D&D General From Another Edition

How's your work on spell points coming along?
Not great! My personal life has taken priority from pursuing my career for most of the past couple of years.

I have got the general shape of things: spells and spell levels work largely according to 5e, and each spell level has point costs for free/fixed and minor/major; spells will be arranged in spell lists, similar to Cleric Domains or Rolemaster's magic systems, and I may or may not have a system for "prepared" magic based on the spell lists.

Big change is that I'm temporarily no longer trying to attach this to TSR D&D. I'm working on a retrogame that's sort of a grand tour of the state of the art of Non-D&D FRPG design between 1995 and 2005. Mostly trying to triangulate between Sword World, Palladium, and HARP.
 

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Not great! My personal life has taken priority from pursuing my career for most of the past couple of years.

I have got the general shape of things: spells and spell levels work largely according to 5e, and each spell level has point costs for free/fixed and minor/major; spells will be arranged in spell lists, similar to Cleric Domains or Rolemaster's magic systems, and I may or may not have a system for "prepared" magic based on the spell lists.

Big change is that I'm temporarily no longer trying to attach this to TSR D&D. I'm working on a retrogame that's sort of a grand tour of the state of the art of Non-D&D FRPG design between 1995 and 2005. Mostly trying to triangulate between Sword World, Palladium, and HARP.
Oh, I thought you were trying to attach it to PF/3e
 

Ive been reading previous edition fluff and converting 3.5 stuff.

Netheril focus so Lords of Darkness, Lost Empires of Faerun, Serpent kingdoms.
I’ve been acquiring 3e’s fluff for future use in 5e. There’s a supplement called Spells of Antiquity on DMsGuild that converts a lot of 3e spells to 5e standards.
 




I tend to pull mainly lore, monsters and magic items from previous editions (mainly magic items). A particular favourite of mine is the Spellblade (2e, Ruins of Undermountain). +2 longsword that protects the wielder from a specific spell (typically an offensive wizard/arcane spell, like Lightning Bolt). If the spell is a single-target spell targeted on the wielder, they can negate the spell, or reflect it back at the caster or another target of the wielder's choosing. If it's something more like Fireball, the wielder is protected from its effects, but the spell otherwise works normally.
 

Lore, mainly setting books. Like i stated many time, my 2 favourite d&d settings are Dark Sun and Ravenloft, so i use old 2ed stuff mostly.

Magic items occasionally, i'll go trough 3.x/PF1 for some interesting items. I'll add occasional mundane item as well, like Butchering Axe from PF1 ( 3d6 dmg, min str 19 to wield or -2 to attack), Elven Curveblade ( finesse, 2 hand, 1d12 dmg).

Minions. One of the best things from 4e. I use them for fast large encounters.
 


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