The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.
The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.
The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.
The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.
The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.
The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.
The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.
The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.
The Context RPG system focus on allowing players and narrators to craft fun adventures and stories without creating too many constraints. The system replaces tons of numbers that predefine what a character is capable of doing to a set of player-made descriptions that both give characters a story and context, and work as source for imagining how to handle conflicts and challenges. It can be used to any kind of setting and any kind of RPG style, be it a gritty dungeon delve or a court intrigue in the 25th century.