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    D&D 5E Skills: Religion, Arcana and History

    I run all three as Knowledge(whatever). Let's say theres a magic weapon. History might let you know if this item was the target of some past wars or was the weapon used to slay a dragon and start a kingdom. Religion might inform you of a cult which worships the hero or the weapon itself...
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    D&D General Starter set campaigns from older editions?

    Anyone remember what the 3.5 box set was? It was a dungeon crawl - and only a one-shot. Ended with slaying a blue dragon. The adventure was printed in a little paperback book and came with a PHB, one set of dice, and some figurines. It wasn't Sunless Citadel, honestly it might not even have a...
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    D&D General Artifact hunt campaign help

    Yes, exactly. I think for this I would go three ways First, easiest, and least interesting; an NPC who wants the Lich dead tells the PCs where to go. Basically they're the central quest giver and the information is handwaved. This is just a mission based campaign ending with the big bad...
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    D&D General What do you allow in your games? (NSFW)

    As a DM, my games generally run light-hearted, so when I want to make dramatic impact, I just have to dip a little dark and that's enough. I've never involved sexual violence in any of my games, and wouldn't allow it at my table except perhaps as backstories for PCs. Regular, warm-blooded...
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    D&D 5E Mission Impossible?!

    Mercenaries are valuable. Let them trade services at a later point for something now.
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    D&D 5E New Tyranny of Dragons book spotted in the wild.

    Started running HotDQ for my cousin and his wife. Interestingly, they hit level 2 by xp rules when they reached the keep, and I had them find potions just before that (among the rubble of burning buildings) since one was down to 2 HP and the other was already below half. I'm not sure how these...
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    D&D 5E Playing D&D with my 6 year old

    Depending on how good you are at improv, this and the posts here are plenty. I've done a few games with kids (I'm a tutor) and found they react better than you expect. Imaginative, as people said, and often willing to fail if success seems possible soon. Enjoy, and remember: do the voices.
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    D&D 5E New campaign - give me your opinion (Light Cleric)

    I think this is a solid build - Clerics can be a lot of fun. Looking at the rest of the party, though, you might want to consider a different build depending on how the mystery player goes. Your current strategy looks like a lot of save spells, which should be okay for a while with your high...
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    D&D 5E Best 5e Adventure? Vote up to 3

    I'm getting started with Horde of the Dragon Queen, and understand the hatred. Looking forward to cracking open TotYP in the future based on this poll. For ToD, I hear it's getting rereleased so that might shift these results in a few months time.
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    D&D General Have you ever chosen not to accept resurrection?

    Never been rezzed. It hasn't come up in the last few years as I tend to play healers and my GMs have been generally not very brutal. I remember two times a character died and why I chose not to come back. Qui-quay, the Gnoll Barbarian (and other classes as the campaign was very long) This...
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    D&D 5E Homebrew items, spells, and sundry that you've added to your campaigns

    Creating magic items is just about my favorite part of preparing for a session. I tend to avoid the stuff given directly from the DMG, and make my own instead. As a result, they're often completely broken and unbalanced - but generally my players handle it well. I often give them as specific...
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    D&D General A Dungeon That IS A Dragon?

    There's a Savage Worlds game called Belly of the Beast - might give you some inspiration. It inspired a dungeon for me that took place inside a giant worm (like the Star Wars one previously mentioned). A gnome city had been swallowed ages ago, but they had somehow managed to carve out a home...
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    D&D 5E Official pre-gen characters

    Cheers, it's not exactly what I want, but it's something. I'll keep looking and report back if I find anything worthwhile.
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    D&D 5E Official pre-gen characters

    I run a lot of introductory games for friends and acquaintences who have never played DnD and want to dip their toes in. To make things easy, I usually print out 6 characters and let the players choose what they want, and explain it after. I make these characters myself, but recently found the...
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    [5E] High Fantasy, Fish out of water campaign. Online - 2 - 5 players!

    If a few more people are interested, we can start setting something up.
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    [5E] High Fantasy, Fish out of water campaign. Online - 2 - 5 players!

    Hey all, I've been thinking of playing a fish-out-of-water type campaign mostly inspired by Final Fantasy Tactics Advance. 5E is one of my favorite systems, so I'm comfortable with that, but would be okay to run it in Genesys as well. I would, of course, GM. Quick introduction: In a fantastical...
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    D&D 5E Conversation with NPCs turns into combat

    I've done this a few times, and just called on people as the situation deemed natural. Then we just followed whatever initiative order that ended up being. In that case, it was only 3 players and an NPC - initiative order was: NPC, Player who spoke last, Other player in conversation, Last...
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    D&D 5E War

    Well, I can tell you some things to not do: I attempted to have my PCs participate in a large-scale battle and gave them battalions which would reflect their behavior. For example, our ranger (archer) had a group of about 50 archers. When he "attacked" he was rolling for the whole group. If he...
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    D&D 5E How has your personal experience/expertise affected rulings?

    I really like this topic, and have long argued about how Intimidate should work (honestly I think an argument could be made for every attribute). As a story-telling device, I rely on my personal experience and the experiences of my players to depict things very often. When describing fights and...
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    Low-Magic Campaign

    If you can, dig up a copy of Iron Heroes. It was an alternate rulebook that was made around the 3.5 era. It provides classes in a non-magic setting. It'd be difficult to adapt to 5e, I reckon, but I'm certain if you look on a homebrew SRD, you could find some non-magical classes. That would give...
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