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    D&D 3E/3.5 Is there ANY way to make whips good using WotC-only 3.5 material?

    Well from a versimilitude perspective whips should be basically worthless in terms of doing damage to an armored (or even heavily clothed) foe. Simply put a whip relies on causing soft tissue damage (and pain of course) but is not really a lethal weapon. Yes you can kill someone through lashings...
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    Core Only Gish?

    I'm confused assuming core SRD casting still spell on everything means using full round casting and sacrificing higher spell slots. Considering that you will lack 7th or 8th level spells (which a single classed wizard will have at 15th level) it seems that you are sacrificing a good amount of...
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    Dragon + Class levels = ?

    Use the rules for advancing a monster with class levels. Technically Sorceror should be an associated class in terms of determining CR but for the most part any class level is inferior to advancing dragon HD so I tend to houserule all PC classes as nonassociated for dragons. A Mature Adult...
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    Core Only Gish?

    It's impossible to go Paladin/Sorceror and get the 4th attack and 9th level spells at 20th level. You can go Paladin 2/Wizard 8/Eldritch Knight 10 and get the 4th attack and also make 9th level spells. The divine grace ability given to 2nd level paladins + a cloak of charisma+6 can really go a...
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    Reserve Feats: Useful for PCs, The Suck for NPCs

    Rangers suck as NPC tanks for one shot encounters but as bounty hunters with lots of favored opponent humanoid (human) they tend to hold thier own assuming that you use ambush and hit and run tactics against the party. An smartly played archer ranger should fire off a handful of arrows (maybe...
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    Help with an NPC orcish ranger

    How about Orc Barbarian 1/Ranger 3/ Orc Paragon 3 Str-22 Dex-13 Con-14 Int-8 Wis-10 Cha-6 Favored Opponent-Humanoid(Human) or With a good strength composite longbow, some potions and hard cover the can snipe at the party from range and use his 40' speed to withdraw before the party can close...
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    Reserve Feats: Useful for PCs, The Suck for NPCs

    Meh, with the exception of leadership I'm not real fond of assuming that there are PC only feats, monster or NPC only feats I'm okay with but it seems kinda odd to have a feat developed that isn't occasionally tried out by NPCs. That being said unless the NPC was a former or current adventurer...
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    How dungeons have changed in Dungeons and Dragons

    Unless the author is deliberately aiming for a 1e effect (and there are several publishers producing a lot of product in that category) most dungeons have shifted from massive static dungeons with a different monster in each room and no discernable ecology to a dungeon in which the contents are...
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    Help on a rogue?

    Some ideas Human Ranger 2/ Rogue 3/Assassin 7 Take Humanoid (humans) as your favored enemy. You have two attacks, +6d6 sneak attack damage, and a handful of utility spells. I'd likely take the archery focus (composite longbow with high strength + sneak attack + favored enemy bonus +...
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    Long periods of downtime in genre novels

    Well from a book writing perspective leveling in a manner like DnD is a chore and a bore to write. The majority of the action in the books are in effect the equivalent to higher CR encounters. That and Tolkein obviously gave experience based on social challenges as well as combat situations...
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    spells that lost popularity in 3.0/3.5

    While Stoneskin isn't the end all be all of defensive spells it's still pretty damn good. Further considering it's the same asthe DR of a Stone Golem (10/Adamantine) it's pretty much in keeping with theme of the spell. Iron Body gets you the equivalent to the Iron Golem (15/Adamantine)
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    Core Only Gish?

    Halfling Paladin 2/Wizard 5/ Eldritch Knight 8 The Halfling and Paladin give you good bonuses to your saves. You've got 6th level spells and are on the way to 9th level spells if you finish out Eldritch Knight and then start on Archmage for the final 3 levels. Sure you don't quite hit the 4...
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    "Creating" Mithral and/or Deep Crystal

    Precendent of a sort but you could likely say that the manual of mithral or adamantine golem contains special formula to assist in the transformation of iron to mithral. The optimal solution is likely to use a plane shift spell to visit the plane of elemental earth where it's generally implied...
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    Long periods of downtime in genre novels

    It can arguably be said that with the exception of the Hobbits few if any of the characters in LotR gain much if any power (ie levels). Gandalf is already powerful he just is transformed post death, Aragon simply reveals his power (after all he's 90+ years old). In contrast the average 3.5e...
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    spells that lost popularity in 3.0/3.5

    While 3.5e Stinking Cloud is potent 1e Stinking Cloud left the victim helpless which general meant you could slaughter foes affected by the spell. This pretty much translated to insta-win for the encounter.
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    What do you think about magic item creation times?

    In general I have no problems with the magic item creation rules. A case could be made for one shot items being made in less time (in fact I think it would be workable to make batches of cure light wound potions that could be divided into seperate containers). For the most part the XP and...
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    Rulings on Ray of enfeeblement

    Against some foes a will save kill or die spell is a better choice but for the exception of tasha's laughter most of the good will save or die/incapacitate are relatively high level whereas the maximized enfeeblement is only a 4th level spell slot. Further the maximized ray of enfeeblement has...
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    "Creating" Mithral and/or Deep Crystal

    True Creation is a 9th level shaper power and costs XP equal to 1/5 the base value of the object. Assuming you are planning on enchanting the object yourself this means the mithral needed for a shield would be 200xp. Needless to say for the most part purchasing mithral/ adamantine etc is a...
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    "Creating" Mithral and/or Deep Crystal

    Nope Polymorph Any Object is a no go. Pretty much allowing transmutation effects to generate objects with great intrindic value would ruin the economy of any society as any sorcerer or wizard could just transform lead into gold all day long.
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    Rulings on Ray of enfeeblement

    While the ray spells become less potent against people with cover (go tower shield ;)) and against targets in melee that hardly negates the tendency of a maximized ray of enfeeblement cast during the initial phases to devastate melee combat monsters.
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