The Basic Illusionist (S&W)

The Basic Illusionist (S&W) 1

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Everything you need to run an illusionist in an Original, Basic, or OSR game. Probably also useful for 1st Ed, and maybe more. Contains the illusionist class and one variant (the mountebank), plus 24+ pages of spells (154 spells, actually), suggestions for running illusions, and illusion-related monsters. Good stuff for magic-users too. 34 pages including the cover and one blank page. Written for Swords & Wizardry, adaptable to pretty much every OSR game out there. Totally OGC.



Everything you need to run an illusionist in an Original, Basic, or OSR game. Probably also useful for 1st Ed, and maybe more. Contains the illusionist class and one variant (the mountebank), plus 24+ pages of spells (154 spells, actually), suggestions for running illusions, and illusion-related monsters. Good stuff for magic-users too. 34 pages including the cover and one blank page. Written for Swords & Wizardry, adaptable to pretty much every OSR game out there. Totally OGC.



Everything you need to run an illusionist in an Original, Basic, or OSR game. Probably also useful for 1st Ed, and maybe more. Contains the illusionist class and one variant (the mountebank), plus 24+ pages of spells (154 spells, actually), suggestions for running illusions, and illusion-related monsters. Good stuff for magic-users too. 34 pages including the cover and one blank page. Written for Swords & Wizardry, adaptable to pretty much every OSR game out there. Totally OGC.



Everything you need to run an illusionist in an Original, Basic, or OSR game. Probably also useful for 1st Ed, and maybe more. Contains the illusionist class and one variant (the mountebank), plus 24+ pages of spells (154 spells, actually), suggestions for running illusions, and illusion-related monsters. Good stuff for magic-users too. 34 pages including the cover and one blank page. Written for Swords & Wizardry, adaptable to pretty much every OSR game out there. Totally OGC.



Everything you need to run an illusionist in an Original, Basic, or OSR game. Probably also useful for 1st Ed, and maybe more. Contains the illusionist class and one variant (the mountebank), plus 24+ pages of spells (154 spells, actually), suggestions for running illusions, and illusion-related monsters. Good stuff for magic-users too. 34 pages including the cover and one blank page. Written for Swords & Wizardry, adaptable to pretty much every OSR game out there. Totally OGC.



Everything you need to run an illusionist in an Original, Basic, or OSR game. Probably also useful for 1st Ed, and maybe more. Contains the illusionist class and one variant (the mountebank), plus 24+ pages of spells (154 spells, actually), suggestions for running illusions, and illusion-related monsters. Good stuff for magic-users too. 34 pages including the cover and one blank page. Written for Swords & Wizardry, adaptable to pretty much every OSR game out there. Totally OGC.



Everything you need to run an illusionist in an Original, Basic, or OSR game. Probably also useful for 1st Ed, and maybe more. Contains the illusionist class and one variant (the mountebank), plus 24+ pages of spells (154 spells, actually), suggestions for running illusions, and illusion-related monsters. Good stuff for magic-users too. 34 pages including the cover and one blank page. Written for Swords & Wizardry, adaptable to pretty much every OSR game out there. Totally OGC.



Everything you need to run an illusionist in an Original, Basic, or OSR game. Probably also useful for 1st Ed, and maybe more. Contains the illusionist class and one variant (the mountebank), plus 24+ pages of spells (154 spells, actually), suggestions for running illusions, and illusion-related monsters. Good stuff for magic-users too. 34 pages including the cover and one blank page. Written for Swords & Wizardry, adaptable to pretty much every OSR game out there. Totally OGC.

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