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  1. jollyninja

    Does this setting exist?

    now, granted, I'm not done reading it yet but The atlas for warlords of the accordlands has yet to hit me with a single piece of crunch, there's a whole other book for that. It's fairly well written and has some interesting setting information. http://www.warlordrpg.com/products.html don't...
  2. jollyninja

    Dice spinning

    I'm not a spinner or a stacker but i do spend about 50% of my time at the table making sure my dice are lined up just right. it varies from game to game but they end up color coded or in ascending size, all on the same number or some such thing after every roll. I suspect it's a mild form of...
  3. jollyninja

    Clueless DM

    I had the theft problem when my girlfriend first joined my DnD group. It's actually pretty easy to deal with. You take the problem player aside and put it like this: at some point the other characters will have a choice. This choice will involve your character's survival or some other option...
  4. jollyninja

    Modules and bigger parties...

    spoiler I ran it with 6 party members and a hireling cleric. For the most part it worked well, the main issue with that specific adventure was the boss fights. As others have pointed out, the desparity of actions for the bosses made the first few of them a bit anticlimactic. What I did to beef...
  5. jollyninja

    List of All Settings?

    diomin necropolis (an adventure containing a setting complete with pantheon, maps, multiple cities and nations)
  6. jollyninja

    Treatment for a jerk player?

    It would be easier to lull him into playing the character if the charisma was say 13, not being able to cast above 0 level spells comes up to fast. He might not even notice the painfully low charima for a few sessions if it was just a bit higher. I'd say if he doesn't instantly ask WTF, make...
  7. jollyninja

    My PCs have land! Now what?

    flying Dire monkeys, flying dire monkeys that spew flames out the back end.
  8. jollyninja

    Seeking Advice on Modules

    On Red Hand of Doom: I never run published adventures because I've never liked them. I ran red hand of doom when i got to busy at work to spend time planning adventures. I loved Red hand of doom as the dm. If you guys are saying that the ravenloft adventure is as good as that, I'll be running it...
  9. jollyninja

    Re-doing Cross-Class Skills

    I just killed the concept entirely. it seems kinda unnessisary to me in the first place.
  10. jollyninja

    Plot twist for a "heist" - help, please?

    O.K. now take into account that I am a rat bastard DM. They enter the house and find the dogs and the noble lady dead in a gruesome fashion. Just as they make the discovery of the lady, find out the book is gone and decide to bolt, the watch knock at the door yelling her name and asking if she...
  11. jollyninja

    What is Expected from an Oriental Game Setting?

    a most unfortunate state of affairs indeed. I do so wish that it were not so. and to the waste of time question, nothing your group enjoys is a waste of time.
  12. jollyninja

    What is Expected from an Oriental Game Setting?

    I expect oriental settings to contain different things based on which part of the orient they are based on and what time period. Three kingdoms china (200ish AD as i recall) would have an entirely different feel from japan or india. I will assume you want what comes to mind when someone tells me...
  13. jollyninja

    Paladins at war (apologies in advance)

    I envision the following, the paladin and his troops spring out of a concealed position, weapons drawn, clearly with the upper hand, offering terms and looking menacing. If an enemy force does not honor the sanctity of life enough to surrender, they forced the combat, not the paladin. Meaning...
  14. jollyninja

    Should we build for our players?

    When creating a campaign world, the only thought i give players is, are there compelling enough character choices? organizations to join and oppose? Does it include the archetypes I know my players like to play? Is there enough detail that being from villiage X in nation Y actually means...
  15. jollyninja

    Catalog of discussions on the "younger classics" adventures.

    ah, my first adventure. to this day i recall mounting the goat of terror and riding it through the underground bazzar inciting many a drow and duregar to flee. My paladin getting into an argument with the dwarf fighter about weither we should kill the goblin cooks. gibberlings fleeing in terror...
  16. jollyninja

    light armor classes

    Essentially, I'm starting up a new homebrew. What I'm looking for is a list of the classes that use light or no armor as the world is one with little in the way of metalworking. it is also a low magic world. I'm open to d20 stuff but as my flgs (read only lgs) sucks and i don't really want to...
  17. jollyninja

    D&D 4E Default setting for 4E?

    point taken, i just think that in the core it should be all about options, not limitations. Implying a setting creates limitations. I would preffer, if a diety list need be included that it not be the greyhawk pantheon. if they are trying to hook new players, it would be easier to do with...
  18. jollyninja

    New "What sort of RPG player are you?" poll (this one by Charles Ryan)

    storyteller 100 character player 90 tactician 65 weekend warrior 40 casual gamer 30 power gamer 15 specialist 15 sounds about right to me, character driven stories in which combat must be dealt with in a fairly tactical manner are the ones I love.
  19. jollyninja

    D&D 4E Default setting for 4E?

    I voted no core setting, that way the assassin prc will not have one guild's entrance exam written into the core requirements, spell names will not be named after a guy who existed in one world and they can feel free to slay whatever sacred cows they see fit. Greyhawk can have all these things...
  20. jollyninja

    What makes a good GM?

    what makes a good gm in my opinion is the ability to keep the players showing up every week for reasons other then "i like the other people there" if they are there for the loot, the rp, the story arc, whatever. a great dm is one who can keep a mixed group of gamer types all happy in the same...
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