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SPELL-LESS RANGER CLASS 1

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This revised Ranger class borrows from the Ranger class' basic features, some of the Hunter Archetype features, and ideas from the Unearthed Arcana articles "Modifying Classes" and "Ranger".

It encourages the player to customize his ranger with existing feats.

This ranger class has no beast companion, and cannot cast spells (unless you multiclass or choose the limited Magic Initiate feat).

Hope you like this revised version of the beloved Ranger class.

The text is edited for copyright reasons, but refers to page numbers of the PHB for easy reference. You can use the Word file to type in the missing text to have a complete document.

As always, comments are welcomed.

FILE UPDATED October 22nd 2015 6 PM ET : corrections, precisions and additions


v. 2.6 :
- Modified Primeval Awareness feature slightly to make it more interesting ;
- Modified Hunter's Quarry so that damage increases at higher levels; (+ clarified usage)
- Other minor corrections.

v. 2.5 :
- Added : "Ambuscade" (modified from the Unearthed Arcana article "Ranger" published Sept. 09 2015, part of the Natural Explorer feature)
- Esthetic changes (page layout and colors)

v. 2.4 : Added : "Skirmisher feat" (text borrowed from the Unearthed Arcana article "Ranger" published Sept. 09 2015).

v. 2.3 : Features swap
- Natural Antivenom and Healer is now 3rd level ; (get healing benefits earlier!)
- Primeval Awareness is now 7th level.

v. 2.2 : general improvements
- Modified : Land's Stride is back as a 8th level feature
- Added : Evasion feature (13th level)
- Added : Commune With Nature feature (17th level), replacing Action Surge (a fighter feature)
This revised Ranger class borrows from the Ranger class' basic features, some of the Hunter Archetype features, and ideas from the Unearthed Arcana articles "Modifying Classes" and "Ranger".

It encourages the player to customize his ranger with existing feats.

This ranger class has no beast companion, and cannot cast spells (unless you multiclass or choose the limited Magic Initiate feat).

Hope you like this revised version of the beloved Ranger class.

The text is edited for copyright reasons, but refers to page numbers of the PHB for easy reference. You can use the Word file to type in the missing text to have a complete document.

As always, comments are welcomed.

FILE UPDATED October 22nd 2015 6 PM ET : corrections, precisions and additions


v. 2.6 :
- Modified Primeval Awareness feature slightly to make it more interesting ;
- Modified Hunter's Quarry so that damage increases at higher levels; (+ clarified usage)
- Other minor corrections.

v. 2.5 :
- Added : "Ambuscade" (modified from the Unearthed Arcana article "Ranger" published Sept. 09 2015, part of the Natural Explorer feature)
- Esthetic changes (page layout and colors)

v. 2.4 : Added : "Skirmisher feat" (text borrowed from the Unearthed Arcana article "Ranger" published Sept. 09 2015).

v. 2.3 : Features swap
- Natural Antivenom and Healer is now 3rd level ; (get healing benefits earlier!)
- Primeval Awareness is now 7th level.

v. 2.2 : general improvements
- Modified : Land's Stride is back as a 8th level feature
- Added : Evasion feature (13th level)
- Added : Commune With Nature feature (17th level), replacing Action Surge (a fighter feature)
This revised Ranger class borrows from the Ranger class' basic features, some of the Hunter Archetype features, and ideas from the Unearthed Arcana articles "Modifying Classes" and "Ranger".

It encourages the player to customize his ranger with existing feats.

This ranger class has no beast companion, and cannot cast spells (unless you multiclass or choose the limited Magic Initiate feat).

Hope you like this revised version of the beloved Ranger class.

The text is edited for copyright reasons, but refers to page numbers of the PHB for easy reference. You can use the Word file to type in the missing text to have a complete document.

As always, comments are welcomed.

FILE UPDATED October 22nd 2015 6 PM ET : corrections, precisions and additions


v. 2.6 :
- Modified Primeval Awareness feature slightly to make it more interesting ;
- Modified Hunter's Quarry so that damage increases at higher levels; (+ clarified usage)
- Other minor corrections.

v. 2.5 :
- Added : "Ambuscade" (modified from the Unearthed Arcana article "Ranger" published Sept. 09 2015, part of the Natural Explorer feature)
- Esthetic changes (page layout and colors)

v. 2.4 : Added : "Skirmisher feat" (text borrowed from the Unearthed Arcana article "Ranger" published Sept. 09 2015).

v. 2.3 : Features swap
- Natural Antivenom and Healer is now 3rd level ; (get healing benefits earlier!)
- Primeval Awareness is now 7th level.

v. 2.2 : general improvements
- Modified : Land's Stride is back as a 8th level feature
- Added : Evasion feature (13th level)
- Added : Commune With Nature feature (17th level), replacing Action Surge (a fighter feature)
This revised Ranger class borrows from the Ranger class' basic features, some of the Hunter Archetype features, and ideas from the Unearthed Arcana articles "Modifying Classes" and "Ranger".

It encourages the player to customize his ranger with existing feats.

This ranger class has no beast companion, and cannot cast spells (unless you multiclass or choose the limited Magic Initiate feat).

Hope you like this revised version of the beloved Ranger class.

The text is edited for copyright reasons, but refers to page numbers of the PHB for easy reference. You can use the Word file to type in the missing text to have a complete document.

As always, comments are welcomed.

FILE UPDATED October 22nd 2015 6 PM ET : corrections, precisions and additions


v. 2.6 :
- Modified Primeval Awareness feature slightly to make it more interesting ;
- Modified Hunter's Quarry so that damage increases at higher levels; (+ clarified usage)
- Other minor corrections.

v. 2.5 :
- Added : "Ambuscade" (modified from the Unearthed Arcana article "Ranger" published Sept. 09 2015, part of the Natural Explorer feature)
- Esthetic changes (page layout and colors)

v. 2.4 : Added : "Skirmisher feat" (text borrowed from the Unearthed Arcana article "Ranger" published Sept. 09 2015).

v. 2.3 : Features swap
- Natural Antivenom and Healer is now 3rd level ; (get healing benefits earlier!)
- Primeval Awareness is now 7th level.

v. 2.2 : general improvements
- Modified : Land's Stride is back as a 8th level feature
- Added : Evasion feature (13th level)
- Added : Commune With Nature feature (17th level), replacing Action Surge (a fighter feature)
This revised Ranger class borrows from the Ranger class' basic features, some of the Hunter Archetype features, and ideas from the Unearthed Arcana articles "Modifying Classes" and "Ranger".

It encourages the player to customize his ranger with existing feats.

This ranger class has no beast companion, and cannot cast spells (unless you multiclass or choose the limited Magic Initiate feat).

Hope you like this revised version of the beloved Ranger class.

The text is edited for copyright reasons, but refers to page numbers of the PHB for easy reference. You can use the Word file to type in the missing text to have a complete document.

As always, comments are welcomed.

FILE UPDATED October 22nd 2015 6 PM ET : corrections, precisions and additions


v. 2.6 :
- Modified Primeval Awareness feature slightly to make it more interesting ;
- Modified Hunter's Quarry so that damage increases at higher levels; (+ clarified usage)
- Other minor corrections.

v. 2.5 :
- Added : "Ambuscade" (modified from the Unearthed Arcana article "Ranger" published Sept. 09 2015, part of the Natural Explorer feature)
- Esthetic changes (page layout and colors)

v. 2.4 : Added : "Skirmisher feat" (text borrowed from the Unearthed Arcana article "Ranger" published Sept. 09 2015).

v. 2.3 : Features swap
- Natural Antivenom and Healer is now 3rd level ; (get healing benefits earlier!)
- Primeval Awareness is now 7th level.

v. 2.2 : general improvements
- Modified : Land's Stride is back as a 8th level feature
- Added : Evasion feature (13th level)
- Added : Commune With Nature feature (17th level), replacing Action Surge (a fighter feature)
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