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    Can a human do this?

    The possibility for abuse is just too great here. I'd never allow it in my game, but I play with some pretty heavy optimizers. I could easily expect every strength-heavy human character to pick up Righteous Brand at 1st level... or Twin Strike... The only way to get an at-will from another...
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    Race for Rogue - which is best ?

    The Drow information is in the Forgotten Realms Player's Guide. I think that scanning it in and e-mailing it to you would be a little too copyright infringementy, but I'll answer some of your questions... Cloud of Darkness is an encounter power that Drow have to create small areas that are...
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    Eladrin Rogue Questions - skills and feats ?

    The condition of combat advantage also yields a +2 bonus to hit. When your rogue has CA against a bad guy, if your Dex is 20, then you should have a total to-hit bonus of +12 with dexterity-based dagger attacks (+5 dex mod, +3 weapon prof, +1 dagger talent, +1 nimble blade, +2 combat advantage)...
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    Eladrin Rogue Questions - skills and feats ?

    You have CA against prone enemies, but chances are that any enemy that you knock prone will stand up on its next turn. If you knock an enemy prone and then use an Action Point, you can attack them again before they stand up. Otherwise, this will just force your enemy to spend a move action to...
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    Eladrin Rogue Questions - skills and feats ?

    My advice would be not to worry about the weapon dice so much. I don't think you can find 18-20 crit anywhere else in the game (right now, at least) and the +1 attack bonus to dagger attacks is handy too. Also remember that with the wider crit range, you're going to be critting much more...
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    Official ruling on Battlerager Vigor mechanics

    I've seen a few people mention tracking different sources of temp HP, which seems very weird to me. Where is this coming from? The temporary HP section of the PHB is much clearer than many other sections, and MP only lays down one modification of that rule (so far) for BRV + Invigorating...
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    Off the Farm (Forked Thread: Telling a story with 4th Edition)

    Value judgments aside, I don't think it would be hard to create a scenario where players start "pre 1st level" and advance up to 1st level after a short adventure. Give them crappy equipment, half their HP, only 1 at-will, and have them fight minions and gimped kobolds for a while. Then they...
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    Official ruling on Battlerager Vigor mechanics

    Bettlerager Vigor sounds more complicated than it is. Basically, stacking works like this: Temp HP only stacks if it is from hitting with a power that has an invigorating keyword. That's it. That's the only time that it stacks. Period. The Temp HP you get when you're hit in combat...
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    Looking for clarification on SLOWED condition

    My thought is that a double move is not an action unto itself, it is a list of special rules that apply when two move actions are taken back-to-back. After all, it is not listed with the other actions on PHB page 289, it is listed with the special rules for movement. Yes, there is a bullet...
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    Borderlands Marshal

    It seems to me that, since a path feature triggers off of the Hunter's Quarry ability, and some of the powers are conditional on things happening to your quarry, being able to use Hunter's Quarry more than once per encounter might come in handy. So my thinking is that it would be better to start...
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    Reach Weapons for a Warlord (Resourceful)

    There are a lot of good Warlord powers that have a range of "Melee Weapon", so having a reach weapon can really come in handy. Commander's Strike, for example, but there are many, many more. Either a Genasi or an Eladrin with a Greatspear would work out really well for you. Also, in thinking...
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    Martial power - what's with the unbreakable marks?

    I think Dr. P has it right. Look at the wording of Divine Challenge and the Aegis powers. They all start with "You mark the target." and all the powers include qualifiers like "If your marked target makes an attack" or "While your target is marked". So Marking is an integral part of the...
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    Avalanche Hurler and heavy thrown weapons

    AFAIK, the stat listed in the power always trumps the stat used for basic attacks. For example, a basic melee attack uses Str, yet melee attacks with rogue powers use Dex, and Swordmage powers use Int. So even if you are using a heavy thrown weapon, you should roll Dex if the power tells you...
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    What prevents eternal crossbow attacks in the rules?

    I think common sense has a place at the table, and wearing a suit of crossbows kinda violates that idea. That said, some options: As other peeps have said, a Repeating Crossbow (AV 10) is cool. Paragon Class: Cloaked Sniper (MP 88) Requirements: Rogue, trained in stealth Path Features...
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    Horizon Walker... Is this broken?

    Remember that you can only use one action point per encounter. EDIT: Damn, not even close. At any rate, IMO, Horizon Walker is a pretty lame PP. Always liked the concept, but it never seemed that mechanically useful.
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    Barbarian Playtest Experiences

    It played pretty smoothly for me. A lot like any Stance power from another class. The only tricky parts are remembering that it modifies your at-wills. (Howling Strike + Swift Charge is particularly awesome, when raging, to get to the squishy backline baddies, and the extra damage to Pressing...
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    Barbarian Playtest Experiences

    And I have a similar experience with the rogue. Throwing a fistful of d6s feels good. I've played a 1st level Barbarian in one playtest so far, and he played really well. He dealt more damage than anyone else, but he was the party's only striker. He wasn't knocking people over in one hit...
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    Knocked Prone and occupied spaces - Help

    PHB p283 regarding ending movement: "You can end your movement in an ally's square only if the ally is prone. You can end your movement in an enemy's square only if the enemy is helpless." Assuming that the same rules apply to your construct monsters (and they definitely don't have to), then...
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    [Skill Challenges] Did I miss something?

    In the original DMG, the DCs were a bit high. For 1st level skill challenges, the DCs were 10/15/20. Then, WotC published an errata that lowered all the DCs. New first level DCs became 5/10/15. So the challenges got easier and everyone liked them a little more.
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    warlock curse damage clarification please

    Errata: Replace the third sentence of the first paragraph with the following: “If you hit a cursed enemy with an attack, you deal extra damage.” Does that provide any clarification? Maybe. It specifies that you need to hit with an attack, rather than just dealing damage. I would define...
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