• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
N.E.W. RPG Playtest Document [APRIL 7] - Kickstarter Edition

N.E.W. RPG Playtest Document [APRIL 7] - Kickstarter Edition 1

No permission to download


FIND THE KICKSTARTER CAMPAIGN HERE!

[UPDATE - MON APRIL 7]

This is the current playtest document for the N.E.W. RPG. Keep an eye on the "last updated" date, above. These update contain lots of additional material plus tweaks to other sections based on playtester feedback. Please keep that feedback coming! Note that the playtest adventure is available also. Playtesting will continue throughout 2014. This document is largely focused on the core mechanics; other sections will come later.

New in the April 7 Document:

- Kickstarter playtest edition! Contains some "experimental" elements.
- Revised SPEED, DEFENSE and other derived stats
- Introduction of advancement die tiers
- Additional fiction, plus links to narrated videos
- Resources page
- Various tweaks
- New combat tricks system

New in the March 21 Document:

- Minor changes
- Reintroduction of exploding dice in a smaller capacity

New in the March 1 Document:

- Hotfix for some minor errors.

New in the Feb 28 document (282 pages):

- Removal of exploding dice and introduction of LUCK attribute
- Reconfiguration of many careers
- Adjustment of wealth figures
- Dozens of corrections and minor changes

New in the Feb 7 document (282 pages):

- Hotfix for some formatting issues.

New in the Feb 6 document (282 pages):

- This update contains dozens of minor changes throughout the document
- Gadgets
- Some new careers
- New age category system and special abilities
- Some new monsters
- Changes to starship INITIATIVE and added atmospheric combat
- Added fiction excerpts thoughout
- Solar system travel and types of FTL
- Revised and added conditions
- Revised jumping and climbing to encourage fast interaction with environments
- Illness & disease

New in the Jan 22 document (247 pages):

- Special skills summary page
- All derived statistics corrected
- Minor change to contacts
- Standardized difficulty values throughout
- Added space travel details
- Illnesses & disease
- Reformatted combat chapter and added details
- Changes to environmental properties
- Space combat clarified and new Excalibur class battleship
- Borians are now red
- Change to New Weapons Generator
- Quality prices standardized throughout
- Civilization advancement levels tweaked
- Minor corrections throughout

New in the Jan 14 document (223 pages):

- Two new psionic careers; revised college career
- Space travel
- Space combat (basic)
- Drugs, cybernetics
- Starship construction & customization
- Some extra content in the space environment section
- Revised star system generation
- Additional GM advice in Building A Universe

The starship material, in particular, is very experimental and requires extensive playtesting.

You can also find character sheets and the ship construction worksheet in the character sheets section of EN World:
http://www.enworld.org/forum/rpgdownloads.php?categoryid=35

Please take the time to post feedback in the EN Publishing forum:
http://www.enworld.org/forum/forumdisplay.php?12-EN-Publishing

And PLEASE feel free to talk about this on social media, blogs, or elsewhere. There's no NDA, just don't distribute the actual document yourself.


FIND THE KICKSTARTER CAMPAIGN HERE!

[UPDATE - MON APRIL 7]

This is the current playtest document for the N.E.W. RPG. Keep an eye on the "last updated" date, above. These update contain lots of additional material plus tweaks to other sections based on playtester feedback. Please keep that feedback coming! Note that the playtest adventure is available also. Playtesting will continue throughout 2014. This document is largely focused on the core mechanics; other sections will come later.

New in the April 7 Document:

- Kickstarter playtest edition! Contains some "experimental" elements.
- Revised SPEED, DEFENSE and other derived stats
- Introduction of advancement die tiers
- Additional fiction, plus links to narrated videos
- Resources page
- Various tweaks
- New combat tricks system

New in the March 21 Document:

- Minor changes
- Reintroduction of exploding dice in a smaller capacity

New in the March 1 Document:

- Hotfix for some minor errors.

New in the Feb 28 document (282 pages):

- Removal of exploding dice and introduction of LUCK attribute
- Reconfiguration of many careers
- Adjustment of wealth figures
- Dozens of corrections and minor changes

New in the Feb 7 document (282 pages):

- Hotfix for some formatting issues.

New in the Feb 6 document (282 pages):

- This update contains dozens of minor changes throughout the document
- Gadgets
- Some new careers
- New age category system and special abilities
- Some new monsters
- Changes to starship INITIATIVE and added atmospheric combat
- Added fiction excerpts thoughout
- Solar system travel and types of FTL
- Revised and added conditions
- Revised jumping and climbing to encourage fast interaction with environments
- Illness & disease

New in the Jan 22 document (247 pages):

- Special skills summary page
- All derived statistics corrected
- Minor change to contacts
- Standardized difficulty values throughout
- Added space travel details
- Illnesses & disease
- Reformatted combat chapter and added details
- Changes to environmental properties
- Space combat clarified and new Excalibur class battleship
- Borians are now red
- Change to New Weapons Generator
- Quality prices standardized throughout
- Civilization advancement levels tweaked
- Minor corrections throughout

New in the Jan 14 document (223 pages):

- Two new psionic careers; revised college career
- Space travel
- Space combat (basic)
- Drugs, cybernetics
- Starship construction & customization
- Some extra content in the space environment section
- Revised star system generation
- Additional GM advice in Building A Universe

The starship material, in particular, is very experimental and requires extensive playtesting.

You can also find character sheets and the ship construction worksheet in the character sheets section of EN World:
http://www.enworld.org/forum/rpgdownloads.php?categoryid=35

Please take the time to post feedback in the EN Publishing forum:
http://www.enworld.org/forum/forumdisplay.php?12-EN-Publishing

And PLEASE feel free to talk about this on social media, blogs, or elsewhere. There's no NDA, just don't distribute the actual document yourself.


FIND THE KICKSTARTER CAMPAIGN HERE!

[UPDATE - MON APRIL 7]

This is the current playtest document for the N.E.W. RPG. Keep an eye on the "last updated" date, above. These update contain lots of additional material plus tweaks to other sections based on playtester feedback. Please keep that feedback coming! Note that the playtest adventure is available also. Playtesting will continue throughout 2014. This document is largely focused on the core mechanics; other sections will come later.

New in the April 7 Document:

- Kickstarter playtest edition! Contains some "experimental" elements.
- Revised SPEED, DEFENSE and other derived stats
- Introduction of advancement die tiers
- Additional fiction, plus links to narrated videos
- Resources page
- Various tweaks
- New combat tricks system

New in the March 21 Document:

- Minor changes
- Reintroduction of exploding dice in a smaller capacity

New in the March 1 Document:

- Hotfix for some minor errors.

New in the Feb 28 document (282 pages):

- Removal of exploding dice and introduction of LUCK attribute
- Reconfiguration of many careers
- Adjustment of wealth figures
- Dozens of corrections and minor changes

New in the Feb 7 document (282 pages):

- Hotfix for some formatting issues.

New in the Feb 6 document (282 pages):

- This update contains dozens of minor changes throughout the document
- Gadgets
- Some new careers
- New age category system and special abilities
- Some new monsters
- Changes to starship INITIATIVE and added atmospheric combat
- Added fiction excerpts thoughout
- Solar system travel and types of FTL
- Revised and added conditions
- Revised jumping and climbing to encourage fast interaction with environments
- Illness & disease

New in the Jan 22 document (247 pages):

- Special skills summary page
- All derived statistics corrected
- Minor change to contacts
- Standardized difficulty values throughout
- Added space travel details
- Illnesses & disease
- Reformatted combat chapter and added details
- Changes to environmental properties
- Space combat clarified and new Excalibur class battleship
- Borians are now red
- Change to New Weapons Generator
- Quality prices standardized throughout
- Civilization advancement levels tweaked
- Minor corrections throughout

New in the Jan 14 document (223 pages):

- Two new psionic careers; revised college career
- Space travel
- Space combat (basic)
- Drugs, cybernetics
- Starship construction & customization
- Some extra content in the space environment section
- Revised star system generation
- Additional GM advice in Building A Universe

The starship material, in particular, is very experimental and requires extensive playtesting.

You can also find character sheets and the ship construction worksheet in the character sheets section of EN World:
http://www.enworld.org/forum/rpgdownloads.php?categoryid=35

Please take the time to post feedback in the EN Publishing forum:
http://www.enworld.org/forum/forumdisplay.php?12-EN-Publishing

And PLEASE feel free to talk about this on social media, blogs, or elsewhere. There's no NDA, just don't distribute the actual document yourself.


FIND THE KICKSTARTER CAMPAIGN HERE!

[UPDATE - MON APRIL 7]

This is the current playtest document for the N.E.W. RPG. Keep an eye on the "last updated" date, above. These update contain lots of additional material plus tweaks to other sections based on playtester feedback. Please keep that feedback coming! Note that the playtest adventure is available also. Playtesting will continue throughout 2014. This document is largely focused on the core mechanics; other sections will come later.

New in the April 7 Document:

- Kickstarter playtest edition! Contains some "experimental" elements.
- Revised SPEED, DEFENSE and other derived stats
- Introduction of advancement die tiers
- Additional fiction, plus links to narrated videos
- Resources page
- Various tweaks
- New combat tricks system

New in the March 21 Document:

- Minor changes
- Reintroduction of exploding dice in a smaller capacity

New in the March 1 Document:

- Hotfix for some minor errors.

New in the Feb 28 document (282 pages):

- Removal of exploding dice and introduction of LUCK attribute
- Reconfiguration of many careers
- Adjustment of wealth figures
- Dozens of corrections and minor changes

New in the Feb 7 document (282 pages):

- Hotfix for some formatting issues.

New in the Feb 6 document (282 pages):

- This update contains dozens of minor changes throughout the document
- Gadgets
- Some new careers
- New age category system and special abilities
- Some new monsters
- Changes to starship INITIATIVE and added atmospheric combat
- Added fiction excerpts thoughout
- Solar system travel and types of FTL
- Revised and added conditions
- Revised jumping and climbing to encourage fast interaction with environments
- Illness & disease

New in the Jan 22 document (247 pages):

- Special skills summary page
- All derived statistics corrected
- Minor change to contacts
- Standardized difficulty values throughout
- Added space travel details
- Illnesses & disease
- Reformatted combat chapter and added details
- Changes to environmental properties
- Space combat clarified and new Excalibur class battleship
- Borians are now red
- Change to New Weapons Generator
- Quality prices standardized throughout
- Civilization advancement levels tweaked
- Minor corrections throughout

New in the Jan 14 document (223 pages):

- Two new psionic careers; revised college career
- Space travel
- Space combat (basic)
- Drugs, cybernetics
- Starship construction & customization
- Some extra content in the space environment section
- Revised star system generation
- Additional GM advice in Building A Universe

The starship material, in particular, is very experimental and requires extensive playtesting.

You can also find character sheets and the ship construction worksheet in the character sheets section of EN World:
http://www.enworld.org/forum/rpgdownloads.php?categoryid=35

Please take the time to post feedback in the EN Publishing forum:
http://www.enworld.org/forum/forumdisplay.php?12-EN-Publishing

And PLEASE feel free to talk about this on social media, blogs, or elsewhere. There's no NDA, just don't distribute the actual document yourself.


FIND THE KICKSTARTER CAMPAIGN HERE!

[UPDATE - MON APRIL 7]

This is the current playtest document for the N.E.W. RPG. Keep an eye on the "last updated" date, above. These update contain lots of additional material plus tweaks to other sections based on playtester feedback. Please keep that feedback coming! Note that the playtest adventure is available also. Playtesting will continue throughout 2014. This document is largely focused on the core mechanics; other sections will come later.

New in the April 7 Document:

- Kickstarter playtest edition! Contains some "experimental" elements.
- Revised SPEED, DEFENSE and other derived stats
- Introduction of advancement die tiers
- Additional fiction, plus links to narrated videos
- Resources page
- Various tweaks
- New combat tricks system

New in the March 21 Document:

- Minor changes
- Reintroduction of exploding dice in a smaller capacity

New in the March 1 Document:

- Hotfix for some minor errors.

New in the Feb 28 document (282 pages):

- Removal of exploding dice and introduction of LUCK attribute
- Reconfiguration of many careers
- Adjustment of wealth figures
- Dozens of corrections and minor changes

New in the Feb 7 document (282 pages):

- Hotfix for some formatting issues.

New in the Feb 6 document (282 pages):

- This update contains dozens of minor changes throughout the document
- Gadgets
- Some new careers
- New age category system and special abilities
- Some new monsters
- Changes to starship INITIATIVE and added atmospheric combat
- Added fiction excerpts thoughout
- Solar system travel and types of FTL
- Revised and added conditions
- Revised jumping and climbing to encourage fast interaction with environments
- Illness & disease

New in the Jan 22 document (247 pages):

- Special skills summary page
- All derived statistics corrected
- Minor change to contacts
- Standardized difficulty values throughout
- Added space travel details
- Illnesses & disease
- Reformatted combat chapter and added details
- Changes to environmental properties
- Space combat clarified and new Excalibur class battleship
- Borians are now red
- Change to New Weapons Generator
- Quality prices standardized throughout
- Civilization advancement levels tweaked
- Minor corrections throughout

New in the Jan 14 document (223 pages):

- Two new psionic careers; revised college career
- Space travel
- Space combat (basic)
- Drugs, cybernetics
- Starship construction & customization
- Some extra content in the space environment section
- Revised star system generation
- Additional GM advice in Building A Universe

The starship material, in particular, is very experimental and requires extensive playtesting.

You can also find character sheets and the ship construction worksheet in the character sheets section of EN World:
http://www.enworld.org/forum/rpgdownloads.php?categoryid=35

Please take the time to post feedback in the EN Publishing forum:
http://www.enworld.org/forum/forumdisplay.php?12-EN-Publishing

And PLEASE feel free to talk about this on social media, blogs, or elsewhere. There's no NDA, just don't distribute the actual document yourself.


FIND THE KICKSTARTER CAMPAIGN HERE!

[UPDATE - MON APRIL 7]

This is the current playtest document for the N.E.W. RPG. Keep an eye on the "last updated" date, above. These update contain lots of additional material plus tweaks to other sections based on playtester feedback. Please keep that feedback coming! Note that the playtest adventure is available also. Playtesting will continue throughout 2014. This document is largely focused on the core mechanics; other sections will come later.

New in the April 7 Document:

- Kickstarter playtest edition! Contains some "experimental" elements.
- Revised SPEED, DEFENSE and other derived stats
- Introduction of advancement die tiers
- Additional fiction, plus links to narrated videos
- Resources page
- Various tweaks
- New combat tricks system

New in the March 21 Document:

- Minor changes
- Reintroduction of exploding dice in a smaller capacity

New in the March 1 Document:

- Hotfix for some minor errors.

New in the Feb 28 document (282 pages):

- Removal of exploding dice and introduction of LUCK attribute
- Reconfiguration of many careers
- Adjustment of wealth figures
- Dozens of corrections and minor changes

New in the Feb 7 document (282 pages):

- Hotfix for some formatting issues.

New in the Feb 6 document (282 pages):

- This update contains dozens of minor changes throughout the document
- Gadgets
- Some new careers
- New age category system and special abilities
- Some new monsters
- Changes to starship INITIATIVE and added atmospheric combat
- Added fiction excerpts thoughout
- Solar system travel and types of FTL
- Revised and added conditions
- Revised jumping and climbing to encourage fast interaction with environments
- Illness & disease

New in the Jan 22 document (247 pages):

- Special skills summary page
- All derived statistics corrected
- Minor change to contacts
- Standardized difficulty values throughout
- Added space travel details
- Illnesses & disease
- Reformatted combat chapter and added details
- Changes to environmental properties
- Space combat clarified and new Excalibur class battleship
- Borians are now red
- Change to New Weapons Generator
- Quality prices standardized throughout
- Civilization advancement levels tweaked
- Minor corrections throughout

New in the Jan 14 document (223 pages):

- Two new psionic careers; revised college career
- Space travel
- Space combat (basic)
- Drugs, cybernetics
- Starship construction & customization
- Some extra content in the space environment section
- Revised star system generation
- Additional GM advice in Building A Universe

The starship material, in particular, is very experimental and requires extensive playtesting.

You can also find character sheets and the ship construction worksheet in the character sheets section of EN World:
http://www.enworld.org/forum/rpgdownloads.php?categoryid=35

Please take the time to post feedback in the EN Publishing forum:
http://www.enworld.org/forum/forumdisplay.php?12-EN-Publishing

And PLEASE feel free to talk about this on social media, blogs, or elsewhere. There's no NDA, just don't distribute the actual document yourself.
Top