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  1. Saagael

    Facing Orcus (Update: Included Mesh Hongs Campaign - Heroic Tier)

    I'm really interested in the campaign you've got going. I haven't used any named baddies either (group just got to level 13), but I plan on using Orcus at some point, along with Tiamat, and my own homebrewed Mephistopheles (might used Dis and Graz'zt, not sure how things will turn out that this...
  2. Saagael

    Looking for help understanding a specific Ranger Power

    The primary attack is at a range of melee 1. Melee attacks do not provoke OAs, thus, the primary attack does not provoke an OA.* The secondary attack only occurs if you hit with the primary attack. No need to worry about provoking on your secondary attack if you miss with the primary, as it...
  3. Saagael

    D&D 4E Encounter Based 4E - Thoughts?

    if you're worried about story pacing I agree with others that you should require an extended rest only after some important event (i.e. plot-drive). It makes sense that the players don't get a decent rest until they've been thoroughly run ragged, or that they spend their extended rests planning...
  4. Saagael

    Brew potions without brew potions

    I'd say that the the enchant magic item ritual does not allow for the creation of potions. The enchant magic item ritual states "You touch a normal item and turn it into a magic item", which to me says that there must be a mundane counterpart to the magic item. Potions don't really have that...
  5. Saagael

    Truly Solo Encounter

    You're probably right. I haven't run a monster that has had two turns per round, so this is new territory for me. Fun! I'm thinking I'll change Hail Storm, but I want to keep Wall of Ice the same. I want to spam that attack as much as possible. I even thought of making it at-will, but that...
  6. Saagael

    Make This Mini Mighty! An experiment.

    Do you want a full character stat block, or just a character concept?
  7. Saagael

    Truly Solo Encounter

    Right, I do want to focus on the solo. Which is why I'm going to stick with my original "vulnerable cold 5 (Save ends)". That should put them at priority when they appear, but will be easily dispatched, and I don't have to throw out too many to get the point across. I updated the PDFs on the OP...
  8. Saagael

    Truly Solo Encounter

    Thanks Amaroq, I appreciate the compliment. As for the blog, I might do it sometime, but I'm not much into blogging on my own. If someone else had a blog and wanted me to write an article, I'd be more than willing. The thing with the minions is, to me, having lots of little guys distracting the...
  9. Saagael

    Truly Solo Encounter

    Thanks for the advice Mesh! I've tweaked with the monsters and posted them back up in the original post, so you can see what I did. I added several "when bloodied" powers, along with making it act twice per round and doing a bit more damage overall with its powers. The reason it had the +15 to...
  10. Saagael

    Monks & Weapons & Powers, oh my

    It's the same way a swordmage uses a longsword, but doesn't deal weapon damage for attacks. Or a wizard using a staff, or a sorcerer using a dagger. They're implements attacks. Weapon attacks use the [W] notation, where as implement attack damage dice are defined per power. Some powers deal...
  11. Saagael

    Truly Solo Encounter

    I'll change the power to just happen. I should have caught that, but thanks. The shardlings will act right after the Living Winter, so they'll get at least one turn. Is that instead of restraining the target? I've tried the "endlessly spawning minions" tactic during a solo encounter, and it's...
  12. Saagael

    Truly Solo Encounter

    Thanks! So far they've breezed through most of my "tough" encounters, so I'm trying to switch things up. The players do so much damage at this level that doing 15 damage is almost a guarantee. I don't know if I mentioned it, but the party is level 13. I meant for the power to be used only once...
  13. Saagael

    Truly Solo Encounter

    I'm setting up an encounter for my group that I would like to be a truly solo encounter. I know that solo monsters are not intended to be used alone, but I'm pretty sure I can solve this problem. The group is made of 6 players, and is pretty damage heavy. So far they've made quick work of nearly...
  14. Saagael

    Encounter Level - realistic maximums

    De-level the Dracolich to about level 14-15, and replace the "Stun" effect in most powers (I'd do all but one) with something else. I would take a look at all the other big bad undead creatures and copy a power or two from them to give the Dracolich many opportunities in dealing with the party...
  15. Saagael

    D&D 4E Some good programs for a 4e DM?

    Since you will already be using a laptop at session, might I recommend taking a look at the tools offered at RPTools - Home. It's a completely free virtual tabletop that I've been using for over a year now to host online games. If you're looking for an all-in-one utility for managing combat...
  16. Saagael

    Yuan-ti PC Race

    You'll probably want to up the attack bonus on the racial power to +3/+6/+9 to match up with the changes that were made in PHB3 due to the expertise feats being taken by nearly everyone. Other than that, I'd say the sustain on the racial power is overpowered, while the grab is situational...
  17. Saagael

    Temp Hit Points to an unconcious player?

    Temp HP can be refluffed any way you want, so if it doesn't make sense to give an unconscious ally temporary hit points, you can reflavor it some other way. For example, my infernal warlock summons imps as bodyguards whenever he gets his temporary hit points from a pact boon. If he was...
  18. Saagael

    Combat actions before combat?

    I'll agree with that. I tend to dislike making one player lose out on the surprise round because they opened a door, since it feels like I'm denying them part of their reward for being sneaky. I usually say that combat doesn't start until the door is open, which means that the surprise round...
  19. Saagael

    Combat actions before combat?

    Regarding the example of the fighter using total defense while kicking down a door, and a ranger readying an attack for when the door opens: Give them a surprise round (if the monsters didn't know they were about to be intruded upon). When combat starts, you can think of it as if everyone's...
  20. Saagael

    Warlock/fighter opinions and instructions...

    My apologies, I didn't realize that didn't work. However, multiclassing and grabbing a power swap encounter or daily for a blast or burst will still get you some big close attacks to use (I can think of Arms of Hadar off the top of my head).
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