Wilderness travel is a staple of fantasy literature. Whether your party is a group of dwarves travelling to slay a dragon, or a fellowship sneaking into enemy territory, journeys across epic landscapes through fell weather and foul monsters continue to inspire the imagination.
This 11-page section deals with the wilderness and travel rules in O.L.D. It has been presented separately for special attention. This file can only be downloaded by Kickstarter backers.
Note that this is a playtest document, and lacks much of the descriptive or "fluff" text that will accompany the final product.
May 22 update -- includes 70 "interesting things" list and minor numerical changes.
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