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  1. Sagiro

    Sagiro's Story Hour: Now That It's Over

    Nah, that was mostly just flavor text. Kay kept slipping between parallel worlds, parallel Het Branois, joining alternate-realities in which the Company failed at their quest, before the multiverse grew tired of her shenanigans and dumped her into that holding-cell pocket dimension. But that's...
  2. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Everett, you have long been one of my most perceptive and detail-attentive readers, and your comments over the years have always shown an accurate insight into my own thought processes. I'm glad you stuck with it through to the end, and I thank you for all of your thoughtful and encouraging...
  3. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    radich, I really appreciate you taking the time to write all of that. I always feel a bit sheepish when someone says such nice things. You're certainly right about my players; I know I've said this before, but they were incredibly supportive and engaged... for fifteen years! I couldn't have run...
  4. Sagiro

    Sagiro's Story Hour: Now That It's Over

    Thank you, Redwald. It has been my pleasure to write it, and I'm glad you enjoyed it so much.
  5. Sagiro

    Sagiro's Story Hour: Now That It's Over

    To answer recent questions: no, the players did not come up with epilogues. We preferred to leave the game in a bittersweet state of ambiguity. As such, I also cannot tell you if the characters every escaped the Underdark. There's Belshikun's implication that Aravis survives long enough to...
  6. Sagiro

    Sagiro's Story Hour: Now That It's Over

    Belshikun was "what makes [the Adversary] dead." And Aravis was the channel by which Belshikun was able to bypass the Iron Barrier.
  7. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    I've started a "Now That It's Over" thread, here.
  8. Sagiro

    Sagiro's Story Hour: Now That It's Over

    Greetings! I thought it might be nice to have a fresh thread, where people could post comments, ask questions, and make observations if/when they go back for re-reads. I can't promise to answer every question, but I'll get to as many as I can. I imagine there will be some readers who were...
  9. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    I imagine that, now that I’m done, a few readers will want to go back and read the entire thing from the beginning, to experience the tale with greater continuity. I think I will start a new thread, where readers can talk about the Story Hour generally, commenting as they re-read (or read the...
  10. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 395 The Fate of Abernia Meledien and Tarsos stand inside their small black circles, clad in their red armor. Meledien holds a glowing, flaming spear in one hand, and a shield in the other. Tarsos holds a heavy hammer, and his shield is ornate, radiating power. A...
  11. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    You know, I considered leaving the Story Hour here for several days, while I go off camping with the family. But there are limits even to my cruelty. I did pack up my things. But then I stopped, and unpacked, and returned to the table. It turned out there was more story to tell, after all...
  12. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Nothing will be deleted, I assure you. As Piratecat said, everything I have typed is exactly how it played out. I told my players they had lost, and packed up my stuff. Yes.
  13. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 393 The End Kibilhathur Bimson, child of Gela, child of Cranchus. You are still the Opener. The splinter has encased itself, I and it crying out together. It must be you who cracks its shell. Bless it with its lover’s kiss, the Watcher’s hour come, and together...
  14. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 392 Sister Act Their sleep is deep and peaceful, untroubled by nightmares or worry, but Aravis has a vision of the surface. It is the most momentous he has had yet. The location – underground, probably? It’s a place that’s so well protected from divinations, even...
  15. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Bingo. I've tried something else in this update; we'll see how it looks. Sagiro’s Story Hour, Part 391 Coming Home So, the Company now has a dread linnorm in their proverbial pocket. They start musing about whom they should release it upon. One of the Three, surely? Dranko suggests Tarsos...
  16. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 390 The Disposition of Dragons As they travel toward the Keffet dreaming caves, the Company discusses various possible approaches to the problem of Galdifain binding the monster that stands guard. Should they try a battery of illusions? Have Flicker dash and tumble...
  17. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Now there's a Rule One violation if ever I heard one! :devil: (Rule One: Never give the GM any ideas.) Sagiro’s Story Hour, Part 390 One Last Annoying Moral Dilemma The Company is momentarily stunned by the enormity of Checkle’s proposal. Assuming he’s telling the truth, he’s offering...
  18. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Briefly: Octavius Hightower was the leader of the Starshine Players, who served as spies for Dranko's thieves' guild. In that capacity he was a master of disguise. In case it wasn't clear from Aravis's vision, the Spire had known (from Parthol) that a monster had killed Yale and was...
  19. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Thank you all, as always, for the nice comments! But if you're enjoying reading the Story Hour, you largely have yourselves to blame; now that the game is over, I'm mostly writing it because I know so many people are having fun reading it. And also, because if I didn't finish it, StevenAC would...
  20. Sagiro

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Sagiro’s Story Hour, Part 388 Mind Cows Everyone agrees that the vision of Sagiro and Kay is promising, if also confusing. “First Tor, now Kay!” says Ernie with a big smile. “Hooray for allies,” says Dranko. “Next thing you know, we’ll find out Mrs. Horn is an archmage!” “Maybe the three of...
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