N.E.W. Playtest Document [July 2014] [UPDATED MON 7 JULY!]

N.E.W. Playtest Document [July 2014] [UPDATED MON 7 JULY!] 1

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This is the latest playtest document for Kickstarter backers only. It uses large amounts of playtest feedback, and contains some major changes to the core math. This therefore begins a second phase of playtesting. Note that this new math has not been playtested yet - that's what we're doing here! The core math (difficulties, die pools) may need tweaking based on feedback, but it should be far less "swingy" than previous versions.

NOTE - IF YOU DOWNLOADED THIS THE SAME DAY THE KICKSTARTER UPDATE EMAIL WENT OUT, DOWNLOAD IT AGAIN! YOU GOT A SLIGHTLY OLDER FILE! SORRY! LATEST VERSION WAS UPDATED MONDAY 7TH JULY.

This update contains many changes including but not limited to:

- new careers
- psionic powers
- changes to starship construction
- starship combat advice and new electronic warfare rules
- a new overall exploits system
- new character sheets
- pregenerated iconic characters
- and more!

Not everything from previous playtest reports has been addressed; some items can be left for a later document. In particular, the environments chapter has not had major updates, nor has the worldbuilding section of the book. The sample starships still use the old math, but I left them there just in case they were useful.

You can find character sheets here:
http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1054


This is the latest playtest document for Kickstarter backers only. It uses large amounts of playtest feedback, and contains some major changes to the core math. This therefore begins a second phase of playtesting. Note that this new math has not been playtested yet - that's what we're doing here! The core math (difficulties, die pools) may need tweaking based on feedback, but it should be far less "swingy" than previous versions.

NOTE - IF YOU DOWNLOADED THIS THE SAME DAY THE KICKSTARTER UPDATE EMAIL WENT OUT, DOWNLOAD IT AGAIN! YOU GOT A SLIGHTLY OLDER FILE! SORRY! LATEST VERSION WAS UPDATED MONDAY 7TH JULY.

This update contains many changes including but not limited to:

- new careers
- psionic powers
- changes to starship construction
- starship combat advice and new electronic warfare rules
- a new overall exploits system
- new character sheets
- pregenerated iconic characters
- and more!

Not everything from previous playtest reports has been addressed; some items can be left for a later document. In particular, the environments chapter has not had major updates, nor has the worldbuilding section of the book. The sample starships still use the old math, but I left them there just in case they were useful.

You can find character sheets here:
http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1054


This is the latest playtest document for Kickstarter backers only. It uses large amounts of playtest feedback, and contains some major changes to the core math. This therefore begins a second phase of playtesting. Note that this new math has not been playtested yet - that's what we're doing here! The core math (difficulties, die pools) may need tweaking based on feedback, but it should be far less "swingy" than previous versions.

NOTE - IF YOU DOWNLOADED THIS THE SAME DAY THE KICKSTARTER UPDATE EMAIL WENT OUT, DOWNLOAD IT AGAIN! YOU GOT A SLIGHTLY OLDER FILE! SORRY! LATEST VERSION WAS UPDATED MONDAY 7TH JULY.

This update contains many changes including but not limited to:

- new careers
- psionic powers
- changes to starship construction
- starship combat advice and new electronic warfare rules
- a new overall exploits system
- new character sheets
- pregenerated iconic characters
- and more!

Not everything from previous playtest reports has been addressed; some items can be left for a later document. In particular, the environments chapter has not had major updates, nor has the worldbuilding section of the book. The sample starships still use the old math, but I left them there just in case they were useful.

You can find character sheets here:
http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1054


This is the latest playtest document for Kickstarter backers only. It uses large amounts of playtest feedback, and contains some major changes to the core math. This therefore begins a second phase of playtesting. Note that this new math has not been playtested yet - that's what we're doing here! The core math (difficulties, die pools) may need tweaking based on feedback, but it should be far less "swingy" than previous versions.

NOTE - IF YOU DOWNLOADED THIS THE SAME DAY THE KICKSTARTER UPDATE EMAIL WENT OUT, DOWNLOAD IT AGAIN! YOU GOT A SLIGHTLY OLDER FILE! SORRY! LATEST VERSION WAS UPDATED MONDAY 7TH JULY.

This update contains many changes including but not limited to:

- new careers
- psionic powers
- changes to starship construction
- starship combat advice and new electronic warfare rules
- a new overall exploits system
- new character sheets
- pregenerated iconic characters
- and more!

Not everything from previous playtest reports has been addressed; some items can be left for a later document. In particular, the environments chapter has not had major updates, nor has the worldbuilding section of the book. The sample starships still use the old math, but I left them there just in case they were useful.

You can find character sheets here:
http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1054


This is the latest playtest document for Kickstarter backers only. It uses large amounts of playtest feedback, and contains some major changes to the core math. This therefore begins a second phase of playtesting. Note that this new math has not been playtested yet - that's what we're doing here! The core math (difficulties, die pools) may need tweaking based on feedback, but it should be far less "swingy" than previous versions.

NOTE - IF YOU DOWNLOADED THIS THE SAME DAY THE KICKSTARTER UPDATE EMAIL WENT OUT, DOWNLOAD IT AGAIN! YOU GOT A SLIGHTLY OLDER FILE! SORRY! LATEST VERSION WAS UPDATED MONDAY 7TH JULY.

This update contains many changes including but not limited to:

- new careers
- psionic powers
- changes to starship construction
- starship combat advice and new electronic warfare rules
- a new overall exploits system
- new character sheets
- pregenerated iconic characters
- and more!

Not everything from previous playtest reports has been addressed; some items can be left for a later document. In particular, the environments chapter has not had major updates, nor has the worldbuilding section of the book. The sample starships still use the old math, but I left them there just in case they were useful.

You can find character sheets here:
http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1054


This is the latest playtest document for Kickstarter backers only. It uses large amounts of playtest feedback, and contains some major changes to the core math. This therefore begins a second phase of playtesting. Note that this new math has not been playtested yet - that's what we're doing here! The core math (difficulties, die pools) may need tweaking based on feedback, but it should be far less "swingy" than previous versions.

NOTE - IF YOU DOWNLOADED THIS THE SAME DAY THE KICKSTARTER UPDATE EMAIL WENT OUT, DOWNLOAD IT AGAIN! YOU GOT A SLIGHTLY OLDER FILE! SORRY! LATEST VERSION WAS UPDATED MONDAY 7TH JULY.

This update contains many changes including but not limited to:

- new careers
- psionic powers
- changes to starship construction
- starship combat advice and new electronic warfare rules
- a new overall exploits system
- new character sheets
- pregenerated iconic characters
- and more!

Not everything from previous playtest reports has been addressed; some items can be left for a later document. In particular, the environments chapter has not had major updates, nor has the worldbuilding section of the book. The sample starships still use the old math, but I left them there just in case they were useful.

You can find character sheets here:
http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1054
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