brought back the Rage Mage yet...

Might need some more specific Barbarian things because of Rage preventing spellcasting and concentration
 







I believe the detectives of reddit have figured out what's wrong with the Mystic Arts Monk feature. It's a copy/paste fail! The feature is word for word the same as the Eldritch Knight's Improved War Magic feature, just with "Wizard" replaced by "Sorcerer".

So either they were trying to copy the technical wording from a related feature and forgot the edit in the alterations, as happened with that Noble Genie Paladin feature, or they threw this together at the last minute and didn't consider why trading two attacks from your Attack action is different for a Fighter than a Monk. I'm hoping it was the former, but even then it happening twice now is a bit sloppy. And the last time it even went to print!
 

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